The Armament's Way (Ranged Skills)

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swaswj

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THE ARMAMENTS WAY


RANGED BASICS

Adhering to the ways of modern Armaments is a sign of nobility and an embrace of technological advancement. It is still, however, rooted in the physical world, with mechanical parts and a tangible presence, unlike the more esoteric pursuits of magic. Though users of guns and even bows can be seen as cowards, only the foolish would willfully put themselves in harm's way to land a blow.

The Armament skills are set up around the idea of using ranged weapons in combat. There are trade-offs there: it grants the ability to attack from a greater distance, but leaves the user less capable of defending themselves in close-quarters, and at time reloading or running out of ammo can be a liability.

Actual range can be quite far, with bullets remaining dangerous up to 1-5km away, depending on the weapon. However, you'll mostly be concerned with 'effective' range, which is the range at which you can reliably hit a stationary man-sized target 90% of the time, and 'long' range, which is the range at which you can reliably hit a stationary man-sized target 50% of the time. At long range, your attack is reduced in magnitude by 2 tiers, but cannot be less than 1 magnitude. Each weapon type has a different effective and long range. If your weapon is a spread weapon, which deals damage in a wider area, the effective and long range are reduced by half.

Base Ranges:
  • Pistolii: 25m Effective/75m Long
  • Sclopeto: 50m Effective/250m Long
  • Perspicax: 100m Effective/500m Longm
  • Polybolii: 30m Effective/90m Long. Prolonged shooting has the following effect with Polybolii weapons:
    • Spread increases by 1m at the end of each round of shooting. Maximum spread is 3m.
    • Range reduces by 5m Effective/15m Long at the end of each round of shooting. Minimum range is 15m Effective/45m Long.
    • At the end of one round without shooting, the Polybolii weapon will return to normal accuracy.
  • Cannonis: 60m Effective/120m Long for propelled explosives. Throwing range is roughly 30m.

Standard ammo does not need to be actively purchased: unless ammunition is removed or limited for RP reasons (including personal RP reasons), it will not generally be tracked, with the exception of explosives, which deal better-than-typical damage but must be purchased or created individually. Costs and effectiveness are by round of combat, not by individual bullets.

THE WAYS

PISTOLII, THE DUELIST

"Our hands swift, our judgment sure. Viskar, Immaculate of times before, forgive us our discourse."
- Solaviskar prayer, origin unknown


With a keen reaction time and a penchant for always keeping a sidearm close at hand, those who follow the Way of Pistolii drill themselves day and night to perfect their dueling capabilities. Skilled practitioners are able to take advantage of an almost supernatural reaction time, and possess an utmost mental discipline to take stock of their surroundings.

Base range for Pistolii is 25m Effective/75m Long.

Any conventional sidearm or small arms is child's play for a Duelist to wield. Pistols and their machine variants, revolvers, even more compact crossbows are all wielded with equal efficiency.

SCLOPETO, THE RIFLEMAN

"Spare a thought not for the swordsman, who meets his end in bloody vitriol, but for the rifleman, who knows not his end before it meets him."
- Prophet Vexus


Those who adhere to the Way of Sclopeto are disciplined and composed even in the heat of battle. Using their weapons is second nature to them, and a Rifleman is likely to take aim under heavy fire or reload on the run. Full assault is the best solution, and the Rifleman charges fearlessly ahead.

Base range for Sclopeto is 50m Effective/250m Long.

Small, light, and medium firearms are all familiar territory to the Rifleman. The eponymous rifle, carbines, and even shotguns are well-suited to those straightforward and effective tactics.

PERSPICAX, THE SNIPER

"With a thought, did the hunter loose his arrow. With another, did he see it strike true, his quarry slumped across the plain."
- Prophet Deimar, excerpt from Annales Viskar


Preparation, planning, and environmental awareness are perhaps the most vital tenets for followers of the Way of Perspicax... along with impeccable aim. Practicality takes the forefront here, as a Sniper typically has no interest in engaging opponents 'fairly' -- in struggles of life and death, it's best to have the upper hand, the high ground, and the element of surprise all rolled into one.

Base range for Perspicax is 100m Effective/500m Long.

Snipers favor heavy rifles and great bows, weapons which might be unwieldy in close combat... but were never meant to be used in close combat.

POLYBOLII, THE GUNNER

"Too often we see the fruits of one's labor twisted for the purposes of those with lesser intentions."
- Prophet Adria


The Way of Polybolii is for those who either have absolute faith in their eternal afterlife or are just so gutsy that they can't imagine dying in this life. That could be an unfair assessment, but suffice it to say that Gunners favor excess over finesse and their wild hail of gunfire is excellent for drawing attention and discouraging opposition.

Base range for Polybolii is 30m Effective/90m Long. Prolonged shooting has the following effect with Polybolii weapons:
  • Spread increases by 1m at the end of each round of shooting. Maximum spread is 3m.
  • Range reduces by 5m Effective/15m Long at the end of each round of shooting. Minimum range is 15m Effective/45m Long.
  • At the end of one round without shooting, the Polybolii weapon will return to normal accuracy.

Weapons with a high rate of fire are a Gunner's friend, and the size isn't necessarily a detriment. As a consequence, though, expect to burn through ammunition at an alarming rate.

CANNONIS, THE BOMBER

"All conflict entails some element of chaos, but there exist those who embody it, rather than oppose it."
- Prophet Vexus


If it's worth doing, it's worth overdoing. The Way of Cannonis favors the use of overwhelming force despite the risk to the Bomber, the surrounding landscape, and everyone around, both friend and foe. It's a dangerous pursuit, but effective in the right hands.

Base range for Cannonis is 60m Effective/120m Long for propelled explosives. Throwing range is roughly 30m.

All forms of explosives, from humble grenades and mines to rocket launchers, serve as the Bomber's instruments.






THE WAY OF PISTOLII

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THE WAY OF PISTOLII

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THE WAY OF PISTOLII

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THE WAY OF PISTOLII

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THE WAY OF PISTOLII

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THE WAY OF SCLOPETO

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THE WAY OF SCLOPETO

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THE WAY OF SCLOPETO

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THE WAY OF SCLOPETO

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THE WAY OF SCLOPETO

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THE WAY OF PERSPICAX

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THE WAY OF PERSPICAX

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THE WAY OF PERSPICAX

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THE WAY OF PERSPICAX

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THE WAY OF PERSPICAX

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THE WAY OF POLYBOLII

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THE WAY OF POLYBOLII

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THE WAY OF POLYBOLII

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THE WAY OF POLYBOLII

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THE WAY OF POLYBOLII

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THE WAY OF CANNONIS

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THE WAY OF CANNONIS

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THE WAY OF CANNONIS

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THE WAY OF CANNONIS

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THE WAY OF CANNONIS

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