Kanosuke Jinju - Vice Captain of the 13th

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可能助 儘入
十三番隊 の 副隊長
Kanosuke, Jinju

Vice Captain, 13th Division

ximmyjinju.gif

OMG Ximmernaught is such an awesome artist =/



Age: 18 years on earth, (7 years in Soul Society) appears to be 18

Persona: He is clever, sarcastic, and occasionally blunt, a man that loves to talk to people just to gage their personalities. Jinju can be a bit modest at times as he tries to impress others around him, which usually ends up backfiring. He has an iron will. When he has made up his mind about something, there is no changing his decision. Jinju is a man who would do anything to protect his comrades. He cannot stand to see people harmed or in pain, and will always blame himself for not being strong enough to prevent it. Though simple sparring with practice swords is no problem, he hates a real fight and would do anything possible to avoid it. With that being said, fights always seem to find their way to him. He can be very easy-going at times to the point of laziness, and hates formalities or proper manners. Jinju will get frustrated often, but he will rarely get angry. Jinju is someone who loves to think about anything and everything for no apparent reason at all, which he is known to do on his habitual long morning walks. He will never reveal anything about his past or logic unless he absolutely trusts the person he would reveal it to.

Physical Stature: Jinju is a little over 6ft tall, weighing about 175lb with an athletic build. He has dark blue eyes, and 2ft of dark brown hair that is either tied back in a rat-tail, or left loose to blow in the wind. He has recently let his long bangs fall in front of his face, which partially covers his eyes. His gi is much baggier than normal, and allows him to easily conceal items inside such as his sake decanter. Worn around his neck is a necklace that has the yin-yang symbol on it. He wears his zanpakutou on his left hip, in a perfect position to quickly draw and block if necessary. He also has a scar that stretches from his lower neck, down in-between his breasts, and across his stomach that marks the last moment of his life on earth, and the source of his motivation.

Biography: The earliest memory Jinju has is hearing the voices of his family as they were killed in front of him; he was about four at the time. What exactly happened that night still remains a mystery to Jinju, but he knows he was only spared because the police showed up right before the murderers were able to kill him.

Jinju grew up at his grandfather's house. His grandfather taught him the art of swordsmanship and staff fighting to teach him both discipline and respect. He actually became quite good at it, especially for someone his age. He was 18 when his grandfather finally passed away.

Jinju at the time was very trusting, as he had never felt the hardships of being betrayed. He became friends with a group of people he met on his journey. This group of people was known as the Wangin Gang. They appeared to be friendly until one day they plotted to rob a bank. Jinju, being the righteous person he was, tried to stop them, but was killed in the process. The details on how exactly he died should remain untold, but Jinju has the scar across his torso to remind him every day.

When Jinju arrived in Soul Society and learned about the shinigami, he wanted to become one so he could have the power to protect people. Something he wasn't able to properly do in his past life. Jinju feels not a single soul, friend or foe, should suffer the pain and torture he has.

Jinju's first heard the voice of his zanpakutou on his first mission as an unseated member of the Thirteenth Division. He was nearly killed by the hands of a hollow inside a sacred cave while being accompanied by Shigenhiroi Junko, the Vice Captain of the Eighth Division. Junko managed to come to his defense, saving him at the very last moment before a last attack would have finished him off. Jinju didn't exactly realize the voice was that of his zanpakutou's at the time, thinking he was just hearing things being at the edge of death. By the end of that mission, the two shinigami became inseparable friends, able to express any feelings they had with each other.

Once he discovered the voice he hear was in fact the voice of his zanpakutou, he searched around, trying to hear it once again. He was completely unsuccessful in his attempts, and went to go see his old sensei Zabzuki Rikkaku who was still an instructor at the Academy. After a long discussion with his sensei, they had a spar, where Jinju was brought to the edge of death once more by his sensei's hands. It was at that moment he not only heard her voice again, but also saw the avatar's form. She told him she was made up of his emotions, and his power would be gained by reflecting upon them in combat. He refused to become someone who would live on vengeance, and his connection with his zanpakutou was shattered.

Days later, he went to go talk with his sensei, but was unable to find him. After searching the entire afternoon, he found him dead lying on his bed at his house near the gate to Rukongai. That is where he found a note, saying he was assassinated by the Arashi clan, a group of rogue shinigami who intend to take over Rukongai piece by piece, and eventually all of Soul Society. It was at that moment, he swore to put an end to every last one of them, killing them if need be. Through aid with the Second Division, he discovered the actual killer was located fairly close to Seireitei. He went there to investigate and bring the rogue to justice. At this time, he had once again been talking with his zanpakutou, drawing a closer bond with it, even if it was out of rage and hatred. He located his sensei's murderer, and after completely losing himself, released his shikai and sealed the rogue's powers forever by severing his chain link and soul sleep.

The shinigami began realizing he was becoming powerless, losing himself every time he would release his zanpakutou. There were gloves created on each arm when he had released his shikai which gave him access to Kidou, something he wasn't every able to use. He sought out help from Junko again, seeing if the Vice Captain would train him a bit in the uses of Kidou. Jinju was able to cast his first few Kidou, but because of him not being able to control his power, he went into a rage and attacked the Vice Captain with the intent to kill. Their battle ended as peacefully as possible, Junko being wounded by a surprise attack. It was at that point Jinju realized he needed to do something or else there was no way his captain, Senbokuji Ame, would allow him to remain in the Thirteenth Division.

Through studying, he realized his lack of control over his emotions and zanpakutou power was similar to the effects a Vizard had when first learning to control their inner hollow, It was at which point Jinju went to Terada Junichi, the captain of the Ninth Division for assistance. Junichi was known to all of the Gotei as being a Vizard, and the only man Jinju thought would be able to help him. Jinju sparred with the captain, incurring various injuries that would be regarded as very morbid and brutal. Going into severe trauma and shock, Jinju fell unconscious. He was taken to an inner world, where his zanpakutou avatar showed him images of his past, the moments of his lives where he experienced the most angst. One of those images was when he was a baby, something he didn't even remember, where he found his parents murdered and his house set on fire. It was at which point his zanpakutou avatar and him came to an agreement to work with each other. It is noted Jinju awakened, becoming fully aware of his shikai's powers, able to finally strike the captain. Junichi offered him a spot in the Ninth Division, but Jinju respectfully declined.

At that point, Jinju progressed through the Thirteenth Division ranks very rapidly, being regarded by some as a prodigy, a shining example of someone capable of walking among the elite. Jinju met additional friends within the Gotei, one of them being Mizumaki Kioko, who was also a good friend of Junko's. Another notable friend he found was Euchre Marcus, an expert healer in the Third Division. Jinju did have few friends, but he regarded them as high, people he would gladly give anything to.

Jinju had a special training session with his captain, Ame. It was a simple training session for Jinju to learn some of the secret techniques only known to division members, but turned into something much more, a question on morals and beliefs. Jinju began to become very close to his captain, trusting and agreeing with every worth he spoke. The two shinigami seemed to meld really well together, becoming more than just captain and subordinate.

Shortly after, Soutaichou Shinkou planned an attack on Hueco Mundo, a plan to siege Emptybones' fortress and eliminate him for the good of all souls. Jinju was Third Seat by then, given duties to command squads in battle. The war was a lot for him to take in at one time, he was unable to deal with the fact he wasn't strong enough to protect everyone. This became especially apparent when two of his subordinates had died to an arrancar and group of hollows on a simple mission he had assigned them. He fought valiantly against the hollows, but was unable to beat them with his current level of power. He was brought to his inner world once again, meeting and fighting with Kuraishikaeshi, his avatar. He awakened with the power of bankai. He used this power immediately, completely destroying the hollows around him. A battle of amazing energy followed as Jinju went up against the arrancar. Jinju was able to purify him, barely escaping with his life. Ame had come to his rescue, healing his wounds before it was too late. While Jinju knew he had come a long way, he still couldn't forgive himself for letting his subordinates die.
 

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Kuraishikaeshi "Dark Reprisal"

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Manifestation:
The manifestation of Jinju's zanpakutou is a woman with a dark (not deep) voice dressed completely in black. She has a pale face, and her pupil less eyes are a light shade of blue. Her pure grey hair is very long, extending down to her kneecaps. She wears a black cape that is big enough to completely conceal her entire body and head if she lets her arms rest down. She also wears a black hat on top of her head. She is always carrying around the zanpakutou in shikai form.

In most respects, she is the exact opposite of Jinju's normal personality. She mentions that her entire being is made up of all the hatred, pain, and torture Jinju has suffered during his life. Because of this, Jinju will sometimes refer to her as "The Ghost of Christmas Past" . She is very aggressive, and shows no signs of sympathy, pity, remorse, or mercy to anyone. She will never break out in a laugh, and always has a serious look on her face.


Sealed Form:
The blade itself is about 36 inches in length, which is somewhat longer than a normal katana. The guard consists of three, evenly spaced metal spikes, about two inches in length that bend upward. The guard itself is colored gold. The handle is red with black wraps. Attached to the bottom of the hilt is a ring about two inches in diameter, which is also colored gold.


Shi Kai:
Type: Melee/Dark Elemental
Holding his zanpakutou pointed down in front of him and calling the release phrase Katachidzukuru ankoku, Kuraishikaeshi (Mold Darkness, Dark Reprisal), Jinju's zanpakutou will start to give off a black glow. The blade itself will turn into a long claymore, which will become slightly wider at the base, and thin out to a point at the tip. The blade will lengthen another foot (The blade itself becoming 4ft long, the hilt is still about 2 ft long). The hilt will change giving a rounder appearance with the guard becoming two gold bars that slightly curve up toward the blade. The bottom of the hilt forms into a solid gold ball. Jinju's skin will also slightly turn pale when in Shikai.

[Fushou Eisha] "Ominous Projection"
With his Zanpakutou released, Jinju may manipulate the dark energy of his sword in various ways. Bringing forth the intangible energy, he can shape and solidify it into any form he wants too. The energy can be released from anywhere in Jinju's close proximity, and maximum two feet away from him or any elongation of his body, such as his sword.
Every time Jinju solidifies the energy, he has to put 5% of his Reiatsu into the process. When hardened, the object will be jet black like polished stone, and they will be able to withstand any force unless the opponent has more than 1.5 times Jinju's Reiatsu.

The energy can be used to form weapons such as a second sword, or it can be used to create structures such as a shielding wall in front of/around Jinju. The bigger the structure, the longer it takes to form it. A wall would take approximately three seconds to solidify, whilst a throwing knife/dagger would be solidified near instantly. Also, the bigger the object is, the greater it will wear down Jinju's stamina. Creating huge structures is very taxing and would not be something that could be done in the heat of battle. That set aside; there are few limits as to the max size of any object. The shape and size is limited by creativity and time alone, as well as Reiatsu. An object created by Jinju will last approximately 10 seconds before breaking.



Bankai: Kuroindou "Black Requiem"
Type: Melee and Ranged/Dark Elemental

Extending Kuraishikaeshi forward and releasing the powers within, the zanpakutou begins to disintegrate into dark energies that begin to whirl around Jinju. When the blade is completely disintegrated, the dark energy spreads out, covering his entire body with a jet-black glow. Once his body is covered, the energy rages out of his body, and flows down to his feet creating a thick mist-like effect as the energy spins around his body. Jinju's clothing changes completely. He wears light leather armor colored jet-black with royal red trimming around it. The armor serves no purpose but a visual effect. A large black cloak forms around his back, which can completely cover his entire body if he let his arms rest to his sides. A large black hat forms on top of his head that combined with the cloak can cover his entire body, head and all. Jinju's long hair doubles in length, and flutters about as the wind blows by.

Using 1% reiatsu per turn to maintain the dark energy effect around his body, the energy will near-instantly automatically protect weaker attacks made against Jinju. Anyone who doesn't have at least 50% of Jinju's reiatsu will not be able to break through this shield of dark energy unless they are able to completely catch it off guard from a barrage of attacks. To give an example: Someone uses shadow puppets to attack from multiple directions. This ability also allows Jinju to use the dark energy to take any physical shape just as he is able to with his shikai except now with no additional reiatsu cost.

Jinju is able to call upon the dark energy at will, and launch waves of dark energy at his target. He remains in full control of the energy wave, being able to change its direction at a moment's notice with his hands. Being hit by a blast from the dark energy is the equivalent of having hundreds of small cuts that reiatsu is forced into to harm the target from the inside out. A direct hit from the wave would cause great damage to an opponent of similar strength to Jinju, moderate damage if the opponent is of 50% superior strength or more, and severe damage to an opponent with less than 25% of Jinju's strength. He is able to launch one wave of dark energy for every 500 zanjutsu. By consuming 4% of his maximum Reiatsu, Jinju can cause the density of the black matter to severely increase, creating a powerful physical shield of any shape or size. Again, as always, the size of the object created reduces the speed it takes to surmount it. When such a shield is erected, any force valued less than 1.5 times Jinju's strength will be defended against fully. An attack two times stronger than Jinju's strength will have it's damage potential weakened by fifty percent. No shield can be surmounted for more than 15 seconds before the matter dissolves.
 

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Stats



Kanosuke Jinju -- Jyuusanbantai no Fukutaichou
Kidoushuu
Reiatsu: 28,724
Kuraishikaeshi - ~38,469~
Kuroindou Kuraishikaeshi - ~40,214~ (14 Turns /// *105%*)
Kurodenkaku Kuraishikaeshi - ~45,959~ (8 Turns /// *100%*)
Zanjutsu: 10,377
Hakuda: 130
Hohou: 7,612
Kidou: 10,605
Kidoushuu: (1.30) 13,787
- Hadou #28, Aisu/Aisuhaaken/Aisudansu/Aisurondo
- Hadou #30, Big Bang
- Hadou #33, Soukatsui
- Hadou #38, Coiling Abyss
- Hadou #42, Raiden
- Hadou #45, Kageryuu Ikari
- Hadou #63, Raikouhou
- Hadou #64, Kageyakedo
- Hadou #72, Abadon's Kiss
- Hadou #86, Hadouken
- Hadou #90, Kurohitsugi
- Hadou #96, Dark Hole/Dark Gorgon
- Bakudou #15, Time Bomb
- Bakudou #33, Hold
- Bakudou #36, Kagewana/Kageshihai
- Bakudou #41, Dark Claw/Demon's Claw
- Bakudou #54, Tsuchinikaeru/Trap Floor
- Bakudou #61, Rikijyoukourou
- Bakudou #64, Ghastly Detention/Ghastly Punishment
- Bakudou #69, MÁƒ¡scara Roto
- Bakudou #72, Exorcism/Pyramid of Light
- Chiyudo #32, Tangent
- Chiyudo #54, Temperance
- Chiyudo #55, Great Barrier
- Chiyudo #58, Destruction Barrier
- Chiyudo #60, Mend
- Chiyudo #68, Granite Guard/Granite Mosaic
- Chiyudo #70, Contego ab Aqua
- Bougyoudo #28, Banshiissei
- Bougyoudo #43, Sude/Ran/Spirit Armor
- Bougyoudo #46, Shadow Puppet/Shadow Scapegoat
- Bougyoudo #52, Black Tide
- Bougyoudo #55, Kageshyunpo/Sounokageshyunpo
- Bougyoudo #67, Step of Shadows/Ne Nobiru Fukai/Gust
- Bougyoudo #68, Kageryuu Kizouhin

Enishi: 28,574
Koumoku:
[1]Smoke Bombs (3)
[2]Final Burst Tablet (2)
[3]Elixir Of Regeneration (3)
(U)Unique Item Pending
[K]Kidoushuu Suit (Concealment Design)
 

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Techniques & Feats​


[ Sakuganki ] -- "Rock Drill" (Atk/-/-)
A sword Technique that utilizes advanced Reiatsu control to repeatedly anchor the tip of a sword onto a target point. Repeated withdrawals of the blade away from the target, and the subsequent attraction of the blade's tip towards it creates a series of thrusting attacks that, with sufficient skill, can create a drill-like force that can punch through a target, or burrow through various obstructions.

[With 1,000 Reiatsu and 1,000 Zanjutsu, the user can use this Technique twice per battle with four thrusts. Each subsequent 1,000 Reiatsu and 500 Zanjutsu afterwards, the user gains one thrust more. Each 2,000 Reiatsu and 1,000 Zanjutsu, the user gains one more use.]

Can currently be used three times per battle with seven thrusts


*** [ Touitsu Sensen ] -- "United Front" (Bst/Syn/-)
In battle, two characters who have spent much time with one another and are fighting together against an adversary receive a +20% stat boost to two stats of their liking (except Connection). Outside of PC vs PC battles (Sou Kyouko, direct duels, etc.), Touitsu Sensen does not take up a slot in either the List or Allocation. However, in order to be used in PC vs. PC fights, Touitsu Sensen must be equipped, and takes up an Allocation slot.

[Attained after 30,000 words have been written together.]

Usable with:
Shigenhiroi, Junko (Impz)
Sebonkuji, Ame (Rebirth)


** [ Kyoukkou Hitoame ] -- "Aurora Rainfall" (Def/Hea/Sta)
A warrior is only as strong as his defense. A person who isn't able to protect himself or those around him will drown with the rising tide and in the end will be worth nothing.

Usable both in groups and when alone, Kyoukkou Hitoame is a sharp burst of gleaming light that erupts from the user, casting a quick bell-like shape around him/her and all allies within a five meter radius. In those short few seconds, the user and his/her allies are protected from harm, both physically and from Kidou spells with a magnitude equal to or below their own strength. The aurora burst heals the user of any negative status conditions or stat deprivations unless these are self inflicted. While the aurora is unleashed, the stats of all enemies within range drop by 10% to all. Status effects (not stat penalties) already incurred upon the enemy will escalate by 50% during this time. After this Tech has been used, any Chiyudo barrier that the user casts will have a +30% increase to strength and durability. Each use of this skill consumes 6% Reiatsu.


** [ Kizu Boutoku ] -- "Wound Sacrilege" (Atk/Hea/-)
Powerful intervention and abilities are certainly useful in the fight to protect and serve. As the principle of the Thirteenth Division goes, being able to both destroy and preserve is the key to their unique modes of combat. This Technique is both an attack and a healing skill which affects both user and opponent.

Performing the sign of the cross with a free hand, the opponent casts a seal on the enemy. The mark of an encircled triangle appears on the opponent's torso, etched in black. Upon casting, the seal will knock the opponent to his/her/its feet. From then on, it will steadily cause the enemy more and more pain, tearing up wounds on his/her/its body over time and reopening the ones already caused.

Puncture wounds will appear in both the victim's arms and feet. This ability causes little critical damage to the body itself except pain and pretty severe blood loss, but the seal draws the vitality out of the blood spilled, redirecting it to the user of this Technique. The result is a slow and steady healing that cures shallow wounds and stops blood flow from breaching open wounds. Kizu Boutoku lasts for a maximum of two rounds, and consumes 7% of the user's Reiatsu upon activation. Can only be used once per battle.
 

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Kidou​


Mastered


Byakurai - Hadou #4
Coiling Abyss - Hadou #38
Kageryuu Ikari - Hadou #45


-------


Kagewana/Kageshihai - Bakudou #36
Rikijyoukourou - Bakudou #61


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Blue Mist - Bougyoudo #3
Yobiyoseru - Bougyoudo #15
Bansoukou -- Bougyoudo #25
Banshiissei - Bougyoudo #30
Mettanimirarenaizu - Bougyoudo #52
Curse - Bougyoudo #58
Spirit Armor - Bougyoudo #73


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Tereiki - Chiyudo #18
Santo Incendio - Chiyudo #23
Daifuku - Chiyudo #27
Tangent - Chiyudo #32
Temperance - Chiyudo #54
Bastion - Chiyudo #56
Mend - Chiyudo #60
Rubrica - Chiyudo #61


Red Snow - Hadou #10
Raigan - Hadou #25
Aisu - Hadou #30 1
Shakahou - Hadou #31
Soukatsui - Hadou #33 1
Altar - Hadou #38 1
Hadouken - Hadou #86

Diamond Dust - Bakudou #55 1
Sealing Rings - Bakudou #8

Black Tide - Bougyoudo #52

Total Mastered = 30

--------

To Be Mastered
 

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Piccus​



jinju9ko.jpg

XIMMERNAUGHT WAS HERE​

Proggeh.jpg

Jinju by the hands of the smexy Stephumz​

roffelmayo5tr.jpg

Ximmy caught me in the act =/

jinju.jpg

My very poor MS Paint drawing of Jinju. He is wearing a hat and a cape (Looks like a cookie on his head), might be a future look for him.​
 

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Name: Keigetsuei Haruhi
Age: 34 (Died at 20 and still looks that age)
Division And Seat: 3rd division, Unseated

Persona: Shy and mature, Haruhi is a caring person who just wants to fit in and enjoy her life. She is a cheerful person, always trying to bring the happiness out to others when she does carry on a conversation. Haruhi has been regarded by her peers as someone who is a critical thinker most of the time, but she easily lets her emotions get in the way of logic. She has a strong will and stands by her beliefs with everything in her being, willing to defend them to the bitter end. She is someone who only became a shinigami because she felt she could make a difference outside of the battlefield instead of on it. That said, she does know when something cannot be resolved peacefully, and will regrettably use force if necessary. Despite her having shyness about her, she seems to be extroverted, ready to go out with her close friends and have a good time.

Physical Stature: Standing at a normal 1.7 meters tall, she has a frail body, weighing at about 50 kilograms. She has shoulder-length luscious red hair that is kept neatly brushed, hanging freely down her back as well as her medium sized bangs flaring across her forehead. The most noticeable feature on her is her light auburn eyes, emitting a glow that always seems to stop people in their tracks, bringing out the full beauty of her perfectly proportional and smooth face, hinting with a few barely visible freckles. She wears the standard shinigami gi, carrying a small medical kit attached to her sash whenever she is outside of the taisho. If she is carrying her zanpakutou, which she usually doesn't unless she is walking around outside, it is carried across her back, attached to her sash.

Biography: Haruhi lived a very normal life in Japan, always outgoing with her friends, trying to make the best of life as she could for being twenty years old. She enjoyed everything, trying not to think much of the bad things happening in the world around her.

One evening, she was walking along the beach with one of her friends, watching the sunset. They heard some loud yelling from people up ahead and walked up to investigate without giving it any thought. Upon arriving, the next thing she saw after heading a loud bang was her own body lying on the ground, lifeless from a gunshot wound. She had shortly met a shinigami who explained to her exactly what had happened, the fact she was dead.

It took her several years of living in Soul Society to finally get over the fact she had actually died. She was fortunate enough to live in the Twelfth District of Northern Rukongai, so her time in Soul Society was fairly peaceful. She had finally met up with new friends and tried to make good of her life once again. About a year later a hollow killed her best friend right in front of her eyes. She was saved by a shinigami who was able to jump to her aid at the last moment.

Naturally at that point, her entire life in Soul Society had been damaged and scarred. She shortly discovered she had high reiatsu because of hunger, and entered the Academy to try to start a new life. She was a natural expert in Kidou but didn't want to use her powers to hurt others; she decided to use her powers to save others from being hurt like her friend was.

Relationship with Jinju: A close friend. She has healed his injuries in the past from his battles and is always worried about him entering more. They have an emotional connection together where she is able to speak her true feelings to him without fear.

Zanpakutou: Ikioki no Kaze -- "Life's Wind"
The sealed form of the zanpakutou is a standard wakazashi. The guard on he hilt is gold, except the guard consists of a single bar, swirling around the rest of the hilt where the blade meets it. The hilt itself is black, but completely covered in white wraps. Attached to the bottom are two small white tassels. On the base of the hilt the word "Wind" is written in kanji.

Shikai: Kibou, Ikioki no Kaze -- "Give Hope, Life's Wind"
Upon releasing the shikai, the wakazashi forms into a giant fan, one and a half meters long, and when opened, spans over a one-meter width. The fan itself is very durable, and can be used to parry another zanpakutou or used as a blunt object to attack, but that isn't where it's real power lays. By forcing reiatsu into the fan and swiping it, a large torrent of wind blows outward, sharp enough to cut through flesh if struck directly by the force. Using this consumes 5% of the user's reiatsu per use. The "blade" of the fan is also thin and sharp, which can also be used to slash at someone.

Stats:
Reiatsu:
8000
-Ikioki no Kaze: ~9600~
Zanjustu: 1100
Hakuda: 650
Hohou: 1750
Kidou: 4500
~Knows All Healing Chiyudo, Temperance and Great Barrier~
~Knows Bakudou: Obstruction, Double Obstruction, and Sealing Rings~

Connection: 4000
 

Proggy

New Member
May 13, 2006
236
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Jyuusanbantai Taisho
Latens
1,000✦
Exa
⏆500
Bounty
⏈0
Dahlitium (⏆50 per)
0⌯
Bigatium (⏆100 per)
0⍨
Auritium (⏆300 per)
0⍫
Vitatium (⏆1200 per)
0⌭
Caelitium (⏆6000 per)
0⌬

Arashi

**The contents and information herein is classified and not to be viewed by anyone below the rank of Vice Captain by the laws of the Seireitei unless specifically permitted by the Soutaichou or Central Forty-Six, or by a Captain under wartime status when the information is crucial to complete a mission. Unauthorized people who know of this information as well as their affiliations are subject to interrogation by the Keigun and the most extreme punishment permissible.**

Not much is known about the Arashi other than they are a group of rogue shinigami nearly one-hundred strong. To any normal onlooker, they would see people who live their lives on their own free will, but make a living off of claiming bounties. Being one of the largest and more powerful groups in all of Soul Society to do such tasks, they are never short on jobs. The Arashi are also known to act as mercenaries who will aid whoever spends the highest dollar for their services.

Their organization, on the outside, appears harmless to anyone who doesn't have a currency value on their head. Usually, their efforts go unnoticed because those who become their targets are usually not people of the good alignment. On the inside, their goals stretch much further than making a living off of their abilities. In secret, they crave power of their own. They wish to demolish Seireitei and take control over all of Soul Society.

The hierarchy of their organization is mostly unknown at this time, but it is said that a single mind controls their movements and actions. There are squad leaders who report directly to this single mind, and there are grunts that follow said squad leaders. Reports have been seen in the past showing squad leaders having power that can be qualified as captain-level; no other information has been discovered about these two known rolls within the organization or their abilities.

More to come...
 

Proggy

New Member
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Bigatium (⏆100 per)
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Auritium (⏆300 per)
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Vitatium (⏆1200 per)
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Caelitium (⏆6000 per)
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Name: Junko Shigenhiroi (the name means obedience and the beginning of a spacious future)

Important person (Naoko): Click here

Age: 23 (It is the only thing he can remember, strangely)

Description: Standing at an average height of 5" 9, he is not the type of person you will notice at the start or one that will turn heads. He does not have a beautiful face or one that is of studious nature that brings about a respectful aura. He has silky black hair that clearly shows that he takes quite good care of his hair in a meticulous way.

He generally looks much younger than he looks, and has rather feminine features. In fact, he is often teased when he is young about his feminine appearance and has been forced to wear various female clothes as a punishment in games. The fact that he actually looks good in them is not a fact he is proud to admit.

His eyes never speak, yet they often see the darkness in others. It is his eyes that have seen many things, yet they look clueless at first glance. However, his features meant that people usually find it hard to take him seriously, even though that face will completely change in battle.

When he starts to talk, he immediately attracts attention. It is not because he has the charisma of a siren, but simply because his voice has an extremely high pitch and people take notice of him pretty quickly because of this uncomfortable physical trait.

Persona: He is often mistaken to be an extrovert because he is talkative and very so in a big group where he captures the attention of the group more often than not. However, what people do not know about him is that he is actually someone who prefers to live and stay alone. Junko talks simply and much because he feels uncomfortable if someone has approached him to talk but he seldom do the talking first when people start to observe.

He has many friends that are all in talking terms, yet none that has been able to last longer than the years of his only friend, Shied. Whenever he gets too close to someone, he draws away from the person and it is little wonder why no one really hates him, but yet no one have a strong impression or know who he is inside.

He is calm even in stressful conditions and tends to keep a very positive frame of mind even in dire straits. Someone who hates to give up, he detests people who give up easily and those that are pessimists. Often one to encourage people to continue their own fight for their future, he is sometimes like a light to those who are lost in their path.

His personal motto is "Be positive, not negative" and he upholds this motto to a rule. However, he is not someone who will impose his will unto others, but simply like a guiding light. He often does not impose his rank onto others, much to surprise, especially when it comes to dealing with nobles, who find him too easy or too relaxed as one that had authority.

In recent developments, he also has a vicious and savage side to him, especially when he gets deeper and deeper into fights. He has difficulties controlling himself, with that side appearing often to sink him into a bloodthirsty rage. In that state, he no longer fears fighting and instead fights more courageously and has a one-track mind to kill the thing in front of him. He has however learned to control that strength in him to a reasonable degree.

Division: 8th division VC.

Zanpakutou: Koubatsuhan (Judgment and Punishment of the light) -- In its sealed form, it looks like an exquisite golden dagger with an extremely thin blade of four inches. The blade is coated with a faint aura of gold and the tip of the silver blade is coated with a light layer of golden dust. The hilt is simple and normal, with a simple ruby gem on the centre of the hilt. However, with the small size of his unsealed zanpakutou, he often conceals beneath his exterior robe and he seldom uses it due to his belief as a healer that he will rather kill himself than shed blood with his zanpakutou.

Biography: He lived originally in the world of the learned, in the land known as Sho-rei. A university student, he is simply one of the people that are mildly recognized; with above average results, a good number of friends and a clean history or so people think. During his pre-soul years, he died while attempting to save his closest and only friend, Shied when she was assaulted on her way to meet him. Before his eyes shut for the last time in the land of Sho-rei, he saw tears trail down from the bloodied hands of his only friend, Shion.

As he finally opened up his eyes, he found himself in a residential area, left alone on the bed. With no one around him in this small room, he is confused and wonders who he is. It seems that he has lost all memory of his previous life. (And will continue in front and behind in the sample chapter 1)

Statistics:
Junko Shigenhiroi -- Vice Captain of the 8th Division
Reiatsu: 36355
Koubatsuhan: ~43626~
Datenshi: ~50897~ (16 Turns///*110%*)
Shibito no Kiri: ~58168~ (10 Turns///*100%*)
Grave of the Spiders: ~65439~ (3 Turns///*55%*)

Zanjutsu: 8083
Hakuda: 258
Hohou: 15095
Kidou: 12919
Hadou #30, Aisu
Hadou #38, Altar
Hadou #57, Reaving Wind
Hadou #73, Abadon's Kiss
Bakudou #29, Reaper's Curse
Bakudou #56, Divining Bolt
Bakudou #55, Diamond Dust
Bakudou #64, Ghastly Dentention
Bakudou #86, Honegaoreru
Bougyoudo #4, Cursed mark
Bougyoudo #27, Harinezumi
Bougyoudo #28, Banshiissei
Bougyodou #31, Yaiba no Souseiki
Bougyoudo #50, Forget
Bougyoudo #51, Persecuted Dam
Bougyoudo #52, Mettanimirarenaizu
Bougyoudo #55, Black Tide
Bougyoudo #57, Malice Coil
Bougyoudo #59, Soul Explosion
Bougyoudo #67, Step of Shadows
Bougyoudo #68, Kageryuu Kizouhin
Bougyoudo #75, Feint
Bougyoudo #79, Godspeed
Bougyoudo #91, Lost Arms
Chiyudo #18, Tereiki
Chiyudo #58, Destruction Barrier
Chiyudo #60, Mend
Chiyudo #79, Invincible Soul

Connection: 35,270
Items:
Energy pill (5)
Healing pill(5)
Medical kits


Shikai
Command line: "Ensnare the soul, Koubatsuhan"
And the form has changed to one of a shimsir.

1. When Junko spoke the command word "Bind my enemy" , the shimsir conjures silk that was formed from water vapor in the air. This silk form can only be condensed only when there is water vapor in the air and only has a limited effect of 30 feet. Junko can will the silk threads to move wherever he wishes and it will bind the opponent effectively in a sticky web-like substance if the silk caught the enemy. If the enemy moves 30 feet away from Junko, the silk would not be able to reach the enemy. The silk can also stay materialize in the air for 30 seconds, hence if Junko tried to maintain the silk movement for more than that, the silk thread will just disappear. The number of threads and thickness consumes Junko's spiritual energy.

2. When Junko spoke the command word "Protect" , he could change the properties of the silk that was formed from water vapor in the air in which to protect himself. At the activation, a sphere of invisible silk will surround Junko, with a 5 cm distance away all around his body. When an enemy attacks him, the silk will formulate and become visible as it attempts to block the attack. It also works in a completely different way compared to Sude's mechanisms and the two effects cannot happen together (aka Junko can't cast Sude and the shikai effect together to get stacked bonuses).

However, this defense has various conditions before it works. Hence,
- Junko must know where the enemy is striking. If the enemy has taken Junko by surprise, it does not work.
- It will not work if the enemy's Spiritual presence that is at least 90% of Junko's spiritual presence. Hence, if it is higher, the silk will break at the blow and the attack will not be blocked by the silk.
- For each turn of using the silk defense, Junko will have to expend 100 kidou points and 50 spiritual presence (just a relative) in order to maintain the all-round defense.

It is however not a perfect defense still even if the enemy has a lower spiritual energy than Junko. If the opponent effectively attacks fast enough to hit the same area twice, the speed of regeneration would not be able to keep up and he will hit Junko. However, it is a formidable tool.

3. When Junko spoke the command word "Poison my enemy" , a purplish layer of silk wraps all around the sword. The silk looked purplish due to the fact that it had been coated with the venom of a deadly spider. When the sword cuts through the flesh, it injects a poison from the silk that injuries the nerves.

The first cut on the limb reduces the speed of the enemy by 3%, the 2nd cut on the same limb 5% (not cumulative from previous cut). At the third time, the limb is paralyzed and not usable for 1 minute. However, when vital limbs (such as the head and heart) are attacked, there are no visible effects until the third strike.

With the third strike, and the nerves getting poisoned without being noticed by the opponent, the enemy's head and heart will stop functioning. That means death.

Bankai

"Fallen angel" (Datenshi)
-- The Bankai release of Junko is completely different from his Shikai release. If Junko's Shikai was a manifestation of his light side, the one that brings out the goodness in him, the Bankai taps on the darkness within Junko, the ugly and savage side that wants to be strong. Yet, it still retains the white fur, representing that his goodness will never be completely shadowed by the dark side, in which the angel in the heart of Junko remains protected until the darkness devours him. The Bankai is simply showing the desire for Junko to be strong, in order to protect his loved ones. It is that ruthlessness within him that creates this monster, the gigantic snow-white furry spider, to destroy all who will stop his goal.

Description: The look of the Bankai is one that is malicious and dark, contrasting with the snow-white fur of this fifty feet arachnid. It has three eyes and its mouth is the most dominant structure, where its salivation burns whatever it landed onto. Its body is filled with an acidic poison, which is contained in its mouth. It moves very fast around corners and its agility is much faster for a monster of its size. It has its own instincts but will protect Junko when Junko is in dire danger or when commanded by the ivory staff of Junko telepathically.

Visualization: The release for his Bankai is simply to lift his zanpaktou high onto the ground. As he spins the sword once in the air, he would speak the release, forming an ivory staff that can command the spider telepathically to do what he wants.

Ability: The ability of the monster would be to spew out spiders of normal human size (5 feet long in length) that were the smaller replica of the larger spider. These spiders will be spew out from the mouth of the giant spider and would act on its own to attack whomever Junko have directed. Junko could mold up to 25 such creatures from the body of the giant arachnid but he seldom does so, for each spider consumes a considerable amount of his spiritual energy and to mold one more from the giant spider requires additional spiritual energy and a heavier burden on him. Each spider has comparable fighting abilities of Junko to 20% of his strength.

Hence, even though his physical limit is 25, Junko never goes near it unless it is to be done at the risk of his life. The swarming technique is one that brings Junko to near death due to exhaustion of his life force and would never be used unless it is a matter between life and death.

Each of the spiders when it gets itself near the target would attempt to bite in order to inject an acidic poison that causes dark, painful wounds at the area they have bitten. Junko can also command them in advance if he knows that the enemy will strike them to explode with a burst of acid contained in their body when the enemy hits them on melee combat.

Physical manifestation: the same as Shikai, but the wings instead of white, has turned to gray. It represents the darkening of Junko's soul, corrupted by his deep down desires.

Shibito no Kiri (Mist of the dead)

Command line:
"Shibito no Kiri, Funbo kara okiro."

In the Shinno bankai, he found his body to be no longer bounded by the laws of materialization. When released, he would form a thick cloud of poison mist with a radius of 15 meters all around where Junko stood. Anyone who is stuck in the mist would develop a sudden contraction in the muscles as the mist entered in the body, causing them to slow down according to their spiritual pressure. It also will stop all forms of natural healing to the opponent and causes wounds that are already open to widen. If the opponent casts any spells, kidou spells that aid in healing have a 1/3 chance to fail completely in this domain, 1/3 chance the effectiveness will be reduced to 50% and 1/3 chance that it will work normally.

Less than 50% of Junko's sp = 50% reduction in Hohou
51% to 80% of Junko's sp = 40% reduction in Hohou
81% to 100% of Junko's sp = 30% reduction in Hohou
101% to 120% of Junko's sp = 20% reduction in Hohou
121% to 150% of Junko's sp = 10% reduction in Hohou
150% of Junko's sp = not affected

Junko would be camouflaged where his body will turn to the same color of the thick purple mist and is hidden along the stream of material gas. As he merges with the environment in this poison mist, he is not detectable by sight.

He cannot be detected except for a faint shimmering of his outline when he is close to one feet of the opponent as his whole body. His sword form will be like in the shikai form, except that it is one inch longer in this form. Junko often casts Fusuerki with this release to achieve total invisibility in this form.

Grave of the Spiders

At the Kyoushuu form, Junko will place his palm on his sword. Upon the command, black energy will be released in a huge cloud, creating a huge smoke that will conceal his body from sight for a few seconds due to the thickness created by the mist of energy.

However, that is just a red herring from the true ability of his Kyoushuu. A thousand spiders that are a variation of trap spiders molded from Junko's reiatsu and will travel 10 feet under the ground. Junko will command them toward a spiritual entity that is within 50 feet. However, if there were more than one target, the spiders would evenly spread toward the two targets. The more targets, the spiders will be split up even more. It takes around a turn for the spiders to reach the target.

After a round, the army of spiders will burrow out of the ground and jump to the height of the opponent almost instantly, not giving any chance of the opponent to move away. The only indication would be a glitter of purple light and it will stay in the sky for a very short moment. It will then explode in a brilliant light, with each spider releasing a huge strand of poisonous purple silk shimmering around the air, surrounding the opponent in a giant wave of silk.

The silk is made up of pure reiatsu. Contact with ice or extreme cold will inhibit the poison and cause the silk to be slower and less effective (note: 2/3 strength). This will be the spiders' last action in their short-lived presence as they dissipate, leaving only the silk in the glittering atmosphere.

The silk will stick and start to consume the life force of anything that comes into contact with it as it seeps into the spiritual aura of the opponent. If it lands on something solid, it will start to corrode the substance due to its acidic nature and continue to expand around it, leaving a barren landscape of purple silk.. Every contact with a single strand of silk will consume Reiatsu as the silk feeds on spiritual energy. The amount of life force that is consumed depends on the spiritual energy of the opponent..

Opponent reiatsu less than 90% = 0.1% of Reiatsu per silk thread
From 91% to 120% = 0.07% of per silk thread
From 121% to 150% = 0.05% of per silk thread
From 151% to 180% = 0.03% of per silk thread
181% and above = 0.01% of per silk thread

It will then expand in mass as the silk feeds on the spiritual energy of the enemy, binding them to a cocoon of purple silk. At least three hundred threads will be required to be on contact with the victim in order to form a thick enough cocoon to constraint the victim in his/her place. The time required for the cocoon to form will be one turn before any effects would be felt.

For example:At 30000 connection, the cocoon will only last for 1 turn as it takes one turn for the spiders to set up and release silk, 1 turn for the cocoon to form and the remaining turns to drain.

Inside this cocoon, the opponent will be drained for the remaining turns that they stayed inside this cocoon according to reiatsu difference.

Reiatsu less than 90% = 5% drain of Reiatsu per turn, requires 12% Reiatsu to break free
From 91% to 120% = 4% drain of Reiatsu per turn, requires 10% Reiatsu to break free
From 121% to 150% = 3% drain of Reiatsu per turn, requires 8% Reiatsu to break free
From 151% to 180% = 2% drain of Reiatsu per turn, requires 5% Reiatsu to break free
181% and above = 1% drain of Reiatsu per turn, requires 3% Reiatsu to break free
 

Proggy

New Member
May 13, 2006
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⏆500
Bounty
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Dahlitium (⏆50 per)
0⌯
Bigatium (⏆100 per)
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Auritium (⏆300 per)
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Vitatium (⏆1200 per)
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Caelitium (⏆6000 per)
0⌬
Name: Kioko (Memorable Child), Mizumaki (Water Swirl) [First, Last]

Age: 19

Persona: The first thing you'll notice about her is her aloofness towards people, which leads them to think of her as a cold and unfriendly person - she just doesn't find the need to present a smile to strangers. Her silly bantering and endless jokes with close friends often spoils her "cool and reserved" image. Although she enjoys the company of her friends around her, she prefers the quietness and thus is often found wandering alone outside.

She is straightforward and down to earth, rarely thinking before spewing out hurtful words of opinions or advice. Kioko seems ever pleasing and sweet to friends however, deep down inside she's one stubborn temperamental mule that often prefer things to be done her way. This eventually results in arguments and fights which many a time results in the latter giving in. Kioko often lets her laziness get the better hold over her, her actions and activities for the day are all very mood dependent.

Kioko contains a positive outlook towards life; she's very much an energy booster with the pet phrase "Genki Genki." to people all around her. She never seems to have a sad moment in life because of that cheery smile she carries on her face all the time. Kioko's optimism on life is one that is envied by friends, amazed by her unfazed attitude of never giving up and her keenness of growing and learning through bad experiences.

Other than being independent and headstrong, she has a strong sense of justice and dislikes it when the weak is bullied. She has a strong desire to protect the people around her and the weak and will work hard in achieving that aim. Kioko is especially sarcastic to people she hates and finds it hard to treat them with proper respect. She is not particularly ladylike and is very chummy with her male buddies, blending in with them as a group despite being a female.

Physical Stature: Kioko is amazingly tall for a girl her age, outgrowing her peers due to early puberty growth spurt. She stands at 5" 8, a height that appears intimidating to many male counterparts often perceived as a tall and lanky girl. Kioko has a thin frame and it doesn't represent that she's weak and filmsy.

She has shiny semi long dark brown hair with big curls at the ends. Her hair is often pulled into a ponytail or just worn down plainly beneath her shoulders. She has slanted bangs on her forehead that are parted to the side although Kioko would prefer it to be longer. She dons a pair of black metal-framed spectacles, which shields her hazelnut coloured eyes.

mizumakikioko6uz.jpg

mizumikokiokobyihichanbf6.jpg

DSC00176.jpg

Division: 1st division



Zanpakutou: Mizumaki (like her surname). It is a thin and a considerably long blade lined with razor sharp edges held by a very ordinary wooden hilt. The length of the sword is compatible to her stature, enabling her to wield it swiftly. At the center of the hilt are carvings of water swirls with the imprint of its name at the far most bottom right corner. Her zanpakutou is contained in a wooden sheath that is decorated with pretty swirls and green ribbons at the top. Since the sword's frame suits her height perfectly, it is tugged snuggly beneath her shinigami robes within her easy reach. Kioko dislikes exposing the existence of the sword to outsiders and never pulls it out unnecessarily.

Biography: Kioko's the middle child out of her other 3 siblings. Due to her large family size, they lived in a terrace located in one of the city's upper class regions. A fresh college graduate who was awaiting the release of her college examinations results to gain entry into one of the reputable universities in the district. With 6 months of holidays on hand before the new school term started, she decided to go on a mini holiday with her other close friend, Nariam. Alas, her rawness with the foreign land and her unquenchable thirst for adventure and exploration led to her demise the very night she arrived.

Stats:

Mizumaki Kioko - 5th Seat, 1st Division
Reiatsu: 10,639
Mizumaki - ~12,720~
BAN KAI -- ~40%~

Zanjutsu : 5,640
Hakuda : 120
Hohou : 4,000
Kidou : 636
Chiyudou #18, Tereiki
Bougyodou #3, Blue Mist
Bougyoudo #21, Harinezumi/Yammarashi
Hadou #2, Beniikazuchi

Items :
Item
Item
Item

Connection : 10,800



]
~First Ability~
Upon being released, Mizumaki turns any form of water in the area into a mist that initially stretches 10 ft in every direction around Kioko, and the range of the mist increases by 2ft every 1000 points of reiatsu maxing out at 30 feet. To anyone less than 75% of Kioko's reiatsu, their ability to detect any presence within the mist is reduced to 20% of normal. Anyone above to equal to Kioko's reiatsu can detect at 50% of normal. If the person has 1.5 times the reiatsu of Kioko, they have full visibility and detection as if the mist didn't exist. Kioko and her allies are able to see and sense presence through the mist without any problems.

Release Phrase:
水は あたしの ぶきです
霞は あたしの 盾です
雨より 力を くれる
敵が 譲って しない

mizu ha atashi no bu ki desu
kasumi ha atashi no tate desu
ame yori chikara o kureru
teki ga yuzutte shi nai​

~Second Ability~
Using 10% of her reiatsu per usage, Kioko is able to solidify the mist into a barrier around herself that will protect her from any attacks that aren't at least 1.5 times her reiatsu. If the attacker is stronger, the attack will pass straight through. The barrier lasts a maximum of 3 seconds, and Kioko must be fully aware of an incoming attack and be able to react for it to protect her.

Release Phrase:
Onzou, Mizumaki​


~Third Ability~
When facing an opponent with 50% of Kioko's strength, she's able to manipulate the space around her and utilize it as an offensive tool with the usage of 10% of her reiatsu per usage. With it, she forces down opponents and either pushes them out of her range or pull them closer to her. This enables her to use this space as a barrier or a form of protection before she's ready to pull an attack.

Release Phrase:
Kougeki suru, Mizumaki​
 

Proggy

New Member
May 13, 2006
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Latens
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Exa
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Bounty
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Dahlitium (⏆50 per)
0⌯
Bigatium (⏆100 per)
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Auritium (⏆300 per)
0⍫
Vitatium (⏆1200 per)
0⌭
Caelitium (⏆6000 per)
0⌬
Name: Jeremiah "Bousan" Parker

Age: 44 (10 Years in Soul Society)

Persona:
Cold and blunt, he is someone who hates the world and everyone in it, someone who just wishes to be left alone. A sense of justice is something that he had lost long ago, and in its place, he lives his life grieving for those he has lost, and one day does hope to find again if such a thing was possible. Constantly hanging around places where alcohol is abundant until such establishments close, then wandering to some alleyway and passing out from a drunken stupor is all just part of one of his typical days. Rescuing a damsel in distress or stopping a fight with force of his own are things he's done, but he'll only admit he did such things because those involved were "making too much noise" -- and that's what his polluted mind has led him to actually believe.

A man who leads the life of a bounty hunter, but only for enough food and liquor to satisfy his cravings, anything more is simply bothersome. A temper problem is something among his large list of personality issues, and he's been fronted a bill for many broken tables or other types of furniture for losing his cool a number of times. One thing he absolutely detests is not that people are actually talking, but people running their mouth with lies and false acquisitions -- especially when such lies are used in attempt to pick up women.

If he could remember a time when he did smile and laugh, a hobby would have been crafting... anything that used his hands, and a memorable activity would have been staying up late at night just to look at the moon and the star-filled sky.

More than anything, he would want his old life back. His old life before his wife and child were taken from him in a tragedy -- where their lives were taken by a hollow before his own was. They however, suffered a much worse fate, not having the opportunity of going to Soul Society, yet had their souls completely consumed. He constantly wanders Rukongai, hoping he might find them again though he knows it isn't possible, but even if he did find them, he wouldn't even begin to know what to do or say since he has lived his life so miserable over the years since he died.

And that's why he avoids getting close to anyone. He's been scarred for life, having his entire world ripped from him in front of his eyes -- all his friends, children, and the woman he loved. Nightmares were very common for him when he first arrived in Soul Society, but he soon discovered that enough alcohol can make them go away -- which is why he hasn't put the bottle down since. He doesn't ever want to form another attachment with another person, even if it is a simple friendship, because he couldn't bear to lose another attachment.

He's thought about vengeance before -- what he would do if he ever came across the hollow that stole his life... and as strange as it may sound, he doesn't know what he would do. Part of him would want to destroy the hollow, to make it feel just a fraction of the torment he's suffered, but at the same time, he wouldn't know what he would do with himself if that part of his life was ever altered -- if for once he could rest knowing he avenged his family and friends.

Physical Description:
Standing at an average 6 feet tall with a naturally muscular frame, Jeremiah has dim auburn eyes and long messy hair that is always styled however it was when he woke up that morning. He doesn't care much about his physical appearance, so a long beard covers most of his face. He is usually wearing light-fabric clothing that appears it hasn't been washed since they were purchased... or found. Over the top of his tank-top shirt, he wears a light jacket, which is stained enough to match the rest of his attire. While he doesn't care about how he looks, he is a relatively clean person, always bathing himself like any regular person would - he would have to put up with the stench just as much as the guy next to him after all. From elbow down, his arms are firmly wrapped, which is about the only type of clothing he does change and around his neck is a gold pendant that has the symbol "NY" in it.

Relationship to Jinju: None at this time

Reiatsu: 3,000
Zanjutsu: 0
Hakuda: 2,000
Hohou: 1,000 (Does not know Shunpo)
Kidou: 0
Connection: 0 (Is not a shinigami at this time)
 

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