Kuga Apashi - Vice Captain of the 4th

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Name: Kuga (Family/Last Name) Apashi (Given/First Name)

Gender: Female

Age: 8 in the afterlife (Appears/Died at age 15)

Persona: Apashi's natural feelings tend to lean toward being apathetic both in life and now afterlife. On occasion she will have outbursts of intense emotions, however for the most part she locks up her emotions in a steel box that she apparently lost the key for. She is not lazy, but her lack of motivation and apathetic nature can give the impression of being so, as she finds most things in life to be troublesome and annoying to have to do. Being quite young in the afterlife she still remembers much of her living life.

In the presence of others Apashi tends to be slightly distanced and quiet, although she tries her best to be cordial. She has a propensity of having strange, confused looks on her faces from other's actions. Apashi gets embarrassed easily by many things, especially very friendly sorts of people and actions, although she greatly values her friends. Deep down she does have a kind heart although it is frequently hidden from others view. She looks toward being a Shinigami now for motivation which has given her some goals, but still she is often seen during days and nights looking up at the sky wondering what her real purpose is.

One of her greatest strengths and weaknesses at the same time is that when she puts her mind to something, it is very hard to make her waver. This is both an asset when her determination can push her to insane heights. But it can also be to her detriment when she refuses to accept other ways of thinking.

Physical Stature: Apashi stands at 175 cm and approximately 59 kg, with dark brown eyes. Her eyes tend to be unexpressive, revealing her disinterest in most things. Apashi sports long lustrious black hair that is either brushed neatly to the sides where it frames her face, or flows down to about her mid back, although quite frequently strands of her hair will fall out of place. She is well above average height for a girl of her age, with a slim, lean body that was still developing physically when she died.

Picture

Some Pictures by Me:


Some Pictures by Ihi, Louhi, and Steph


Division and Seat: 4th Division, Vice Captain
Former Division: 11th

Zanpakutou: Apashi's Zanpakutou is a very large and heavy-looking blade that looks too large even for the tall girl. The sword itself in its sealed form appears to be nearly as tall as her, with a wide blade. She no longer uses a cumbersome sheath to hold the large Zanpakutou; Instead it is kept in a series of heavy and thick cloth bandages that combine into a make-shift halter. Despite its large size Apashi handles the Zanpakutou with surprising ease.

Shi Kai: See Below.

Ban Kai: N/A

Biography: "Boring."

That would sum up Apashi's life as a child, at least through her own eyes. She grew up in a middle-class leaning toward well off Family in Japan. She had happy moments like most children, however for the most part her eyes always seem to reflect the apathetic attitude she had toward life. Perhaps it was her lack of a goal in life, perhaps it was everything had more or less fallen in place for her to not stand out, or perhaps it was simply her nature.

Upon her fifteenth birthday, as she waved goodbye to the friends that had thrown her a party, she headed home. It was a fairly quiet night with few people or cars moving about. As she was about to cross the last street going home though she turned, and for just an instant she saw something white flash before her eyes. And then the next instant before she knew it, she stood at the sidewalk once more, feeling strange. She looked down at her hands confused, and then down to the street right in front of the sidewalk, when her eyes widened in shock as she saw her own body lay on the street. She turned to see a car speeding off, and in that instant Apashi felt her first real emotions of her life. She screamed for what seemed an eternity, before sprinting towards her home with tears streaming down her face, her eyes closed in disbelief, trying to shut out what she was seeing. Suddenly, a young woman, dressed in dark strange looking robes appeared before her. The woman said one word, before striking her through the chest with a sword, and then a moment later something hit her on the head before feeling the world become a surreal blur.

When Apashi became conscious again, all she remembered was being in some place that resembled a late feudal era Japan. A place she learned was Soul Society. She was taken into a family unit, with people who would treat her as their daughter for the next four years. She learned of the black robed people known as Shinigami. She didn't know what to think of them, her one encounter turning out quite strange, but as she learned more, it seemed they were good people, and she became more and more interested in becoming one. After four years of living with her family unit she left them, waving once more like she had before, and headed toward the new Shinigami Academy, having her first goal.

The girl's path to becoming a Shinigami was not without obstacles. Apashi very nearly failed to be allowed into the academy at all, had numerous defeats during a loose rivalry with Yukiko Murray and an incident near the end of her tenure in the Academy with deceased academy student Haruka Kanzaki.

After becoming an official member of the Gotei 13 in the 11th division, Apashi encountered the hollow Stonefist who at the time was attacking a living girl and attempting to devour her spirit. That girl was Kuga Mai, Apashi's younger sister by eight years who was now 'older' than Apashi! Unfortunately, the hollow would eventually evade Apashi's grasp and escape, but Apashi was content with saving the life of her sister.

Apashi would continue her duties as a member of the Gotei 13 including fighting and defeating several hollows, including a joint victory with her semi-rival and friend Yukiko Murray (that was preceded by the two's swords crossing against each other once more). Apashi's most recent actions on behalf of the Gotei was as a line of defense in the Lunar Crush Mission versus the counterattack by the Red Moon forces. Unfortunately during the encounter she was nearly fatally wounded by a Red Moon member admist confusion and remained in a comatose state for several weeks.
 

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Houtaihime

Spiritual Apperace: Houtaihime appears as a woman wrapped completely in bandages, even her face, except for her purple eyes which are always visible. Currently Houtaihime has actually represented by hundreds of women that each wear different colored long cloaks that reflect different feelings and emotions. Her most common form when she talks to Apashi is a dark navy blue cloak that represents her more calm and wise side. Her standard apperance looks to be about the same size as Apashi, about 170 cm tall, with brown hairs that can be seen poking through the bandages.

Release: Mend, Houtaihime! Apashi will often add words that describe her situation or her emotions but this is the basic release phrase.

Shikai Description: Houtaihime looks much like Apashi's Zanpakutou unreleased in terms of size, reach, and weight. The entire sword is about as tall as Apashi, with the blade alone over four feet long, and the handle and hilt taking up about a foot. When released however, the entire blade and hilt are initially covered in what looks like a cloth-like bandage.

From this initial state Apashi can use the bandages in primary two ways. With conscious effort she can manipulate the bandages with her spirit pressure into an almost web like attack that sends lashing outward at rapid speeds toward opponents, buildings, etc, capable of breaking even dirt and earth along the way. The bandages are versatile and can be used in a variety of creative ways, but the cloth itself is fairly eay to cut or tear by any weapon, even basic knives. The bandages are also highly flammable, although this trait has been used to Apashi's advantage before.

Despite the weaknesses the cloth can have as individual strands, together in a tangle of bandages they can be exceptionally strong. If they manage to begin ensnaring an opponent they can tighten around limbs and constrict motion, and by applying her spirit pressure through the bandages Apashi can even restrict people with greater spirit pressure than herself if a sufficient number of bandages wrap around her opponent. Through training and practice Apashi can keep the bandages almost indefinitely away from her body and Zanpakutou, and when fighting it is not uncommon to see a constant swarm of the bandages encircling her like an aura.

When the bandages are in contact with either Houtaihime or Apashi's body, she can have the cloth become coated with an ointment and use the bandages to wrap around her injuries. The combination of the bandages and the ointment make it possible to stop nearly any bleeding and to ward off pain temporarily. However, if she is forced to use the bandages during this time on an opponent, it is possible for the ointment to be applied to them instead. In order to use the sword to lash out with the bandages again she must first snap the bandages back into Houtaihime's initial form.

If any bandages are cut, burned, or otherwise removed, Apashi can reform them as long as she is grasping or in contact with her actual Zanpakutou, at the cost of some of her reiatsu.
 

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Stats, Feats and Techniques

Kuga Apashi - Vice Captain of the 4th Division
Grade - 0
Reiatsu: 10,529
Houtaihime - ~12,635~
Zanjutsu: 3,292
Hakuda: 2,622
Hohou: 4,112
Kidou: 503
Bougyoudo #1, Senkou
Hadou #4, Byakurai
Bakudou #29, Reaper's Curse
Chiyudo #32, Tangent

Connection: 10,082
[ Baizou Tobiagari ]
[ Kyuu Picchi ]
[ Atozukeru ]
[ Sakuganki ]
***[ Seimokuto no Fuuin ]
***[ Touitsu Sensen ]
Items:
Throwing Knives (3)
Kidou Scroll (Bakudou #29, Reaper's Curse)
Medical Kit


Technique List

[ Baizou Tobiagari ] -- "Double Jump" (Mov/-/-) - The user of this tech can jump into the air, pause by gathering energy at the base of their feet, then springboarding off the gathered energy. This technique is tiring and takes a lot out of a person when used more than 1 time in succession of the base jump. One must also be prepared to compensate for the fall that comes afterwards. During the pause, the user cannot perfom other actions than the jump, or else the succession will be broken and they will fall back to the ground. (1000 SP & 1000 Hohou).

[ Sakuganki ] -- "Rock Drill" (Atk/-/-)
A sword Technique that utilizes advanced Reiatsu control to repeatedly anchor the tip of a sword onto a target point. Repeated withdrawals of the blade away from the target, and the subsequent attraction of the blade's tip towards it creates a series of thrusting attacks that, with sufficient skill, can create a drill-like force that can punch through a target, or burrow through various obstructions.

Number of Uses: 2
Number of Thrusts: 4

[Attained when 2,000 Zanjutsu is reached. For every 1,500 Zanjutsu, one usage of this Technique is gained. For every 750 Zanjutsu, one thrust is gained.]

[ Kyuu Picchi ] -- "Quick Pace" (Mov/-/-)
Practitioners of the Way of physical combat have always lived by the same principle day after day: Death is only an arm's length away. Even the most powerful of warriors can be brought down by a single weak enemy that can keep them at a distance, and as such, this Technique was conceived to help them close the distance to the enemy in a matter of seconds. For Shinigami, this skill has been labeled as Shunpo, but the ability to attack in Shunpo is beyond the reach of most, and even after it is attained, it can only be used a few times in a battle due to the strain on one's energy reserves. Kyuu Picchi answers the need to close the gap, but also covers the need to attack as quickly as possible by being fundamentally close to Shunpo, but not as instantaneous. By concentrating for a brief moment, the user can summon Reiatsu to his or her feet and burst forward at half the speed of Shunpo, while also being capable of striking the enemy during any point of the movement with added momentum to his or her attack.

[Attained when 2,600 Zanjutsu/Hakuda and 4,000 Hohou are reached.]

[ Atozukeru ] -- "Trace" (Aur/-/-)
Based entirely on the reasoning behind meditation, this Technique is performed solely through the control and focusing of the mind. It is a specialized ability to "trace" Reiatsu. This includes the basic form of being able to sense where people are, but in battle, Atozukeru is used to trace and learn "patterns" in movement (by tracing smaller patterns of energy movement, like the wave of an arm, for example), both within the opponent (e.g., footwork, hand to hand combat) and also for the Zanpakutou (e.g., swordsmanship). It enables the ability to "see" these patterns so openings for attack and opportunities for defense are increased. However, the user's Reiatsu is drained at a rate of 150 per round for the duration of Atozukeru's effect.

[Attained when 3,000 Hohou and 5,000 Connection are reached. Optimum efficiency for Atozukeru is reached at 4,000 Hohou and 7,000 Connection.]

*** [ Seimokuto no Fuuin ] -- "Seal of the Blue-Eyed Hare" (Aur/--/--)
Only by being in considerable motion may the Hare grant its protection. The Hare's flowing crest appears all around both of the target's knees, shins, and feet, signifying its consent. Seimokuto no Fuuin locks down the target's Hohou, meaning that all boosts/decreases made to it and all effects that modify Hohou-related aspects not only last three rounds longer, but are also protected from being modified in anyway by anyone. This seal cannot lock down boosts and/or decreases that last shorter than one turn. If the seal is struck with a considerable amount of force (not from the target), it will instantly vanish. The user may only execute the allocation of this seal while in exerted, constant motion (ie., running, sprinting, jumping).

[Attained when 3,000 Hohou is reached. Only one Fuuin Tech may be held at all times. At 6,000 Hohou, Seimokuto no Fuuin does not occupy a Tech Allocation slot, but still counts toward the Tech List total.]

*** [ Touitsu Sensen ] -- "United Front" (Bst/Syn/-)
In battle, two characters who have spent much time with one another and are fighting together against an adversary receive a +20% stat boost to two stats of their liking (except Reiatsu and Connection). Outside of PC vs PC battles (Sou Kyouko, direct duels, etc.), Touitsu Sensen does not take up a slot in either the List or Allocation. However, in order to be used in PC vs. PC fights, Touitsu Sensen must be equipped, and takes up an Allocation slot.

[Attained after 30,000 words have been written together.]

Apashi has Touitsu Sensen with the following PCs: Yukiko Murray, Jinsoku, Kanshoku Meisekimu
 

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NPC: Naisho

Age: 122

Persona: Naisho is a laid-back individual in general, although if the situation calls for it his demeanor can shift into a very serious mode. He tends to be somewhat of a flirt with girls he meets, although he does it more as an act than any deliberate infatuation. He does however seem to have genuine interest in Kuga Apashi.

He enjoys having fun and making the most of life and isn't above joking about serious matters. Despite his sometimes eccentric behavior, Naisho is usually seen as a solid and intelligent Shinigami whose movements seem to be more like effortless glides. Most of all, Naisho loves a good fight, and will almost never turn down a chance to fight a worthy opponent.

Appearance: Naisho stands at about 174 cm tall, with a toned athletic body. He has brown hair that extends in long bangs that cover his brown eyes.

Division: 11th, ?th Seat
 

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Kuga Mai

Age: 17 (Alive in the living world)

Persona: Mai is a friendly and typically cheerful girl with a laid back attitude. When given the chance she does not mind being on the wild side and trying new things out of curiosity, most recently shown in her interest in riding a motorcycle. She is open and talkative when in the mood, although she would prefer not garner excessive attention and tries to keep a low profile. This has caused her to attempt to hide her intelligence at times and either appear lazy, flighty, or overall just not as intelligent as she could be. Unfortunately for Mai, her attempts to not garner attention has become more difficult, as of late.

For years in private she mourned the death of her sister, Apashi, and at times she attempted to emulate the apathetic, disinterested views that she remembered of her older sister. This has mixed reactions to some people, as some would view her as a confusing and moody individual.

Mai's convictions can outweigh her intelligence to her detriment at times, and she is prone to being gripped by intense emotions. At times she will even perform an eye for an eye before she can think of the proper consequences, even though she knows that in the end nothing good can come about from such a course.

Appearance: Mai stands at about 164 cm tall and is in good toned shape for a girl of her age. Her skin tone is slightly on the pale side, which is not particularily unusual for a girl of japanese descent. Mai used to color her entire hair an orangish-blonde, however only the bangs remain. The dyed bangs fall around the girl's eyes while the rest of her black hair hangs down her back. She normally lets a few tresses fall down the sides of her face near her ears, with the rest being pulled back into a high pony tail behind her. Her eyebrows however remain a dark brown, her actual hair color, and her eyes are a natural brown.



Biography: For years in private Mai mourned the death of her sister, Apashi. Four monthes after the death of Apashi, Mai and her mother and father moved to the United States where she spent the next six years of her life studying in America. However, when it came time to attend high school, Mai insisted on returning to Tokyo, where she easily passed the exam to enter the same school that Apashi was in when she died, Inagakuen Sogo. She currently lives with her Aunt Nami and uncle in an appartment in Tokyo.

Mai's life turned a dramatic course when she was nearly killed by a hollow while shopping in friends in a mall in Shibuya. The hollow, Stonefist, had managed to knock her soul of her body and was about to devour her when she was saved by a spectre of her past. Her sister Apashi, now a Shinigami in the gotei 13 fought with the hollow and managed to drive Stonefist away, allowing Mai to return to her body and her life. However, a side effect of the encounter, either by her near death experience by being knocked out of her body, or just being around the reiatsu of the hollow and Apashi, Mai has been able to see spirits...and hollows, ever since.

In recent times Mai had a deadly encounter with a boy named Fuji, who attempted to kill the girl for the embarassment he believed she caused for him when she finished ahead of him in the class rankings. The end, Fuji attempted to kill Mai with a gun only to have her return the favor when she gained control of the gun. However, Mai despairs after she commits the act, having killed another human being, even if Fuji had attempted to do the same, and believes herself to be a destroyer. When Fuji then turned into a hollow, Mai almost wanted to die to the beast...but her body would not agree with the course of action as she wound up fleeing from the beast.

After a chase in the streets of Tokyo lead to Mai realizing she would not be able to escape from the beast, and in one final attempt she managed to fire a blast of spirits channeled through the gun...the same gun that she had shot Fuji with. The blast failed to stop the hollow, but Mai was saved by a quincy, Kyo, who had finally caught up to the source of the carnage in the streets that night.

Kyo recognized the blasts that Mai created as similar...no the same as that fired by a Quincy with his arrows, albeit channeled in a different manner. He took the girl, and the gun she still carried, with him to train as a Quincy, both because she had the ability to do so, and because she would need to. Mai's reiatsu has grown considerably, enough so that she now draws the attention of hollows, but her skills have come to the point where she is ready to meet most of those hollows...and destroy them as a "Destroyer", a Quincy.

Stats:
Spiritual Pressure: 6000
Manipulation: 3000
Agility: 2000
Parry: 1000
Kidou: 0
Collection: 6000
 

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Kuroda Ayumi

Age: 17

Persona: Not much is known yet about Ayumi's personality, but to most she appears to be a slightly bubbly, even ditzy girl. She does however seem to be friendly and wishes to makes friends with her new classmates. Her hobbies are supposedly counting stars at night and bird watching.

Appearance: Ayumi sports a mop of pink-dyed hair on top of her head that extends down to the middle of her back. Bangs of pink hair fall down near her eyes and tresses frame her young face. Her brown shine brightly and energetically that reflects her bubbly personality. She is about an average height for a girl of her age, standing at about 165 cm. Ayumi's body tends to catch the attention of people however in that she is...busty. When in school she wears a typical Inagakuen Sogo female uniform, which consists of a blue skirt, white blouse, and a navy vest or jacket depending on the season.
 

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Maximillian Narumi

Age: 17

Persona: Max, as he prefers to be called, is shy around crowds and tends to be nervous when speaking in front of a large group of people. As a result, Max tends to blush or stutter if he feels he made some sort of mistake, even if there was none. Max likes to play hockey supposedly, both on ice and on rollerblades.

Appearance: Max wears a typical Inagakuen Sogo uniform when at school. He stands at 175 cm tall and is of an average or even slightly slim build. He has brown hair that spikes toward the rear, and extends in bangs down past his parts of his eyes and face. Even when in class he is always seen carrying a large, long bag that he carries hockey sticks. The bag extends from his head to nearly down to his feet when worn slung over his shoulder.
 

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Flair

Age: 17

Persona: Flair's personality at first glance could be categorized as...*****y. She tends to be curt with her responses, and she does not particularly like revealing information about herself. Her interaction with others tends to leave the impression that she is condescending. This could be because she is condescending, and finds most other people to be beneath her.

Apperance: Flair is a tall girl at 172 cm, and she has long white hair that extends all the way down her back. She usually wears two black ribbons through her hair at a third and two-thirds of the way down to keep her long hair from flying around excessively. Flair is slim but looks to be toned and in good shape. By most accounts she is considered attractive, with a picturesque face and deep blue eyes, although she rarely smiles and tends to be seen more often with a bored or scowl on her face. Like most students she wears a typical Inagakuen Sogo uniform, although she tends to leave her vest or jacket unbuttoned unlike most girls. She is also fond of wearing white, loose, knee-length socks.
 

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Yamizaka Iori

Age: 16

Persona: Iori is a year younger than most students in her class, and as such she sometimes has trouble fitting in with some of the other students. Her chosen route to counterattack is boundless enthusiasm coupled with speaking as quickly and endlessly as to not allow anyone to think about the fact that there is a difference in age or any other prejudice. Of course...some may just dislike her for being annoying then, but at her heart she is friendly and energetic, and eager to make friends. She is quite intelligent actually, and she tackles her studies head on, always eager to read and absorb information...which she usually then tries to pass onto others in her endless rambles.

Iori's hobbies are quite numerous if you believe her. She supposedly likes to play softball and soccer, as well as draw, shop, talk, read...and she keeps going. Her favorite color is purple though, that matches her hair color.

Appearance: Iori is a short girl, standing at only 148 cm. The girl has purple hair tied up into two pig tails that fall down to about her shoulders. She is nearly constantly smiling that show white straight teeth and rosy colored cheeks. She wears large glasses over her large, saucer-shaped, brilliant green eyes. Iori is most commonly seen with a large backpack filled with books that almost looks too heavy to be carried by such a small girl.
 

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