A Perilous and Felonious Infiltration
The Extraction of Pax Solis - A Cascade of Change
This Thread
This thread is intended for Val, Minja, Dys, Bob, and Hare.
Still shrouded in the darkness of early morning, the city of Terminus was not quite asleep. This day would bring with it Nocte Nils, the Night of the End. All of the celebrations of the past month had been leading up to this one special day, and the momentous night that followed. It was the first of Umbra, five hundred one years after the world had nearly met its end. They celebrated the anniversary of the night when those who had fled to this forgotten bastion, so far in the north, realized that they had indeed survived. Around the city, people were waking early to make the most of this final, most important day. Some of them had never actually slept, carrying on their parties and celebration through the night.
For some, their celebration was tempered by anxiety. The previous Nocte Nils had brought terror instead of joy, with the attempted assassination of the beloved Magister and attacks on students at the Sapientia. In the weeks leading up to Nocte Nils, many expected further attacks from the remnants of the terrorist group, Astra non Obligant, and rumors held that they had already acted.
High above the streets, tucked into the northeast corner of the city limits, was the prison Arx Correctio. A soaring keep of one hundred twenty-stories, filled with guards, surrounded by expansive open fields, the Arx had a spotless record. In three hundred years, no inmate had escaped. The very highest floor held only one prisoner, the face of the Astra non Obligant, known only as the Orator. The prisoner was never watched by fewer than a dozen guards, but this morning, the highest floor of the Arx was host to six more bodies.
Hoping to use the celebrations to their advantage, the ragtag crew sought the release of the Astra non Obligant enforcer, Pax Solis, as well as the Orator himself. After a poorly executed infiltration of the roof, they had retreated to lick their wounds, but there was no more time for second-guessing. By this point, the only options were to surrender or succeed.
The hallways within the massive Arx were long and mostly bare. Sturdy, light grey stone made up the walls and floors. No cell openings were visible in the hallway directly ahead of the roof access, but four more corridors branched off to left and right before the main hallway ended against a blank wall. Emitting from tiny globes in the ceilings every five meters, artificial light chased away the shadows, leaving the infiltrators uncomfortably exposed. Everything was unnervingly silent, as well. The sturdy construction of the prison seemed to absorb sounds -- a boon to them before, for preventing the sounds of their rooftop scuffle from reaching the guards inside, but now a detriment, making it harder to tell just how far away any guards were patrolling.
The Orator was known to be the only prisoner on the floor, but every floor of the Arx held hundreds of cells, even this one.
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Note
First two people to post, please roll once each.
Everyone: post your stats, and any gear you have with you. Also indicate how much Vigor you have remaining. You may use your Week 82 stats, but only have as much equipment and vigor as remains at the end of Rally and Redouble.
Everyone: post your stats, and any gear you have with you. Also indicate how much Vigor you have remaining. You may use your Week 82 stats, but only have as much equipment and vigor as remains at the end of Rally and Redouble.
Map
Thanks to Raph for pointing me to the site to make this. Sorry for the parts where the walls clip outside the Arx.
These tiles are roughly 2x2m or 6x6ft. You are starting at the stairwell on the left-hand side. The blue symbol is for the elevator. The dark grey boxes (bars if you zoom in) are cells.
These tiles are roughly 2x2m or 6x6ft. You are starting at the stairwell on the left-hand side. The blue symbol is for the elevator. The dark grey boxes (bars if you zoom in) are cells.
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