Rei Jiiro - Animus

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xero_ghost

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Index:
Weekly Stats
Feat Library / Tech Library
Kidou Library
Volume Info
Character Info:
Friends
- Yamada Kori
- Yamada Haikyousha
- Murakami Yukio
- Nakamura Leiko
Big Red
- Kibagami Raiya
- Kogun Yamidoro
- Remy Lebeau
The Ravenous
- Mugendai
- Karma
- Clovis
- Ren
- Ue​

======================================================

First Name: Rei ()
Last Name: Jiiro (地色)
Age: Appears to be in early 20's. Remembers being in Soul Society for roughly 500 years.
Race: Rogue
Sex: Male
Hand: Right-Handed

Persona:
An existence of dualities. Aloof and sorta cold when meeting new people. But once you get beyond that, he's a fairly decent guy. Still has problems establishing connections with others, but when formed will defend them to the best of his ability. Has a cynical sense of humor that sometimes takes the jokes beyond what was intended, giving an appearance of being a jerk to those who don't know him. He usually maintains tight control over his emotions, often until he's pushed too far. More often than not, this comes from others letting fear take hold. Hates being a faceless image in the crowd, so often messes with his hair and contacts to try and stand apart. Seems unmotivated to a casual observer, but if he believes in a cause he will give 110%

Phys Stature:
6'1" 180lbs. Blue Hair with Gray Eyes thanks to the Post Tenebaum Lux ritual for obtaining his Avis. Hair is medium length and spiky. Has a scar on his right shoulder going down to the abdomen, just missing his neck. Now outside of the Gotei's jurisdiction, can still be seen taking to wearing the shinigami uniform with a blue haori cut into the fit of a vest.

Picture on file.:

Division and Seat: Rogue Shinigami
- 3 Years to complete training and graduate from the academy.

items said:
Items:
Has taken to wearing grey wristguards. Much like the ones Byakuya wears, except for the obvious difference in color.

[Unique] TBD Yet to be discovered

[Rare]Binsoku no Sune-ate (Shin-Guards of Agility)
By directing Spiritual Energy directly into the guards, the users legs feel lighter. Allowing them to go faster than they could normally achieve. Said to be able to increase a person's speed by 10% under normal conditions. But when in Shi Kai the additional energy output allows for a greater boost in speed (rumoured at 20%), but the energy drain is also doubled..

[2nd]Kageori: Uniform of the Second Division
"Shadow Weave" A methodically designed uniform made especially for the 2nd Division. Its overall appearance differs from that of a standard Shinigami uniform. The fabric, a special shadow weave, has the characteristic of subtly appearing even darker than the standard black uniform. The Kageori's unique composition affords its wearer with added protection against the elements, and having been traditionally dyed with indigo, it prevents any cuts and wounds from becoming infected. Within both of the gi's breast interiors are a number of cleverly hidden, yet sturdy pockets positioned for easy access. Also within the sleeves are a number of additional pockets, as well as cords and special embroidery from which certain items may be attached upon for ease of usage. Black socks are included with the uniform, allowing for the wearer's feet to easily blend in with the hakama's jet-black coverage.
The Kageori increases the wearer's number of item slots by two (Item Slot #4 and #5). If a disposable, stackable item (ie., pills, throwing knives, wires, etc.) is equipped within one of two of those slots, the maximum quantity of the stacked item increases by +20% rounded to the nearest whole number (ie., five pills become six pills, twenty needles become twenty-four).
All Credit for this drawing to Kaze-11 as it is his.

[K]Suisei
These devices are so indicative of a Kidoushuu's station that they are commonly referred to as such on the same level of Zanpakutou to Shinigami in general. Constructed by hand ever since their inception by the Kidoushuu's 2nd generation, the Suisei are known to be indispensable to any common Kidoushuu operation by providing tactical support and targeting assistance.

The schematics for the Suisei are as follows:

  • *For every point of SP a target may have, the Suisei user must apportion an equal amount of SP as well as at least 25% of the value in terms of Kidou to gain a glimpse of the target's structural weaknesses; areas where the spiritrons are least dense and therefore more vulnerable to concentrated attack, such as those found in Kidou. For example: Hollow has 4000 SP, to obtain information on areas to target and score a direct critical hit, the Suisei user must have at least 4000 SP and must use up 1000 Kidou to run a proper diagnostic on the target. After words, the amount of Kidou used burns off in a "feedback" that damages the SP total of the Suisei user; in this case the user will now only have 3000 SP.
  • *If the target's SP exceeds the user's own, a scan may still be performed, however, in addition to the Kidou feedback penalty, the difference between the two totals will be set aside as a cool-down total which acts as follows: Hollow has 4000 SP and the Suisei only has 2000, the scan will act as if the uer's total was equal to the target's and go through. However, the user may not recover SP using any method before exhausting half the difference first. So if the user has his/her SP reduced to 1500, he/she will not be able to increase from 1500 before he/she first does away with half the SP difference (which was 2000, so 1000 total). In short, to increase 1500 back to 1501 SP, a total of 1001 must be attained.
  • *The backlash of Kidou feedback was somehow removed for the models given to the inaugural members of the 11th generation of Kidoushuu by Ohara Aya. However, each subsequent model of Suisei to be constructed yield a penalty in which not only is Kidou spent to engage the targeting system, but double that same amount is also subtracted from the user's current SP. Ohara left no plans behind to remedy this situation when the Sanbagarasu were confirmed annihilated by Fukushu raiders in Seireitei.
Currently, the Zanma model of Suisei is constructed using particular blueprints left behind in the Central 46 record and can only be accessed by those accepted into the Kidoushuu. A generic chapter must be written detailing attempts to piece one together and test it during field assignments before the user can add it into his/her regular inventory. There is no set standard on how to write the construction other than the prime materials needed to start are encapsulated orbs of powdered Bloodstone and core electronics easily obtained from either the 8th Division or Central Spirit Academy stores.
Zanpakuto: Kagami.
In its sealed state, its a slightly shorter Zanpakuto, except its hilt-guard is diamond shaped.

Manifestation:


Shi Kai Command: Kaerimiru Kagami.

Shi Kai Form: Becomes a Diamond double-bladed sword
Kagami
Since the blades are almost entirely see-through, it merely looks like the user is only holding a hilt. Thereby making it incredibly difficult to track and counter visually

Abilities:
Ability 1: Passive Defensive Ability: Kongoutateza (Diamond Shield)
Doesn't completely block/reflect offensive techniques/spells. (number is open for debate.) Depending on the energy put into the shield, can nullify the rest of the attack. Starts off only able to effectively block spiritual attacks, but as strength increases it will become able to block physical attacks as well.

Enemy to Rei's SP Ratio: Percentage of Damage Nullified
(This is the Consciously Controlled Ratio, The Numbers are halved unless actively controlled by Rei.)
50% Rei's SP: 80% - 100% Damage Nullified
100% Rei's SP: 40% - 50% Damage Nullified
150% Rei's SP: 20% - 25% Damage Nullified

Ability 2: Amorphous Blades:
Due to the nature of Kagami's power, Rei now has control of the malleability of the weapon. Giving control over the shape and form of Kagami. The blades can be shaped by Rei merely fixing the image of what weapon he wants in his mind.

Kagami no Zen Hansha (Total Reflection of the mirror):

Creates a dome of reflective diamond around both fighters. Size is a approx. 70 yards diameter in appearance on the outside, but on the inside a pocket dimension is created where distance does not follow normal conventions.

In the dome, not only are the dimensions enlarged, but giant diamond shards spring up randomly to create a natural "house of mirrors". The dome and shards reflect all external senses. The main thing the user controls at this level is that the opponents image is never reflected. Meaning the opponent can't watch their own reflection to gauge where the user is.

Also... trying to use vision, sound, or spiritual pressure to try and track the user would be futile as everything in the dome is constantly reflected. Leaving the opponent fighting ghosts and echoes.


Seikyouzou: Kagami no Zenhansha {True reflected image}

From the diamond stalagmites, Rei creates duplicates of himself from the his reflections to aid him in battle. While they do not possess Rei's full strength, they are still strong enough to be a threat to a careless enemy. Making their main purpose in misdirection and distraction.

Rei can create another additional clone for every 10k Connection he has. Whereas every Clone has approximately 3/5 of Rei's battle stats.

Kagami no Saigo no Hansha {Final reflection of the mirror}

Abandoning all defensive aspects of the ban kai thus far, the dome is commanded to shatter. The resulting countless number of shards then implode, closing in and attacking the target in a sweeping wave of concentrated shards. The attack is brief, but still carrying with it all the force of an avalanche threatening to sweep away those Rei has determined to defeat with his highest skill.

After the tidal wave of Rei's attack passes by the enemy, assuming they've survived an attack of such magnitude, the crystals swarm back to Rei, reforming themselves into kagami's original form of unheard of density. The sword does nothing for Rei's speed or skills, but the sheer destructive power carried in the blade is enough to be feared by anyone facing him.

Meikyoushisui no Kagami - {The clear and serene mirror}

Form:
Upon activation of the ban kai, five diamond spires materialize in the air surrounding both Rei and his enemies. The shards are roughly 5 feet long and 3 feet thick. Although they are translucent, they carry the subtle hint of an ambient color in them.

The strength and concentration of reishi in each crystal makes it extremely durable and resilient in the face of attacks. If they are destroyed however, the shards will reform themselves regardless of Rei's will.

Ability:
For every one of Rei's turns after he activates the ban kai, one of the crystals will activate and begin to give off a feint light. The crystals then begin to act as a focus point, emanating a frequency that makes it impossible for Rei's enemies to feel the corresponding sensory stimulation. When the kai is in its initial stages of growth, the sensory crystal activated is random and outside of Rei's control. Every step of mastery that Rei attains of the ban kai will reward him with the ability to choose one of the senses to actively choose to block out.

Until Rei's mastery of the ban kai reaches 50%, he can only maintain the activation of a single crystal at a time. After 50%, for every 10% of mastery, Rei can hold and maintain the activation of another crystal. The crystal activated is determined a 5 sided dice roll. (//roll-dice1-sides5)

1.Touch {Red}
2.Sight {Blue}
3.Taste/Smell {Yellow}
4.Spirit Sense {Green}
5.Hearing {Orange}

Attack 1:
Suffusing his reiatsu into the area inside the five crystals, it materializes and takes the form of hundreds of multifaceted crystals. These crystals are either suspended in the air, or immersed into the earth , littering the area with the objects. Made from Rei's ban kai reiatsu, they act much in the way of mines. Either detonating by a proximity trigger, or mental command from Rei to detonate all at once. The attack drains 5% of Rei's reiatsu for every usage, up to a maximum of five attacks.

Attack 2: ??

Attack 3: ??

Biography:
Not much is recorded of Rei before he joined the Shinigami, as he shows reluctance to speak of his past. He was a Rukongai citizen that helped during the Hollow wars. Was severly wounded during the same attack that killed his comrade-in-arms. Joined the academy in year 2 P.N. due to hunger pains. Met the Yamada siblings in his first month of classes. Eventually became friends with Kori, resulting in a friendly rivalry with Haikyousha. Began progressing fairly quickly in all areas except for Kidou. Seemed to have difficulty with the concepts of using spirit energy outside of the body. Among the first graduating class of Shinigami. Under normal circumstances would be considered exceptional, but this years class is anything but normal.

In real life, was attacked and severely wounded by a hollow. Luckily a shinigami arrived on the scene and managed to stave off the attack. Unfortunately was too late to save Rei, so the processing was done to send him to SS right away. After being incarnated in the lower slums, Rei did what was necessary to survive. Mainly killing others that tried to attack him. Fortunately/Unfortunately did not develop spirit powers until the hollow wars. During the hollow wars, ended up in the same resistance unit as the man who had sent him to SS. But after a long time of constant attacks and ambushes, Mugendai began showing signs of fatigue and shellshock. Due to his deteriorating condition, Mugendai began to lose focus at times as well as the ability to take immediate notice of his surroundings.

After a particularly intense battle when Rei tried to tell Mugendai that the fight was over, Mugendai rounded on Rei with a vicious attack. Only Rei's quick reflexes managed to save him from having his head cleaved. Before he lost consciousness, the last thing he saw was Mugen standing over him with a bloody sword. When Rei came to, it turned out that he was discovered by medics who managed to save his life. When he asked about Mugen, it was already too late, as Mugen was believed to have been killed by hollows. After he recovered and the war was over, began wandering blindly. Over the course of the wanderings, his mind began to block out the earlier incidents.

Unperturbed by this, Rei soon found himself in the Gotei serving in the still leaderless 2nd Division. After a rather interesting first month of meeting the other new shinigami and fight hollows, Rei found himself serving with Kyin, Ryuichi, and Kenzo as part of the escort for Onmitsu Kidou to investigate a mysterious Garganta that had opened in outer Rukongai. He and Ryuichi would find a mysterious survivor and return him to Seireitei, only to lose track of him to the Onmitsu Kidou's order of silence. It would later be revealed that the unknown man was none other than Sosugo, Future Leader of the Keigun, Traitor, and host for Emptybones.

Some time after that mission, Rei would invited into the ranks of the Shinzui. For which his friends decided that some celebration was in order. This night of senseless drinking and muddled thought would lead him to a chance encounter that would shape a large part of Rei's future, it was here that Rei would meet Inazuma Shizuka, setting the foundations for their rocky 'relationship'.

Rei would continue his service to the Gotei, surviving an attack by the Red Moon at the very heart of Seireitei, going so far as to halt an attempt to open a rift intending to usher in a force of Menos Grande. He would later find himself defending Rukongai during the Gotei's counter-attack on the home base of the Red Moon along with Shizuka, Kayla, Saiyoisen, and Axe.

Serving the Second Division for as long as he did as the third seat, it was of little chance that Rei chose it as his own when he ascended to the ranks of Captainship along with Saiyoisen and Seisatsu, purifying the failed hybrid-hollow 'Apex' as their Field Test. For his practical portion, he would find himself standing against Masaru by choice. This would influence his rather insanse decision to try for a rematch a few days later along with Kenzo and Dirge. Only a One-Hit-KO awaited him this time around.

His choice for Vice-Captain of the division was without contest, as he'd already worked with Shizuka extensively and knew he could trust her to watch his back, as well as easily handle the responsibilities of the position. Convincing her this was so was the more difficult part of the task.

The peace after the elimination of the Red Moon could only last so long, and would find itself shattered by the arrival of Emptybone's armies. The 2nd, 4th, and 10th Divisions would be dispatched to deal with an incursion of a small force, sending word back to Seireitei that it was a simple distraction, but not without its own dangers, as the force of Arrancar soon proved.

Along with Yuusuke, Rei would fight Anthracite to a standstill in the chaos of the battlefield, only to find himself standing before Matanza, the 4th Espada in Emptybones ranks, fighting for survival alongside Seisatsu, Jin, and Kenzo. After succesfully purifying the cannibilistic arrancar, he and Shizuka would share a moment amidst the survivors or the battle.

His remaining time in the Gotei would be marked by a tremulous time of negotiating a peace with the vizards, seeking to compromise so that both forces may better focus on the enemies at hand. He would, along with Kayla as its head, help in the reinstatement of the kidoushuu, becoming an establishing member.

After the attack on Emptybone's fortress, after surviving the battle with Jagr and learning about the coming difficulties with the Throne of Worlds, Rei would receive an invitation to join Masaru in the ranks of the Excelsior, an independant group who fought according to their own moral's and justice. He, alongside Saiyoisen, Jinsoku, and Junichi, would accept the offer, leaving behind their ranks to follow their own codes and paths.

Theme Songs
The Offspring - Race Against Myself
Econoline Crush - Surefire
Billy Talent - Cut the Curtains
Franz Ferdinand - Fire
Sum 41 - Welcome to Hell
SR71 - Tomorrow
 

xero_ghost

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Friends.

NPC's

First Name: Kori
Last Name: Yamada
Age: Appears late-twenties, 200 years in SS.
Race: Shinigami
Sex: Female
Hand: Right-Handed

Persona:
Hardly ever seen outside of a mission without a smile on her face. Often thought of as vapid because of this. But when she's on a mission or training, she has intense focus. Has a strong sense of justice, and will stand up to protect it and others. Always trying to help people, often leading to Kyou teasing her about "picking up strays". Which also serves to tease Jiiro. She is the balance to Kyou's unbridaled enthusiasm, as well as Jiiro's cynicism.

Phys. Stature:
5'8", 55Kg. Shoulder length blonde hair, Green eyes.

Picture on File:


Division and Seat #: 5th Division unseated. 3 Years to complete training

Zanpakuto: Chidori

Manifestation: A Siren from greek mythology

Shi Kai Command: Haisou Chidori..

Shi Kai Form:


Shi Kai Abilities:
Ability 1:Alters sound waves generated by the blade. Degree of control depends on the skill of the user. More possibilities open up as connection grows.

Bio:
Came to the academy in year 2 P.N. from area 65 of Rukongai. Slightly below average in all areas except for Kidou, which is easily among the best of the class. Because of her strengths, is often seen in a support role on team-missions to make use of her abilities. In her past life, she was a police sniper killed in the line of duty. Her desire to protect the peace carried over with her.

Theme Songs
Wide Mouth Mason - Smile
Queens of the Stone Age - Go With The Flow
Socialburn - I'm Happy
Greenday - Extraordinary Girl
Ra - I Believe

Kori Stats:
Reiatsu: 15,000
Chidori: ~18,000~
Zanjutsu: 3,000
Hakuda: 1,000
Hohou: 4,000
Kidou: 7,000
Connecton: 9,000

======================================

First Name: Haikyousha - aka "Kyou"
Last Name: Yamada
Age: Appears early 20's, 30 years in SS
Race: Shinigami
Sex: Male
Hand: Left-Handed

Persona:
Simply put, he's quicksilver. Can flash from happy to angry in an instant. Believes in total honesty, especially to yourself. Also believes they were given these powers to protect others, hence he's very quick to get involved if he sees an injustice occuring. Very light-hearted, he's quite naive in his notions of right and wrong. Often has his emotions written on his face because of this. The prankster of the group, always teases Jiiro to "take off the mask". He almost always manages to see the humor in a situation.

Phys Stature:
5'10", 74Kg. Dirty blonde hair, grey eyes. Almost bishounen in appearance.

Picture on File:


Division and Seat #: 4th division unseated. 3 Years to complete training.

Zanpakuto: Gekidou

Materialization: An Ant Hive. Speaks telepathically as a collective consciousness. Can take on the form of a man when the need arises.

Shi Kai Command: Buchikowasu Gekidou

Shi Kai Form.:
.

Shi Kai Abilities:
Ability: Density Disrupter. Anything hit with Gekidou has the spiritron density lessened. Making it easier to break/shatter/cut whatever it is.

Bio:
Came to the academy in year 2 P.N. from area 65 of Rukongai. Average Speed and defensive abilities, outstanding swordsmanship skills and spirit pressure, and below par Kidou abilities. Often takes on a front line position in team based missions. One of the few people in Soul Society who honestly laughs about his death, as he had managed to drown in the shower. He slipped on the soap, hit his neck while falling, his head then blocked the drain.

After being sent to SS, was adopted by Yamada Kaoru into her home. It was here where he met Kori. The rest is history.

Theme Songs
Edwin - Rush
Three Days Grace - Now or Never
Nickelback - Breathe
Blue Oyster Cult - Don't Fear the Reaper
Nirvana - Dumb

Kyou Stats:
Reiatsu: 15,000
Gekidou: ~18,000~
Zanjutsu: 7,000
Hakuda: 2,000
Hohou: 6,000
Kidou: 0
Connection: 9,000

====================================

First Name: Yukio
Last Name: Murakami
Age: Appears late teens. Been in SS for 4 years
Race: Shinigami
Sex: Male
Hand: Left-Handed

Persona: Due to his rapid growth and upbringing, is among those who believe their powers make them better than others. Will only befriend those he feels are worth it. Despises using his full strength against those he thinks beneath his notice.

Phys Stature: 6'1", 82Kg. Ash White Hair, Light Grey Eyes.

Picture on File:


Division and Seat #: 2nd Division, 3rd Seated. 1 Year to complete training.

Zanpakuto: Muchitsujo

Manifestation.: A harliquin clown. Often carries dice. Has a raven on the shoulder who does the talking for the pair.

Shi Kai Command: Detatokoshoubu Muchitsujo

Shi Kai Form:
Long Sword

Shi Kai Abilities:
Ability 1 Lookalike: Allows the user to take on the appearance of someone else. But if you look closely, Muchitsujo will be on the new appearance in one form or another.
Ability 2 Copy Cat: Can Emulate an ability used against Yukio. But can only be learnt for a short time.

Bio: Coming from a noble family in life. Was also adopted by a fairly established clan while in Rukongai. This only served to feed his perceptions regarding social classes. Joined the academy, and passed the required courses within a year of joining.

Yukio Stats:
Reiatsu: 15,000
Muchitsujo: ~18,000~
Zanjutsu: 4,000
Hakuda: 1,000
Hohou: 6,000
Kidou: 4,000
Connection: 9,000

===============================

First Name: Leiko
Last Name: Nakamura
Age: Mid Teens in appearance, 15 years in SS
Race: Shinigami
Sex: Female
Hand: Ambidextrous

Persona: Proud to the point of fault. Is proud of her skills as a shinigami, and proud of her beauty. Is cold and calculating, but often hides this behind a mask of vapidness and 'stupidity'. Is cautious by nature, will ensure all necassary precautions are taken before entering combat. And never reveals the extent of her skills unless necassary. Prefers to be taken lightly because she's underestimated.

Phys Stature: 5'10", 45Kg. Silver Hair, Amber Eyes. Stunningly beautiful.

Picture on File:

Division and Seat #: 2nd division, Seated. 2 Years to complete training.

Zanpakuto: Ekibyougami

Shi Kai Command: Gishi Ekibyougami...

Shi Kai Form:
Ekibyougami

Shi Kai Abilities:
Death's Hand. Drains the life out of whatever the blade touches.

Bio: Starting from nothing in the lower regions. Learned to rely on herself quickly. This helped nurture both her calculating nature, as well as he ability to defend herself. As men in the lower areas sometimes needed to be reminded that "no means no." Joined the academy for a chance to get out of the slums. Met Yukio in her 2nd year, was among the established for her skills by then. So made it easy for both to form an friendship of convenience.

Leiko Stats:
Reiatsu: 15,000
Ekibyougami: ~18,000~
Zanjutsu: 4,000
Hakuda: 1,000
Hohou: 5,000
Kidou: 5,000
Connection: 9,000
 

xero_ghost

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First Name: Raiya
Last Name: Kibagami
Age: Appears late teens. Been a Shinigami for 500 odd years.
Race: Rouge Shinigami
Sex: Female
Hand: Ambidextrous

Persona: The one word best used to describe this person, Jaded. Intensely dedicated to the hunting of hollows. Where others consider the safety of innocents in a battle's area, Raiya's first priority is the hollow, no matter the cost. Can display a cruel streak when dealing with hollows though. Will sometimes toy with the hollow, or even torture them with Akazukins special abilities before purifying them. Never one to trust easily, Raiya almost never willingly accepts the help of others.

Phys Stature: 5'6", 41Kg. Dark Violet Hair cut past the shoulders, Violet Eyes.

Picture on File:

Former Division: 2nd Division

Zanpakuto: Akazukin

Materialization.: Chibi Ninja Red Riding Hood.

Shi Kai Command: Arawarera sosh.ite asobasu, Akazukin

Shi Kai Form:


Abilities:
Ability 1: Shuuyakuteki gekitsu - The hook at the top of the blade injects a neuro-toxin that increases nerve sensitivity 100x. To the point where minor wounds seem debilitating. Weakness: If someone is able to ignore all pain signals from the body (Kenpachi and such.) Then the ability becomes a minor nuisance.
Ability 2: Sonic Cutter - The shuriken at the end of the chain begins spinning at such speeds that it can practically cut flesh and bone like butter. Spiritual Energy is another matter though, as enough of that determines defense.

Ban Kai: *unrevealed*

Bio: After being abandoned in an ambush during the hollow wars, managed to survive the attack in spite of that. Became distrustful of almost all shinigami because of this. How Kogun managed to earn her trust is still unknown.

Raiya's Stats:
Reiatsu: ???
Akazukin: ~???~
Zanjutsu: ???
Hakuda: ???
Hohou: ???
Kidou: ???
[Incantation Bypass]
Connection: ???

Theme Songs
Breaking Benjamins - One of a Kind
Evanescence - Bring Me To Life
Dust Brothers - This is your life
Socialburn - Beautiful
Drowning Pool - Sinner
Adema - Trust

=======================================================

First Name: Kogun
Last Name: Yamidoro
Age: Appears late 20's. Been a Shinigami for 600 odd years.
Race: Rouge Shinigami
Sex: Male
Hand: Righty

Persona: Soft spoken, feels actions speak louder than words. Tries to complete any job to the best of his abilities because of this. Tries to make loyalty his strongest trait, and hates it when others go behind his back. If he's wronged somebody, he will make amends until he feels things are settled. Can be harsh on himself when it comes to these penances. Overall, a nice guy.

Phys Stature: 6'3", 91Kg. Black Hair and Eyes. Hair is kept in a ponytail between the shoulder blades.

Picture on File:

(2 points if you know the actual character..XD )​

Former Division: 2nd Division

Zanpakuto: Hikage Urufu

Manifestation: Pitch Black Wolf with a scar over one eye.

Shi Kai Command: Sangai unatte, Hikage Urufu

Shi Kai Form:
. Shortsword and Buckler. Buckler has a retractable blade within it.

Shi Kai Abilities:
Ability 1: Tsukemawaru - Allows the user to melt into and freely move in the shadows. Weakness: Can't attack while in the shadows. If a light is used, it can reveal the users position. If the light is strong enough, can knock the user out of the shadow.
Ability 2: Shadow Copy - Creates duplicates of the user to distract the opponent. Weakness: Are intangible so cannot actually hit the opponent.
Ability 3: Awaikage - Sacrifices the buckler to create a circular shadow around the opponent. Defeats the inherent weakness towards light in the abilities.

Ban Kai: Shisou - "Shadow of Death"

Ban Kai Stages:
Ban Kai: Lets the user attack from the shadows. Must remove part of the body out of the shadows first before you can attack. Ban Kai removes the possibility of being spotted by light within the shadows.

Shinno Ban Kai: Lets the user attack the opponents shadow as if attacking them.

Kyoshou Ban Kai: Allows the user to use the shadows to actually attack. Can create weapons, creatures, or just use the shadows themselves to attack. Limited to the amount of shadow available.

Bio: Has been partnered with Raiya for quite some time now. But in actuality is the rookie shinigami who abandoned her during the ambush. Has been trying to balance the karma of the situation for years now. Does not consider his betrayal anywhere near being cancelled out.

Kogun's Stats:
Reiatsu: ???
Hikage Urufu: ~???~
Zanjutsu: ???
Hakuda: ???
Hohou: ???
Kidou: ???
[Incantation Bypass]
Connection: ???

Theme Songs
Finger Eleven - Stay in Shadow
Breaking Benjamin - So Cold
Dilated Peoples - This Way
Seether - Pride
Jimmy Eat World - Nothingwrong[/U]

==========================================

First Name: Remee
Last Name: Lebeau
Race: Rouge
Sex: Male
Hand: Lefty

Persona:

Physical Stature: 5'10, 175lb. Slim Athletic build. Incredibly Agile

Former Division: ??

Zanpakuto: Gambit

Manifestation:

Shi Kai Command: Laissez le bons temps rouler Gambit.

Shi Kai Form: Iron Staff tipped with a sword blade.

Shi Kai Abilities:
Ability : Kinetic Reactions: Gambit can charge objects in contact with the sword blade with kinetic energy. Creating effective grenades from anything that doesn't generate spirit pressure.

Bio: ??

Remy's Stats:
Reiatsu: ???
Gambit: ~???~
Zanjutsu: ???
Hakuda: ???
Hohou: ???
Kidou: ???
[Incantation Bypass]
Connection: ???

==========================================

First Name: Yoko
Last Name: Otono
Race: Rouge
Sex: Female
Hand: Righty

Persona:

Physical Stature: 5'6, 135lbs. Slim Athletic build. Incredibly Agile

Former Division: ??

Zanpakuto: ??

Manifestation:

Shi Kai Command: ??

Shi Kai Form: ??

Shi Kai Abilities:
Ability : ??

Bio: ??

Yoko's Stats:
Reiatsu: ???
??: ~???~
Zanjutsu: ???
Hakuda: ???
Hohou: ???
Kidou: ???
[Incantation Bypass]
Connection: ???
 

xero_ghost

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Volumes
Volume 1: Rebirth of the Death Gods
Volume 2: Knowing the path, and those who walk it.
- Rei Jiiro vs Will Blake Axeston [RS]
Volume 3: Reforging of the blade.
- Plot Mission 1: Priority Alert: Team 3 [Drag, Ten, Saffy]
- Rei Jiiro vs Shiranui Luc [Ouchy]
Volume 4: Within the shades of grey.
Volume 5: The world keeps turning.
Volume 6: Time Flies when you're having fun.
Volume 7: Glass in the sandbox [Sai]
- Plot Mission 2: Under the Burning Moon: Team 3
Volume 10: The Calm and The Storm.
Volume 11: When Time refuses to stand still.
Volume 12: To forget for a time.
Volume 17: Hollows in the mist. [Ouchy, Saffy, Saint, Kuno]
- Plot Mission 3: Lunar Crush: Team 5 [Kuno, Koko, Sai, Ari, RS]
Volume XX-1: Insert Clever Title Here
- Twin Plagues [Kento, D, Ten]
Volume 22: Clearing debris for the future [Kuno, Koko, Ruru]
Volume 23: File #: 5461567864 [Crowliee]
Volume 24: Trials and Tribulations of a shinigami. [Kuno, Sai, Crowliee]
- Rei vs Axe round 2 [RS]
- Rei vs Yume and Ryan [Xim]
Volume 26: To kill a mocking little voice in your head.. not a bird.. [Ruu]
Volume 27: Look into a mirror too long, and it stares into your soul.
Volume 28: Always something larger... [Ruu]
Volume 29: Ascension [Saint, Wind, Kioh]
Volume 31: Apex Falls [Sai, Deus]
- Rei Jiiro, Kenzo Matsumoto, and Dirge Meilan vs Shinkou Masaru
Volume 32: Vice Captain Selection [Kuno]
- Volume 33: Chiyodu Training [Ruu, Crowliee, Impz]
Volume 34: Birthday Collab. [Kuno]
Volume 36: Neverending Hunger
- Rei vs Hikyuu [RS]
- Bound by Honor [Ruru, Flay, D]
Volume 37: Train + Pain = Gain [Kuno, Sho, Ruu]
- Plot Mission 4: Seige of Seireitei: 2nd/4th/10th Divisions [Lots o People]
Volume 44: Falling from the Way
Volume 45: Turn a Page [Kuno]
Volume 46: Letters not in the alphabet
-Meeting with a mask. [Iggy]
-The First Meeting. [Captains]
Volume 47: Learning to BOOM! [Son]
Volume 48: Fetch the mask Yuu retarded puppy [Sho]
Volume 49: Assessing Adversity [Skally]
Volume 50: Fawlty Kidoushuu Towers [Koko, Sho, Ruru]
Volume 52: Two paths diverge with same destination... [Sho]
Volume 53: Dream a little Dream

*The Dark Hunter's Arc*
Volume 54: Hunting the Hunter pt:1
Volume 56: Pain for Power
**
*Tainted White Arc*
Volume 55: Tainted White [Xim]
**

Volume 57: Dual of Phaites [Drag]
Volume 69: Otaku's amongst us. [Danish]
Volume 59: Dream Training [Xim]
Volume 60: Deafening Silence [Koko, Sho, Ruru]
Volume 61: Bound in Shields [Kish]
Volume 87: A marvelous night for a Moondance [Kuno]

*Starbanks Rise Arc*
Volume 62: The Stars Reach [Ruru]
**

Volume 62: A mace? [Sai]
- The Final Four (aka: the beatdown) [Drag, Saint, Iggy, Wind]
Plot Mission 4: pt 2: Golden Revelations [Maki, Jei, Wind]
Volume 66: A Darker Shade of Gray
-Another Brick in the Wall (Aki)
Volume 68: Pushing the limits
Volume 69: Crossroads of Twilight
- *reserved for the collab with Kuno*
- *reserved for the collab with Koko*
Volume 72: Sneakerpimps
Volume 72: Antinimus Rising [Sai, Iggy, Lazy, Wind]
Volume 74: Crystaline Conflageration [Wind]
Volume 75: Kidou Explanatories [Kaze]
Volume 76: Dolphins and Discussions [Sho]
Volume 78: Crystalline Tiara [Kish]
- Week 78: Cloak and Dagger [Dues]
Volume 84: Embark [Wind, Lazy]
Volume 89: Peace of a puzzle
Volume 90: Shades of Blak and Wyte
Volume 94: Treasonous Treaties
 

xero_ghost

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The Ravenous - A relatively small group of people that have found a way of gaining the strength of others by consuming them. Not even hollows are entirely safe in this regard. The five strongest members are even said to be able to consume the spirits residing within a zanpaku, so extreme caution is required when dealing with them.

*its 2:30am right now.. I'll edit in a better summary later.. ^^;; *

The First:: Mugendai Kutsurogi (Shintan)
- Avatar: Chuurei (Matsutakazura {Demonic Ivy and Vines})

The Second: Karma (Maboroshi-kumo {Dream Spider})
- Avatar: Hikari (Jinchuu)
- Avatar: Yami (Sin Eater)

The Third: Clovis Lebeau (Sunarenge {Sand Lotsu})
- Avatar: Arian (Meibou {Shimmer Staff})

The Fourth: Ume Tsukiko (Kassatsujizai {The power of Life or Death)
- Avatar: Ren Koboyashi (Mantichore)

The Fifth: Ue Haburi (Akeryuu)
- Avatar: Rukunetsu (Takara)

=========================================

First Name: Mugendai
Last Name: Kutsurogi
Age: ??
Race: Rouge Shinigami
Sex: Male
Hand: Ambidextrous

Persona:

Physical Stature: Height: 5'10" / Weight: 160 lbs

Picture on File:Artists Rendition..

Former Division: ??

Zanpakuto: Shintan, a kodachi in its sealed form, Mugendai uses the small weapon on defence to compliment his impressive hand to hand combat skills.

Manifestation: unknown

Shi Kai Command: Kono yami no hotori Shintan.

Shi Kai Form: Maintains its form of a kodachi.

Shi Kai Abilities:

Ability: With a slice of his blade, he's able to create a small portal from which to attack from another point in the area.

Bio: ??

Reiatsu: ??
Shintan: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

===========

First Name: Chuurei
Race: Shinigami
Sex: Male
Hand: Ambidextrous

Persona: ??

Physical Stature: 6'3" , 220 lbs.

Former Division: ??

Zanpakuto: Matsutakazura

Manifestation:

Shi Kai Command: ??

Shi Kai Form:

Ability :

well.. the blade becomes coated with spores.. after transforming into a bokken... and when these come into contact with the enemies blood and reishi.. it pretty much explodes into growth.. tearing them from the inside as the roots grow, and hindering them as the vines wrap around them

Bio: ??

Reiatsu: ??
Matsutakazura: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

========================================

First Name: Karma
Last Name: unknown
Race: Rouge
Sex: Female
Hand: Lefty

Persona: ??

Physical Stature: 5'2" , 120 lbs

Picture on File: Artists Rendition

Former Division: ??

Zanpakuto: Maboroshi-kumo

Manifestation: ??

Shi Kai Command:

Shi Kai Form: Picture on File

Shi Kai Abilities:

Ability : The wires pierce unto the persons flesh at specific points and take over the nervous system of the enemy, allowing Karma to control their movements. If the wires remain in for too long a period, they are no longer needed for Karma to maintain control.

Bio: ??

Reiatsu: ??
Maboroshi-kumo: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

==============

First Name: Yami
Race: Shinigami
Sex: Male
Hand: Right

Persona: ??

Physical Stature: 6'4" , 220lbs

Former Division: ??

Zanpakuto: Jinchu (The Wrath of Man) {I think...}

Manifestation: ??

Shi Kai Command:
Nemo me impune laces sit! Jinchu -You won't strike me with impunity! Jinchu

Shi Kai Form: Picture on file

Shi Kai Abilities:

Bio: ??

Reiatsu: ??
Jinchu: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

=============

First Name: Hikari
Race: Shinigami
Sex: Female
Hand: Right

Persona: ??

Physical Stature: 5'5" , 130 lbs

Former Division: ??

Zanpakuto: Sin Eater

Manifestation: ??

Shi Kai Command:
In pace requiescat! - Rest in peace

Shi Kai Form: Picture on File

Shi Kai Ability:

Bio: ??

Reiatsu: ??
Sin Eater: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

==================================

First Name: Clovis
Last Name: Lebeau
Race: Shinigami
Sex: Male
Hand: Right

Persona: ??

Physical Stature: 6'1" , 190 lbs

Former Division: ??

Zanpakuto: Sunarenge (Sand Lotus)

Manifestation: ??

Shi Kai Command:

Shi Kai Form: *see picture*

Shi Kai Abilities: ??

Bio: ??

Reiatsu: ??
Sunarenge: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

=============

First Name: Arian
Race: Shinigami
Sex: Male
Hand: Right

Persona: ??

Physical Stature: 5'8" , 160 lbs

Former Division: ??

Zanpakuto: Meibou

Manifestation: ??

Shi Kai Command: ??

Shi Kai Form: *see picture*

Shi Kai Abilities: ??

Bio: ??

:Reiatsu: ??
Meibou: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

===============================================

First Name: Ume
Last Name: Tsukiko
Race: Shinigami
Sex: Female
Hand: Right

Persona: ??

Physical Stature: 5'6" , 140lbs

Former Division: ??

Zanpakuto: Kassatsujizai

Manifestation: ??

Shi Kai Command: ??

Shi Kai Form: ??

Shi Kai Abilities: ??

Ability : Death and Decay: Once Kassatsujizai has cut an opponents flesh, it releases a poison into the system that destroys any tissue that's recently been healed. Effectively opening old wounds so the person is weakened by them, possibly even dying from critical injuries.

Bio: ??

Reiatsu: ??
Kassatsujizai: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

=========

First Name: Ren
Last Name: Koboyashi
Race: Shinigami
Sex: Female
Hand: Left

Persona: ??

Physical Stature: 5'3" , 100 lbs

Former Division: ??

Zanpakuto: Mantichore

Manifestation:

Shi Kai Command: ??

Shi Kai Form: ??

Shi Kai Abilities: Creates a natural neuro-toxin that causes destabilizes the victims motor functions by targeting the nervous system.

Bio: ??

Reiatsu: ??
Mantichore: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

==============================================

First Name Ue
Last Name: Haburi
Age: ??
Race: Rouge
Sex: Male
Hand: Righty

Persona:

Physical Stature: 6'4" , 200lbs

Former Division: ??

Zanpakuto: Akeryuu, Sealed form is a nodachi.

Manifestation: unknown.

Shi Kai: Bare your fangs Akeryuu

Shi Kai Form: Akeryuu

Ability: Akeryuu feeds on the blood and SP of his enemies. So whenever blood falls onto the blade, it gradually becomes stronger. So any small cut when fighting Ue means not only are you slightly weakened, he becomes gradually stronger.

Bio: ??

Reiatsu: ??
Akeryuu: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??

=============

First Name: Rukunetsu
Race: Rogue
Sex: Male
Hand: Right

Persona: ??

Physical Stature: 5'6, 180lbs

Former Division: ??

Takara

Manifestation: ??

Shi Kai Command: Reveal yourself Takara.

Shi Kai Form: See Picture

Ability : Despite it's unwieldy size, Takara is lighter than smaller swords, yet stronger than heavier. Converting 'Netsu's Reiatsu into kinetic energy.

Bio: ??

Reiatsu: ??
Takara: ??
Zanjutsu: ??
Hakuda: ??
Hohou: ??
Kidou: ??
Connection: ??
 

xero_ghost

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Kidou Library

Bakudou
  1. Bakudou #1, Obstruction [Non/Bind/Lng] -- 15 Kidou / S3
    var - Double Obstruction [Non/Bind/Lng] -- 20 kidou / S3
  2. Bakudou #5, Mummification [Non/Bind/Tar] -- 40 Kidou / S2
  3. Bakudou #9, Geki [Non/Hom/Lrg] - 70 Kidou / S1
  4. Bakudou #10, Gokuin [Non/Beam/Lng] - 75 Kidou / S1
  5. Bakudou #13, Earthen Maw. [Ear/Grd/Tar] - 90 Kidou / S1
  6. Bakudou #17, Ice Prison [Ice/Grd/Mid] -- 135 Kidou / S2
    [ext] - Ice Maiden [Ext/Ice/Grd/Mid] -- 600 Kidou / S1
  7. Bakudou #20, Chains of Misery [Fir/Sht/Lng] -- 170 Kidou / S2
    [ext] - Chains of Torment [Ext/Fir/Bind/Tar] -- 700 Kidou / S2
  8. Bakudou #27, Bisokudo [Non/Bind/Lng] - 300 Kidou / S1
  9. Bakudou #28, Anchor [Non/Sht/Lng] - 325 Kidou / S2
  10. Bakudou #34, Terra's Fly Trap [Wood/-/-] - 410 Kidou / S1
  11. Bakudou #42, Spider's Web [Non/Sht/Lng] - 520 Kidou / S2
  12. Bakudou #44, Mask of Punishment [Non/Sht/Lng] -- 530 Kidou / S1
  13. Bakudou #54, Tsuchinikaeru [Non/Sky/Tar] - 600 Kidou/S0
    [var] - Trap Floor [Non/Area/Lng] -- 790 Kidou / S1
  14. Bakudou #55, Diamond Dust [Ice/Hom/Tar] -- 680 Kidou / S3
    [var] - Divining Bolt [Ltg/Area/Tar] - 700 Kidou/S2
  15. Bakudou #61, Rikijyoukourou [Non/Bind/Tar] - 835 Kidou / S3
  16. Bakudou #62, Suho [Non/Area/Tar] - 890 Kidou / S1
  17. Bakudou #63, Kingusari [Non/Grd/Tar] - 950 Kidou / S2
  18. Bakudou #66, Sinner's Burial [Ear/Grd/Tar] - 1,055 Kidou / S1
  19. Bakudou #67, Nowhere's Gate [Lgt/Area/Tar] - 1,100 Kidou / S1
    [ext] - Purgatory [Ext/Lgt/Area/Tar] - 4,000 Kidou / S1
  20. Bakudou #69, MÁƒ¡scara Roto [Non/Sht/Tar] - 720 Kidou [K] / S1
  21. Bakudou #77, Tenteikuura [Non/Com/Wide] - 500 Kidou/S0
    [ext] - Enshared Vision[-/-/-] - 500 Kidou/S1
  22. Bakudou #78, 100 Knives Torture [Non/Bind/Tar] - 3,000 Kidou / S2
  23. Bakudou #82, Magma Sarcophougus [Fir/Area/Tar] - 3,550 Kidou / S1
    [var] - Stone Sarcophagus [Ear/Area/Tar] - 3150 kidou/S1
  24. Bakudou #90, Longinus [Lgt/Hom/Tar] -- 5,000 Kidou / S2
  25. Bakudou #99, Kin (Extends into Bankin) [Non/Sky/Tar] - 5,000 Kidou / S2
    [ext] - Bankin [Non/Bind/Tar] 10,000 Kidou / S2
--------------------------------------------------------------------

Bougyoudo
  1. Bougyoudo #5, Red Eye [Non/Men/Self] - 35 Kidou
  2. Bougyoudo #17, Bikan [Non/Men/Self] - 100 Kidou
    [var] - Mettanimirarenaizu [Non/Men/Self] - 600 Kidou
  3. Bougyoudo #28, Banshiissei [Non/Cnt/Self] - 1.3 times the Bakudou used
  4. Bougyoudo #34, Meikyou [Non/Cnt/Tar] - 1.5-2x kidou used
  5. Bougyoudo #45, Daishyunpo [Non/Con/Self] -- 550 Kidou
  6. Bougyoudo #46, Shadow Puppet [Non/Ill/Lng] - 575 Kidou/
    ext. Shadow Scapegoat [Var/Non/Ill/Lng] -- 100 Kidou(per clone)
  7. Bougyoudo #49, Fuseruki [Non/Con/Self] -- 630 Kidou
  8. Bougyoudo #54, Kankatsugan [Non/Men/Self] -- 750 Kidou
  9. Bougyoudo #55, Kageshyunpo [Non/Ill/Self] -- 775 Kidou
    ext. Sounokageshyunpo [Var/Non/Con/Self] - 0 Kidou
  10. Bougyoudo #62, Glass Veil [Non/Con/Srt] - 995 Kidou
  11. Bougyoudo #67, Step of Shadows [Non/Move/Self] - 1,350 Kidou
    [var] - Ne Nobiru Fukai [Wood/Mov/Self] - 1,450 Kidou (500 for each additional 30 seconds)
    [var] - Gust [Wnd/Mov/Self] - 1,500 Kidou
  12. Bougyoudo #68, Kageryuu Kidouhin [Non/Ill/Self] - 1,400 Kidou
  13. Bougyoudo #79, Godspeed [Non/Bst/Self] - 3,000 Kidou
  14. Bougyoudo #91, Lost Arms [Non/Dim/Dome] - 6,000 Kidou
--------------------------------------------------------------------

Chiyodu
  1. Chiyudo #18, Tereiki [Lgt/Hea/Srt] - 65 Kidou
  2. Chiyudo #26, Hanshakyou [Non/Bar/Frt] - 175 Kidou
  3. Chiyudo #27, Daifuku [Non/Hea/Srt] - 200 kidou
  4. Chiyudo #34, Ukiyo-Tama [Lgt/Hea/Srt] - 350 Kidou
  5. Chiyudo #50, Seimei Bifuu [Wind/Hea/Tar] - 500 Kidou
  6. Chiyudo #54, Temperance [Non/Bar/Frt] - 640 Kidou
    [var] - Saint's Patience[-/-/-] -- 1600 Kidou
  7. Chiyudo #58, Destruction Barrier [Non/Bar/Frt] - 800 Kidou
    [var] - Reflect[-/-/-] -- 3500 Kidou
  8. Chiyudo #66, White Flame [Lgt/Hea/Srt] - 1100 Kidou
--------------------------------------------------------------------

Hadou
  1. Hadou #1, Yakekoge [Fir/Con/Srt] - 10 Kidou / S1
  2. Hadou #2, Beniikazuchi [Ltg/Beam/Lng] - 15 kidou / S3
  3. Hadou #4, Byakurai [Ltg/Beam/Lng] - 25 Kidou / S3
  4. Hadou #5, Demon Fist [Non/Brt/Srt] - 30 kidou/Hakuda-Dependent
  5. Hadou #7, Rakurai [Ltg/Sht/Lng] - 40 Kidou / S2
  6. Hadou #11, Hoteruchion [Fir/Grd/Tar] - 70 Kidou / S1
    [var] - Inflamari [Fir/Grd/Lng] - 85 Kidou / S2
    [var] - Infurnus [Fir/Grd/Tar] - 135 Kidou / S2
  7. Hadou #14, Hakke Kuushou [Non/For/Srt] - 90 Kidou/S1
  8. Hadou #24, Raigen [Ltg/Beam/Lng] - 200 Kidou/S2
  9. Hadou #25, Breaking Palm [Non/Brt/Srt] -- 220 Kidou / Hakuda
  10. Hadou #26, Toutenya [Lgt/Sht/Lng] - 240 Kidou / S3
  11. Hadou #27, Chuujou [Ear/Grd/Tar] - 260 Kidou / S1
    [ext] - Assatsu [Ear/Grd/Tar] -- 1,000 kidou / S2
  12. Hadou #31, Shakkahou [Fir/Sht/Lng] - 325 Kidou / S2
  13. Hadou #33, Soukatsui [Non/Brt/Wide] - 375 Kidou / S3
  14. Hadou #39, Wind Master [Wnd/Sky/Tar] - 525 kidou / S3
    [var] - Dead Air [Wind/Sht/Lng] - 575 Kidou / S3
  15. Hadou #43, Burst Stream [Wat/Beam/Lng] -- 635 Kidou / S1
  16. Hadou #46, Shindou [Non/Sht/Lng] - 700 Kidou / S1
    [var] - Jiraigen [Non/Exp/Wide] - 950 Kidou / S1
    [var] - Chain reaction [Non/Grd/Tar] - 1,800 Kidou / S2
    [var] - Uchuusename [Non/Sht/Lng] - 2,000 Kidou / S1
  17. Hadou #47, Fist of Destruction [Lgt/Brt/Srt] -- 750 Kidou / Hakuda
    [Var] - Comet [Non/Brt/Srt] - 3,200 Kidou / Hakuda
  18. Hadou #54, Haien [Fir/Exp/Srt] - 1,100 Kidou / S1
  19. Hadou #63, Raikouhou [Ltg/Brt/Lng] -- 1,500 Kidou / S2
  20. Hadou #70, Shoshin [Lgt/Sht/Lng] -- 2,200 Kidou / S2
  21. Hadou #79, Banrai [Ltg/Sky/Wide] -- 3,800 Kidou / (S1/S3)
  22. Hadou #80, Bakuhatsu [Fir/Exp/Wide] - 4,000 Kidou / S2
  23. Hadou #90, Kurohitsugi [Dark/Hom/Tar] -- 5,000 Kidou / S1
 

xero_ghost

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[Rara Avis Value]
Rei Jiiro - Rogue
The Excelsior
Rara Avis: 29% || 1 Cycle
Reiatsu: 63,797 [ *91,407* ]
Shi Kai: *76,556* [*109,688*]
Ban Kai: *89,316*, ~ 24 Turns//130% ~ [ *127,970*, ~36 Turns//160% ~ ]
Shinno: *102,075*, ~ 18 Turns//130% ~ [ *146,251*, ~ 31 Turns//170% ~ ]
Kyoushou: *114,835*, ~ 6 Turns//100% ~ [ *164,533*, ~10 Turns//120% ~ ]
Zanjutsu 40%: 17,404 [ 27,192 ]
Hakuda 0%: 9,000 [ 9,000 ]
Hohou 50%: 22,011 [ 37,804 ]
Kidou 10%: 15,382 [ 17,411 ]
  1. Bakudou #2, Double Obstruction [Non/-/-] - 20 Kidou / S2
  2. Bakudou #20, Chains of Misery [Fir/Sht/Lng] - 170 Kidou / S2
    Ext. Chains of Torment [Ext/Fir/Sht/Lng] - 700 Kidou / S2
  3. Bakudou #42, Spider's Web [Non/Sht/Lng] - 520 Kidou / S2
  4. Bakudou #44, Mask of Punishment [Non/Sht/Lng] -- 530 Kidou / S1
  5. Bakudou #55, Diamond Dust [Ice/Hom/Trg] - 680 Kidou / S3
  6. Bakudou #59, Trap Floor [Non/Area/Lng] - 790 Kidou / S1
  7. Bakudou #61, Rikijyoukourou [Non/Bind/Tar] - 835 Kidou / S3
  8. Bakudou #63, Kingusari [Non/Gar/Tar] - 950 Kidou / S2
  9. Bakudou #67, Nowhere's Gate [Lgt/Area/Tar] - 1,100 Kidou / S1
    Ext. Purgatory [Ext/Lgt/Area/Tar] - 4,000 Kidou / S1
  10. Bakudou #69, MÁƒ¡scara Roto [Non/Sht/Tar] - 1200 Kidou / S1
  11. Bakudou #82, Magma Sarcophougus [Fir/Area/Tar] - 3,550 Kidou / S1
  12. Bakudou #90, Longinus [Lgt/Hom/Tar] - 5,000 Kidou / S2
  13. Bakudou #99, Kin [Non/Sky/Tar] - 9,000 Kidou / S2
    Ext. Bankin [Ext/Non/Sky/Tar] - 10,000 Kidou / S2

  1. [*]Bougyoudo #28, Banshiissei [Non/Cnt/Self] - 1.3 times the Bakudou used.
    [*]Bougyoudo #45, Daishyunpo [Non/Con/Self] - 515 Kidou
    [*]Bougyoudo #46, Shadow Puppet [Non/Ill/Lng] - 575 Kidou
    Ext. Shadow Scapegoat [Ext/Non/Ill/Lng] - 100 Kidou Per Clone
    [*]Bougyoudo #67, Step of Shadows [Non/Ill/Tar] - 1,350 Kidou
    [*]Bougyoudo #68, Kageryuu Kizouhin [Non/Ill/Self] - 1,400 Kidou
    [*]Bougyoudo #91, Lost Arms [Non/Dim/Dome]- 6,000 kidou

    [*]Chiyudo #27, Daifuku [Non/Hea/Srt] - 200 kidou
    [*]Chiyudo #54, Temperance [Non/Bar/Frt] - 640 Kidou
    [*]Chiyodu #54, Saint's Patience [Non/Bar/Frt] - 1,600 Kidou
    [*]Chiyudo #58, Destruction Barrier [Non/Bar/Frt] - 800 Kidou
    [*]Chiyudo #58, Reflect [Non/Bar/Frt] - 3,500 Kidou
    [*]Chiyudo #66, White Flame [Lrg/Hea/Str] - 1,100 Kidou

    [*]Hadou #2, Beniikazuchi [Ltg/Beam/Lng] - 15 kidou / S3
    [*]Hadou #25, Breaking Palm [Non/Brt/Srt] - 220 Kidou / Hakuda
    [*]Hadou #33, Soukatsui [Non/Brt/Wide] - 375 Kidou / S3
    [*]Hadou #43, Burst Stream [Wat/Beam/Lng] - 635 Kidou / S1
    [*]Hadou #45, Kageryuu Ikari [Non/Grd/Tar] - 675 Kidou / S0
    [*]Hadou #47, Fist of Destruction [Lgt/Brt/Srt] - 750 Kidou / Hakuda
    [*]Hadou #51, Jiraigen [Non/Exp/Wide] -- 950 Kidou / S1
    [*]Hadou #54, Haien [Fir/Exp/Srt] - 1,100 Kidou/S1
    [*]Hadou #64, Kageyakedo [Dark/Area/Mid] 1,600 Kidou / S3
    [*]Hadou #70, Shoshin [Lgt/Sht/Lng] - 2,200 Kidou / S2
    [*]Hadou #79, Banrai [Ltg/Sky/Wide] - 3,800 Kidou / (S1/S3)
    [*]Hadou #80, Bakuhatsu [Fir/Exp/Wide] - 4,000 Kidou / S2
    [*]Hadou #90, Kurohitsugi [Dark/Hom/Target] - 6,000/S1
Connection: 48,216 [ 75,826 ]
[ Technique 1 ] Battou Shyunpo
[ Technique 2 ] Sunaheki
[ Technique 3 ] Kanshyunpo
[ Technique 4 ] Toukihaku
[ Technique 5 ]
[ Technique 6 ]
[ Technique 7 ]

[ Invis. Tech 1 ] * Eishouhaki
[ Invis. Tech 2 ] * Shirei Hatsuri
[ Invis. Tech 3 ] *** Touitsu Sensen
[ Invis. Tech 4 ] *** Touitsu Kousen
[ Invis. Tech 5 ] *** Kankakuen

[ Feat Slot 1 ] Kidou no Shuusai
[ Feat Slot 2 ] Kage no Heigou
[ Feat Slot 3 ] not yet chosen
[ Feat Slot 4 ] not yet chosen

[ 2nd Div. Tech ] ** Yuurei Shunpo
[ 2nd Div. Tech ] ** Joukyuu Reiatsu
[ 2nd Div. Tech ] ** Shungyouran
[ 2nd Div. Tech ] ** Hengen Shutsubou


~_~_~​

Mashiro Akimoto's Stats:
Reiatsu: 11,683 (+2,337)
Zanjutsu: 1,232
Hakuda: 2,510
Hohou: 3,180
Kidou: 4,761
-Kidoushuu (1.12) 5,356
  1. Hadou #5, Demon Fist [Non/Brt/Srt] -- 30 kidou / Hakuda
  2. Hadou #25, Breaking Palm [Non/Brt/Srt] -- 220 Kidou / Hakuda
  3. Hadou #33, Soukatsui [Non/Brt/Wide] - 345 Kidou / S2
  4. Bakudou #17, Ice Prison [Ice/Grd/Mid] -- 135 Kidou / S2
    ext. Ice Maiden [Ext/Ice/Bind/Tar] -- 600 Kidou / S1
  5. Bakudou #50, Entombment [Ear/Area/Tar] -- 600 Kidou / S2
  6. Bakudou #59, Trap Floor [Non/-/-] -- 790 Kidou / S1
  7. Bougyoudo #30, Threshold [Non/Con/Self] - 290 kidou
  8. Bougyoudo #43, Sude [Non/Con/Self]/Ran [Non/Brt/Self] - 510/150 (per strike)
  9. Bougyoudo #45, Daishyunpo [Non/Con/Self] -- 550 Kidou
  10. Chiyudo #18, Tereiki [Lgt/Hea/Srt] -- 65 Kidou
  11. Chiyudo #54, Temperance [Non/Bar/Frt] - 640 Kidou
Connection: 9,999
[Item 1]
[Item 2]
[Item 3]
 

xero_ghost

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Feats (4 Max):

1)[ Kidou no Shuusai ] - "Kidou Prodigy" (Aur/-/-)
This character is recognized as a true master of Kidou and can utilize both sword and spell seamlessly in battle. Both the momentary delay in using Kidou (even with Incantation Bypass) and the recoil of using a spell (which delays the effective usage of a weapon are ignored. The drain on Reiatsu is 70% of the cost of the kidou. Also, the Kidou requirements of all other skills (including Kidou spells) are lowered by -20%
The result of training with Kenpachi during the Bakudou training.

2)[ Kage no Heigou ] -- "Shadow Meld" (Mov/Aur/-)
Keeping true to the meaning of his given name, "Rei," or "Zero," this Shinigami has rigorously trained his body and spirit to mingle furtively in with the surroundings. Kage no Heigou conceals Rei's body by forcing his Reishi into several visual manipulation processes, such as light reflection and chromatic imitation. This Feat works greatest when Rei is in the shadows, where his body is able to perfectly blend in with the shadows of his surroundings. Once Kage no Heigou is active, all extraneous senses pass through his body, and his Reiatsu ceases to emanate.

When Rei is outside of the shadows, however, Kage no Heigou works differently. By expending 4% of his Reiatsu, Rei may use this Feat to siphon into himself all forms of shadows within a certain meter radius around him. When enough is collected, Rei detonates the compacted shadows into a dense, pitch-black shroud. It is noted that the areas outside of this shroud become much brighter due to the lack of shadows. Once the opponent is inside the shroud, his/her senses are cut down by 40%, and he/she is drawn toward the epicenter of shadow shroud through a special gravity form that passively holds the entire form of the shroud together. Inside the shadows, Rei is able to reuse Kage no Heigou to perfectly conceal himself, and it is through his senses that he is able to track and hunt down his ensnared opponent.

The duration (in seconds) of the shadow shroud can be calculated by taking Rei's Connection stat and dividing it by 200. The radius of the shadow shroud can be calculated by taking Rei's maximum Reiatsu and dividing it by 300. The radius is expressed in meters, and affects all areas within this radius, even underground.

3)[Slot Awarded]

4)[Slot Awarded]

[ Kyoshitoku ] - "Obtain Bearing" (Aur/Syn/-)
- Able to retain learned Division Techniques after leaving said Division.
- Division Techniques remain fully invisible.
- Able to retain any Division based characteristics (items, Kidou, etc.).

~ ~ ~​

Kidoushuu Techs

[Absolute Bypass] - Inductees into the Kidoushuu have their skills at spellwork immediately augmented through the revelation of a relatively simple, yet highly secretive technique that only the most Kidou-capable of Shinigami have discovered and mastered. As part of the Kidoushuu, Shinigami are able first immediately able to cast Kidou without the use/direction of its somatic component. Merely glancing at or knowing where your target is will guide the spell to activation. As their skills grow and the Shinigami are capable of using a Kidou Mastery skillset, the Absolute Bypass technique reaches maturity and the Shinigami is now capable of casting the spell muted and blind if need be. Both somatic and verbal components of spells can now be ignored.

[Kidou Mastery] - Upon reaching various levels of advance competence with Kidou, Shinigami that are part of the Kidoushuu have arcane mysteries from past generations of Kidoushuu revealed to them. Each Master Kidoushuu member now chooses to specialize in one of three areas: Counterspelling, Elemental, Shapes. Once a field has been chosen, the Kidou Master must stay in that discipline and can not change to another.

- Novice Counterspeller (Level 1) - At this level, a Kidou Master casts the same Kidou as one cast at them to reflect back at its caster. The reflected Kidou does half as much damage as normal to the countered caster if it hits. This ability also handles Hollow abilities ranked C and below in the same manner.
- Intermediate Counterspeller (Level 2) - The same as Level 1. However, the counterspeller needs only to cast a Kidou within numbered within five slots (regardless of type). For example, if a counterspeller is cast at with Hadou #45, the incoming Kidou can be reflected by casting Bougyoudo #42. This time, the reflected Kidou does normal damage to the countered caster if it hits. Hollow abilities ranked B and lower are also affected.
- Master Counterspeller (Level 3) - The same as Level 2. However, the counterspeller can now reflect spells that were countered back at them. Reflected Kidou does twice the normal damage to the countered caster if its hits. Now, all but the most specialized Hollow abilities (A and below) can be countered.

[Ranged Touch] - Kidoushuu can now cast Kidou that require touching a subject/target as part of its somatic component at a distance of five feet per every thousand points of Kidou score.
[60 Feet]

[Synergical Aura] - For every Kidou that a member Shinigami knows, a .01 bonus is applied to their base Kidou score. For example, a Shinigami with 10 Kidou mastered will gain a 1.10 bonus.
1.48

2nd Division Techs

** [ Yuurei Shunpo ] -- "Phantom Shunpo" (Mov/Aur/-)
Knowing that the essence of being an effective scout is speed, 2nd Division Members are so proficient in the usage of Shunpo that it no longer drains their body like it would for other Shinigami. Enabling them to use Shunpo steps on a more constant basis than others. Does nothing to increase a person's Hohou stat, but instead reduces the drain of using Shunpo on a person's stamina.


** [ Joukyuu Reiatsu ] -- "Advanced Reiatsu" (Aur/Mov/-)
Through learning hidden arts involving the secrets of Reiatsu sciences, the user is able to manipulate his/her Reiatsu with utmost control and mastery. By attaining this knowledge from the 2nd Division, the user is able to latch him/herself onto almost any non-ground surface, i.e. walls and ceilings, by creating a pool of adhesive Reiatsu from the limbs. Also within attaining this Technique, the user is able to masterfully conceal his/her Reiatsu emission, thus granting the ability to sneak through enemy ranks unnoticed.
Player @
1000 SP fools opponents up to 1k higher
2500 SP fools opponents up to 2k higher
5000 SP fools opponents up to 3k higher
7500 SP fools opponents up to 4k higher
10000 SP fools opponents up to 5k higher
15000 SP fools opponents up to 6k higher
20000 SP fools opponents up to 7k higher
30000 SP fools opponents up to 8k higher
40000 SP fools opponents up to 9k higher
50000 SP fools all opponents w/o special equipment

** [ Shungyouran ] -- "Instant Fury" (Mov/Atk/-)
At dire times, it may be necessary to incapacitate the opponent within as small a space of time as possible, especially on occasions in which speed and efficiency are paramount. Shungyouran, one of the 2nd Division's finest Techniques, is taught for the sake of fulfilling this very goal. Having honed the ability to execute Shunpo to great effect, the user realizes the virtues and mechanics of initiating the said Technique, and as such, Shungyouran is born of this knowledge.

Once executed, the user commits a series of short, high-powered Shunpo bursts, all the while attacking the target with lightning quick strikes from either empty-handed methods or light-mid-weight weapons at the end of each burst. The mechanics of this Technique are complex, and the result of using it is devastating to the target to say the least.

The maximum number of bursts allowed per execution of Shungyouran may be found by taking the sum of both the user's final, maximum Spiritual Pressure and Hohou, and dividing that sum by 1,000. Round the result to the nearest whole number, and that will be the number of bursts allowed. This number is also the maximum number of times Shungyouran may be used per fight.

The cost of each individual Shunpo burst is equivalent to half that of Yuurei Shunpo. After using Shungyouran, the user may not perform any kind of Shunpo for half a minute, and once that recoil expires, Yuurei Shunpo's effect is also nullified for another half minute duration. During that entire minute of recoil, Shungyouran may not be performed again. [Requires 1,500 Spiritual Pressure and Hohou.]


** [ Hengen Shutsubou ] - "Protean" (Aur/Atk/-)
Flexibility and versatility are the trademark characteristics of 2nd Division's members. Given their nature, they are physically and mentally outfitted to deal with the worst-case case scenarios possible, and this is shown in the painstaking training regimens they are put through daily. Hardened by such gritty education, 2nd Division members emerge in top form, often with the ability to accomplish their future goals with astonishing efficiency. Such is characteristic is manifest in Hengen Shutsubou.

After learning this valuable skill, 2nd Division members are awarded with a special uniform tailored uniquely from the said Division. Hengen Shutsubou affords the member with a number of bonuses, one of which is by granting the member an extra item slot, which is automatically equipped with the 2nd Division's special uniform.

Hengen Shutsubou's second bonus is a result of the level of efficiency they possess, reinforced over and over throughout their training. With this, 2nd Division members naturally gain the ability to dedicate their energies accordingly in the form of a -5% reduction of cost from using Techs when working with another Shinigami. With another 2nd Division member, however, a greater level of efficiency may be achieved, resulting in a -10% cost reduction from Tech usage.

The last aspect comes in the form of an attack on their opponents spirit sense. Forming a ball of kidou-reinforced reishi in their hands, this attack is delivered directly into the body of their opponents. The kidou energy used in the technique impacts with the enemies body, damaging the enemy as well as allowing the user to force the reishi into the opponents body. The cost to form the sphere is 5% of the users kidou and reiatsu.

The energy forced into the enemies body isn't harmful on its own. The real damage comes in the form of the enemies impaired spirit sense. Because the users reishi is now flowing in the enemies body, they are not able to use spirit sense to locate the shinigami until the energy has worn out from their body. If the users Reiatsu is:
Lower than the enemies: 1 Turn
On par with the enemies: 2 Turns
Higher than the enemies: 3 Turns [/color]

[2nd]Kageori: Uniform of the Second Division
"Shadow Weave" A methodically designed uniform made especially for the 2nd Division. Its overall appearance differs from that of a standard Shinigami uniform. The fabric, a special shadow weave, has the characteristic of subtly appearing even darker than the standard black uniform. The Kageori's unique composition affords its wearer with added protection against the elements, and having been traditionally dyed with indigo, it prevents any cuts and wounds from becoming infected. Within both of the gi's breast interiors are a number of cleverly hidden, yet sturdy pockets positioned for easy access. Also within the sleeves are a number of additional pockets, as well as cords and special embroidery from which certain items may be attached upon for ease of usage. Black socks are included with the uniform, allowing for the wearer's feet to easily blend in with the hakama's jet-black coverage.

The Kageori increases the wearer's number of item slots by two (Item Slot #4 and #5). If a disposable, stackable item (ie., pills, throwing knives, wires, etc.) is equipped within one of two of those slots, the maximum quantity of the stacked item increases by +20% rounded to the nearest whole number (ie., five pills become six pills, twenty needles become twenty-four).

All Credit for this drawing to Kaze-11 as it is his.
 

xero_ghost

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Updates, Explanations, and Planning


- Latest
- Updated Stats Again
- Added Links to newest chapters


- To Do
- Write Compressed Ban Kai Arc
- Compile the data on The Ravenous into a more organized styling.
- Write up Feat Proposals and maybe actually post them.
- Moar chapters from NPC's.


~-~-~​

Common Terms

The Ravenous - Renegade Group Of Shinigami. Shrouded in Secrecy on many fronts, little is known on their core members. More to be revealed as plot progresses.

Big Red - Rogue Group of Shinigami. I'm dumb, and too lazy to think of a better name. They're not against the Gotei, but refuse to let themselves fall under the authority of the uncaring Central 46 again.

Starbanks - Conglomeration of Coffee shops in Rukongai that does quite well despite high prices and snooty service. Rumored to be the front for some insidious organization, like McDonalds or Walmart.

Starbanks Ninja's - An elite taskforce inside the Keigun led by Tim, investigating the source of disturbances linked to select Starbanks branches. After the investigation was completed, the team was disbanded back into the ranks of the Keigun. But have again resurfaced in the lower sections of Rukongai for unknown purposes.

~-~-~​

Thoughts, Emphasis, Volume

I think thats all for now. I'll be updating this thread some time in the near future. maybe after Plot Mission Pizazz dies down.

PS: blatantly stolen from bitters.
 

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