Kago
Active Member
Rules:
- This challenge will begin at 12:00:00 AM EST on May 24th, 2013 and run until 11:59:59 AM EST on December 31st, 2013
- No save states
- No cheating devices
- No altering game code
- No rewinding game time
- No using New Game+
- Must play the original versions of the game (Links to ROMs will be provided)
- Must post evidence to receive credit/points; no evidence = no points
Evidence:
- Must name first nameable character with the signifying code/mark posted below
- Must provide screen capture or photo (cell phones have cameras now) of initial start/naming of character (with code/mark) and of the final play time.
- If capturing the final playtime is not possible physically possible - depending on the game - you must perform this capture using your last save and add the correct time.
- Must post capture or photo for any and all challenges you complete. If its not possible to catch the killing blow, the text/story/visuals post-defeating the enemy is sufficient
Code/Mark
Place the following mark in the first, namable main character's name:
The CODE is MD
Those two letters must be placed in the name or else the gameplay does not count.
Play times and Scoring:
Two versions of scoring will be tracked based on in game play time using three tiers (meaning, don’t leave your game running if you aren’t playing). Additionally, whoever completes each game with the fastest play time (IG) will receive an additional 200 pts for that game.
Sequential Order Path (SOP)
The following charts outline the play time and scoring for playing the games in sequential number order. If you start down this path but then jump to a different game in the list, you shall only receive the SOP points for the games you completed in order. Even if you return to the correct order AFTER beating a single game out of order, you have lost any rights to the extra points by deviating from the path.
Times (In hours and minutes)
| Tier 1 | Tier 2 | Tier 3 | |
| FF1 | < 11 | 11:00 to 18:00 | => 18:01 |
| FF2 | < 15 | 15:00 to 25:00 | => 25:01 |
| FF3 | < 25 | 25:00 to 36:00 | => 36:01 |
| FF4 | < 16 | 16:00 to 26:00 | => 26:01 |
| FF5 | < 20 | 20:00 to 39:00 | => 39:01 |
| FF6 | < 23 | 23:00 to 34:00 | => 34:01 |
| FF7 | < 17 | 17:00 to 38:00 | => 38:01 |
| FF8 | < 25 | 25:00 to 42:00 | => 42:01 |
| FF9 | < 27 | 27:00 to 45:00 | => 45:01 |
| FF10 | < 32 | 32:00 to 51:00 | => 51:01 |
| FF10-2 | < 17 | 17:00 to 37:00 | => 37:01 |
| FF12 | < 30 | 30:00 to 53:00 | => 53:01 |
| FF13 | < 26 | 26:00 to 51:00 | => 51:01 |
| FF13-2 | < 18 | 18:00 to 26:00 | => 26:01 |
Scoring
| Tier 1 | Tier 2 | Tier 3 |
| 400 Pts | 275 Pts | 150 Pts |
Note: For Final Fantasy XIII-2, defeating Caius/Final Boss and achieving only the "End of Time" ending are the ONLY requirements for considering it beaten. Should you choose to perform other challenges, the new ending time will overwrite your initial time for scoring purposes.
Any Order Path (AOP)
The following charts outline the play time and scoring for playing the games in any order. While you do not receive extra points for completing the games in order, you are allowed the freedom to revisit the games in any order you wish.
Times (In hours and minutes)
| Tier 1 | Tier 2 | Tier 3 | |
| FF1 | < 11 | 11:00 to 18:00 | => 18:01 |
| FF2 | < 15 | 15:00 to 25:00 | => 25:01 |
| FF3 | < 25 | 25:00 to 36:00 | => 36:01 |
| FF4 | < 16 | 16:00 to 26:00 | => 26:01 |
| FF5 | < 20 | 20:00 to 39:00 | => 39:01 |
| FF6 | < 23 | 23:00 to 34:00 | => 34:01 |
| FF7 | < 17 | 17:00 to 38:00 | => 38:01 |
| FF8 | < 25 | 25:00 to 42:00 | => 42:01 |
| FF9 | < 27 | 27:00 to 45:00 | => 45:01 |
| FF10 | < 32 | 32:00 to 51:00 | => 51:01 |
| FF10-2 | < 17 | 17:00 to 37:00 | => 37:01 |
| FF12 | < 30 | 30:00 to 53:00 | => 53:01 |
| FF13 | < 26 | 26:00 to 51:00 | => 51:01 |
| FF13-2 | < 18 | 18:00 to 26:00 | => 26:01 |
Scoring
| Tier 1 | Tier 2 | Tier 3 |
| 300 Pts | 200 Pts | 100 Pts |
Note: For Final Fantasy XIII-2, defeating Caius/Final Boss and achieving only the "End of Time" ending are the ONLY requirements for considering it beaten. Should you choose to perform other challenges, the new ending time will overwrite your initial time for scoring purposes.
Additional Point Opportunities (APO)
In addition to points for beating each game in various times, you can receive additional points for various “quests” or “achievements”. Those APO are outlined below:
Beat (Insert Game Here) with ‘100%’ Completion
By meeting the ‘100%’ Completion requirements listed below, you shall receive a bump to the next tier’s points. If you have beaten the game with ‘100%’ completion under tier 1 time, you shall receive an extra 125 pts for Sequential Order Path or an extra 100 pts for Any Order Path.
Example:
Beating FF1 through FF5 + finishing FF5 with all the requirements below with a time of 38:21 = 400 pts
Requirements
FF1
FF1:
NOT APPLICABLE
FF2
FF2:
NOT APPLICABLE
FF3
FF3:
NOT APPLICABLE
FF4
FF4:
NOT APPLICABLE
FF5
FF5:
Collect the 12 Legendary weapons
Collect every spell in the game
FF1:
NOT APPLICABLE
FF2
FF2:
NOT APPLICABLE
FF3
FF3:
NOT APPLICABLE
FF4
FF4:
NOT APPLICABLE
FF5
FF5:
Collect the 12 Legendary weapons
Collect every spell in the game
FF6
FF6:
Collect every spell in the game
Obtain all Espers
FF7
FF7:
Recruit Vincent
Recruit Yuffie
Obtain all limit breaks (INCLUDING Aerith/Aeris final limit break)
Obtain all Materia
Obtain all Ultimate Weapons
Breed a Gold Chocobo
Obtain at least 1 Master Materia
Purchase the Villa Cloud in Costa del Sol
FF8
FF8:
Obtain all GFs
Obtain all final Limit Breaks
Complete Blue Magic List
Obtain all final weapons
FF9
FF9:
Beat the Treno shop monster challenge/game
Deliver and Read all Mognet Letters
Complete Blue Magic/Quina’s Ability List
Obtain best weapons in the game for each character (minus Excaliber II for Steiner)
Collect all 24 Chocographs
FF10
FF10:
Obtain all Aeons
Collect all Ultimate Weapons
Find all Al Bhed Books
Obtain best Overdrives
Complete one full sphere grid for at least one character
FF6:
Collect every spell in the game
Obtain all Espers
FF7
FF7:
Recruit Vincent
Recruit Yuffie
Obtain all limit breaks (INCLUDING Aerith/Aeris final limit break)
Obtain all Materia
Obtain all Ultimate Weapons
Breed a Gold Chocobo
Obtain at least 1 Master Materia
Purchase the Villa Cloud in Costa del Sol
FF8
FF8:
Obtain all GFs
Obtain all final Limit Breaks
Complete Blue Magic List
Obtain all final weapons
FF9
FF9:
Beat the Treno shop monster challenge/game
Deliver and Read all Mognet Letters
Complete Blue Magic/Quina’s Ability List
Obtain best weapons in the game for each character (minus Excaliber II for Steiner)
Collect all 24 Chocographs
FF10
FF10:
Obtain all Aeons
Collect all Ultimate Weapons
Find all Al Bhed Books
Obtain best Overdrives
Complete one full sphere grid for at least one character
FF10-2
FF10-2:
100% Story Completion / Perfect Ending
FF12
FF12:
Unlock all Quickenings
Obtain all Espers
Complete all 45 Marks/Hunts
Collect the Zodiac Spear
FF13
FF13:
5-Star all Marks
FF13-2
FF13-2:
Defeat the four bosses in Archylte Steppe
Resolve all paradoxes and achieve the 'True' Ending
FF10-2:
100% Story Completion / Perfect Ending
FF12
FF12:
Unlock all Quickenings
Obtain all Espers
Complete all 45 Marks/Hunts
Collect the Zodiac Spear
FF13
FF13:
5-Star all Marks
FF13-2
FF13-2:
Defeat the four bosses in Archylte Steppe
Resolve all paradoxes and achieve the 'True' Ending
Beat at least 1 optional boss per game
By completing this challenge, you will receive 500 pts added to your total. Only the games you complete will count towards this APO.
Example: Date of Final Challenge Day passes and you only beat FF5 through FF8. If you defeated at least 1 optional boss in each of those games, you receive the 500 points.
A list of possible optional bosses is displayed below:
FF1
FF1:
NONE
FF2
FF2:
NONE
FF3
FF3:
NONE
FF4
FF4:
NONE
FF5
FF5:
Omega
Shinryu
FF1:
NONE
FF2
FF2:
NONE
FF3
FF3:
NONE
FF4
FF4:
NONE
FF5
FF5:
Omega
Shinryu
FF6
FF6:
Deathgaze
FF7
FF7:
Emerald Weapon
Ruby Weapon
FF8
FF8:
Ultima Weapon
Omega Weapon
FF9
FF9:
Ozma
Quale
Tantarian
FF10
FF10:
Ultima Weapon
Omega Weapon
FF6:
Deathgaze
FF7
FF7:
Emerald Weapon
Ruby Weapon
FF8
FF8:
Ultima Weapon
Omega Weapon
FF9
FF9:
Ozma
Quale
Tantarian
FF10
FF10:
Ultima Weapon
Omega Weapon
FF10-2
FF10-2:
Trema
Angra Mainyu
FF12
FF12:
Yiazmat
Omega Mark XII
Ultima; Zodiark
FF13
FF13:
Vercingetoix
Long Gui
FF13-2
FF13-2:
Long Gui
Yomi
Raspatil
FF10-2:
Trema
Angra Mainyu
FF12
FF12:
Yiazmat
Omega Mark XII
Ultima; Zodiark
FF13
FF13:
Vercingetoix
Long Gui
FF13-2
FF13-2:
Long Gui
Yomi
Raspatil
Hard Mode
Each game will be given a single, difficult challenge to accomplish. Most of these tie into beating the game; however, since you miss out on the "100%" Completion APO for most of these, you'll receive 500 pts for each of these.
FF1
FF1
Four White Mages challenge.
FF2
FF2
- Blank -
FF3
FF3
- Blank -
FF4
FF4
- Blank -
FF5
FF5
- Blank -
FF1
Four White Mages challenge.
FF2
FF2
- Blank -
FF3
FF3
- Blank -
FF4
FF4
- Blank -
FF5
FF5
- Blank -
FF6
FF6
No Espers and only magic with characters who learn magic naturally
FF7
FF7
Beat the game with Initial Equipment, No Materia, Initial Limit (IE/NM/IL)
FF8
FF8
Beat the game with no junctioning (NJ)
- Meaning, you can only equip GFs for the commands in battle; you can't add magic to any stats, cannot use magic, and cannot summon GFs
FF9
FF9
Excalibur II Challenge (E2)
- Basically, get to the games final dungeon under 12 hours to make Steiner's best weapon appear.
FF10
FF10
No Sphere Grid (NSG)
Self-explanatory; can't use the sphere grid at all
FF6
No Espers and only magic with characters who learn magic naturally
FF7
FF7
Beat the game with Initial Equipment, No Materia, Initial Limit (IE/NM/IL)
FF8
FF8
Beat the game with no junctioning (NJ)
- Meaning, you can only equip GFs for the commands in battle; you can't add magic to any stats, cannot use magic, and cannot summon GFs
FF9
FF9
Excalibur II Challenge (E2)
- Basically, get to the games final dungeon under 12 hours to make Steiner's best weapon appear.
FF10
FF10
No Sphere Grid (NSG)
Self-explanatory; can't use the sphere grid at all
FF10-2
FF10-2
- Blank -
FF12
FF12
No License Board and Low-Level Challenge (NLB/LLC)
- Can't use License Board and must keep characters under level 8
- 2 exceptions:
- Vaan must buy Accessories 1 during the tutorial
- Basch must buy Belias to open the Gigas gate. Belias is not allowed to be summoned in battle until after opening the Gate.
FF13
FF13
No Crystarium Usage (NCU)
Self-explanatory; can't use Crystarium
FF13-2
FF13-2
No Crystarium Usage (NCU)
Self-explanatory; can't use Crystarium
FF10-2
- Blank -
FF12
FF12
No License Board and Low-Level Challenge (NLB/LLC)
- Can't use License Board and must keep characters under level 8
- 2 exceptions:
- Vaan must buy Accessories 1 during the tutorial
- Basch must buy Belias to open the Gigas gate. Belias is not allowed to be summoned in battle until after opening the Gate.
FF13
FF13
No Crystarium Usage (NCU)
Self-explanatory; can't use Crystarium
FF13-2
FF13-2
No Crystarium Usage (NCU)
Self-explanatory; can't use Crystarium
Non-Numbered Games
For those wishing to play games not in the progressive number order, you can beat the ones listed below with their requirements:
Final Fantasy VII: Crisis Core
| Tier 1 < 15 | Tier 2 15:00 to 34:00 | Tier 3 => 34:01 |
| Tier 1 | Tier 2 | Tier 3 |
| 300 Pts | 200 Pts | 100 Pts |
Best Generation
Basically, if you beat all the games in a single group below, you will receive an additional 200 pts. You can beat as many groups as you want. (Most possible points for beating all 5 generation groupings is 1000 pts.)
1st Generation (NES)
Final Fantasy
Final Fantasy II
Final Fantasy III
2nd Generation (SNES)
Final Fantasy IV (II in NA)
Final Fantasy V
Final Fantasy VI (III in NA)
3rd Generation (PS)
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
4th Generation (PS2)
Final Fantasy X
Final Fantasy X-2
Final Fantasy XII
5th Generation (PS3/Xbox 360)
Final Fantasy XIII
Final Fantasy XIII-2
Rewards
To figure out the winner of the overall challenge, we will examine each point category and tally up the points. The person with the most points will be declared the winner of the challenge and shall receive the reward below:
1st Place: 3000 Kan
2nd Place: 2000 Kan
3rd Place: 1000 Kan
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