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Grading Session for Week 299

Kago

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Group 2 -> Group 1 -> Group 5 -> Group 3 -> Group 4 -> Group 2

Group 1 (Will): 1st/5th/9th Divisions
Group 2 (Raph): 2nd/3rd/6th/11th Divisions
Group 3 (Katie): 7th/10th/12th Divisions
Group 4 (Kago): 4th/8th/13th Divisions
Group 5 (Moon): AHs/Vizards/Quincies


Grades due by 11:59 PM EST on Tuesday, October 15th



Note: I'll be grading Group 4 instead of Hiren this week, so please send me your writing.
 
Grading for Group 5. Moon just told me last night, sorry for the delay.

No one wrote anyway, so it's just guest grading!

Katie:

Still Doing Science

This was a good collab. Both of you played off each other really well, and I'm particularly fond of Andromeda's weirdness. Mechanically, I didn't notice any glaring mistakes from either party in terms of grammar or spelling. The flow was maintained pretty well throughout, as well.

Just a few tiny gripes; the SRDI and the 9th are still independent of one another. They regularly collaborate, given the openness of Iha to work the 9th, and the desire of Yin Feng to get his money's worth out of the SRDI, but both organizations remain separate; with the 9th receiving funding and manpower from the Gotei, while the SRDI is more of a 'private' research firm. Just something worth noting for future reference :)

Otherwise, I've got nothing else to really say! I love tech-talk collab LOL. I'd be interested to see how this invention of hers pans out. It sounds shady as hell.

Grade: 110/110


Overcoming Fears

This was a nice little (gigantic) aside from the usual grind of captaincy. It's refreshing for me to just see characters interacting organically, and this collab highlighted a different side of Adelaide that I find particularly interesting. That being said, some of the dialogue could have been pulled off better. I got the feeling that you guys were burning out towards the end, which is understandable given the size. One of my personal gripes is turns that are loaded with far too much introspection, as it generally only serves to break flow. With this collab, however, the amount of introspection makes sense and was played off in a way that wasn't particularly jarring for the reader. I suppose I should amend that gripe to be 'introspection in action sequences' rather than in general :P

Mechanically, as with your other work this week, I didn't come across any glaring mistakes, just a few sentences towards the end that were a bit on the awkward side. Had to read over a few of them twice. Not docking more than a couple points for something so small, though. Just something to keep in mind. One of my usual tips is if you think a sentence will sound awkward to the reader or be unclear, read it aloud to yourself. If you find yourself having to repeat sections or tripping over words, it's probably worth rewriting :3

All in all though, it was a solid collab and and interesting read. Keep up the good work.

Grade: 198/200



To my grader:

http://www.mangaden.net/forum/showt...ound-Four-Masato-Fujikawa-versus-Adele-Pierce

http://www.mangaden.net/forum/showt...Week-299-Sometimes-Bad-Luck-Just-Comes-to-You
 
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GROUP TWO GRADING
Please notify me of missing writing.​

Rob:

84/88 - Sometimes Bad Luck Just... [3500]

Kaede's a pretty interesting character to witness, but I think you have some trouble winding up to her pace. You open with a very long aside in an overarching narrative, but then immediately and abruptly switch into a more personal, third-person limited perspective.

This jars the tone a little, which shakes your start. Thankfully, you get past it quickly and really dig into the interactions. The play between Kaede and Masato is awesome, and her antagonistic ways quickly deteriorating his cool gunslinger facade was priceless.

A couple smaller things: jack shit is two words, either separated by a hyphen or just as separate words. You also have a couple of weird paragraph breaks after dialogue around the half-way mark. Your dialogue was as stellar as always, but you seemed to use quite a few introspection asides where they didn't really seem necessary or appropriate. Try to space those out when the meat of the collab starts to hit, it can really tank the pacing otherwise.​

52/52 - Round Four: Tsubaki vs Sayis Inuzuri [1035]

You came, you saw, the end. There's not really much to say, you portrayed Nana's ambition coupled with a sort of underlying bitterness well, and it helped enhance the intensity of the battle. Well done, full points.​

Beaks:

183/185 - Round Four: Tsubaki vs Sayis Inuzuri [3697]

We're billing you for the Agoge. With that settled, holy shit this fight. You both came out strong with good introspection followed by a healthy, well-paced dialogue. I would've liked to have seen a better picture of Tsubaki, try and use dialogue to add small bits of her appearance parsed together with the passing actions (which you nailed, by the way). Taking a sentence or two to mention one thing at a time, per turn, can really help conveyance.

Alas, but I know what you want feedback on. The action was intense, exciting, but suffered from a rocky start brought on by breakdown in communications. You quickly picked that shit up, which is great, but this does go to show that the best fights are ones where both fighters are on the same page.

There are a couple instances about the sixth round onward where you have some weird paragraph breaks where there shouldn't be, but nothing that detracted from the quality. Your fight writing is experienced and stellar, but the tension and tone is diminished somewhat by humorous asides about how fire totally hurts guys, it's rough.

Again, nothing to take points off for, but I would recommend deciding what tone you want a fight to have, and dedicating yourself to maintaining that atmosphere. All in all, good fight, keep an eye on where you want a fight to go, and communication is key. Take the points and the win, you've earned them.​

15/15 - !!PREVIOUS WEEK!! Round Four: Nenshou Mouko vs Adelaide Pierce [303]

Spectating turns are spectating.​

Cur:

50/59 - The Breaking Board [1174]

You need to learn you some comma usage, bro. You've got a lot of run-on sentences early, and the problem never really stops throughout. The pacing feels rushed, and transitions are abrupt, without warranted change.

Long story short: there are some things you need to fix.

Pacing is your big issue. When you write, think about how long it would take for something to actually happen. Think about how much you should dedicate to a particular action, or description, depending on what's going on in the content of your writing.

When you transition from before the wards are placed to after the wards are placed, it's sudden and not very well warranted. Work on making it clear when something is about to end, and another is about to begin. I can't cover everything I would like to this week, so for now I'd just like you to think about the two things I've mentioned: comma usage and pacing. Commas are meant to add pauses, denoting a change or extension of a statement about a subject.​

Guest Grader: Will:

180/181 - Round Four: Tsubaki vs Sayis Inuzuri [3628]

So, a lot of my above comments apply regarding the communication and pacing of the fight, but you've pretty much gotten fighting down to a science.

I would recommend that you start with a little more well-spaced paragraphs. Opening with blocks of text can dissuade a reader, which can lead to missing crucial details. A paragraph break after your first two sentences would've done the job beautifully, and been warranted because you would be entering a new subject anyways. You also have a couple of run-on sentences in the first turn with your description, suffering from a bit of 'this and this and that and this' syndrome.

It always amazes me to see how firm and consistent Sayis is with his theming and imagery, which is really deserving of praise. A lot of the times, characters can become muddled from their experiences as writers introduce new themes to complicate their characters, and deepen them. Sayis has remained remarkably simple, yet you never hesitate to react to and explore other themes in passing.

As for the action itself, there's not much to comment on that hasn't already been said. You're concise, well-paced, you lend weight to the actions of both Sayis and Tsubaki, everything's coming up Milhouse really.​

125/125 - Round Four: Rina vs Maruyama Ilsa [2500]

I will never not love fights you do, and I will never not love fights Lin does. Really, this is a win-win for me. The experience you two have in writing with each other shows fabulously in the pacing, and Rina manages to be very distinct and genuine even compared to Kyuto, the closest analogue to her that you write.

You portray Quincy abilities well, utilizing them to misdirect and maintain that 'rhythm' you say Quincy are all about. Again, the action here is stellar, and I can't really comment on much more for how little the two character's have interacted, and how little of Rina we've seen thus far.​

70/70 - Round Four: Toride Satoru vs Kyuto Tounyuu (Rematch) [1395]

Sometimes I think you layer Kyuto's goofiness a little too thick. Maybe it's that I don't expect her to be so perpetually blasé about things, but since she had the high ground on her own self-confidence, I can give her a pass here.

Kyuto's action sequences are always a treat, and you pull things off in spades. I do think that the drama surrounding the last turn could've been avoided with a bit more description on her new wardrobe in Shikai. Not much else to say here I haven't already, but I do wonder what it takes for Kyuto to drop the bubbly attitude and get serious.​
 
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Group 4 Grading

Please let me know if I missed anything or anyone.
Nelz

The Things You Miss and Love

Grade: 60/61
Comments:

I thought this was a really nice chapter. You were able to portray Yuurei’s sense of style and attention to detail well. Even though some of these pictures are questionable, they were in a positive, “I wanna know more” kinda way. And I am definitely looking forward to seeing Adelaide’s reaction to the surprise gift left in her office.

Take 50 div points for excellent character personification.


Nargles

Round Four: Zakki Shihara vs Caleb Fletcher

Grade: 54/56
Comments:

This was a short, yet entertaining fight for me. You wrote Caleb well and I was able to grasp who he was without much writing – an impressive feat considering these 1127 words are the only ones I have ever read about him. Personally, I was sad to see how short and incomplete the fight turned out to be and I took a two points off for the brevity. Other than that, nice job!


Priests

Enters the Sword Saint

Grade: 232/235
Comments:

Not a whole lot to say despite you having written 4702 words. Your chapter was a typical training outside Gotei/Academy training that most characters go through. Technique over brute strength; not a bad lesson for Ole to learn. Just make sure to continue forward in the “Murasame” training beyond this week.

There were a few points where you used the wrong word (‘Stroke’ vs ‘struck’). Try to watch out for that in the future.


Still Doing Science

Grade: 108/110
Comments:

I hope Ole isn’t planning on leaving the 8th? :-P

Anyway, there is one thing I want to touch on about this collab, and it’s a problem a lot of people have in collabing. With the necessity of turns for collabs, we aren’t able to have proper reactions to what the other writers have written in their turn. This leaves us to write A LOT of reactions and forces the readers to backtrack in the plot.

Two solutions: 1) Agree ahead of time to allow each other to write in the middle of each other’s turns with appropriate reactions, or 2) Focus on the most recent question, action, etc. that the other character asked/performed. Either solution should enhance the flow; otherwise, you end up with this:
“Nice to meet you, Andromeda-san,” the Russian said with a bow, “it seems that I don’t have any memory of you... have you met before?”
...
“Sorry for the question,” the mathematician asked, following his own train of thoughts, “isn’t the SRDI and the Ninth Division back into a coalition?”
...
“By the way, this letter I received states that I was to present myself here today...” he commented, handing out the document to Andromeda. “Do you think there’s the possibility that something could be done for my... ehm... condition,” Ole added, tilting his head on the left.

“Answering questions in the order received, no, we haven’t met. The file on you is a mile long, though, and made for such an entertaining read. Secondly, I left the Ninth Division almost as quickly as I had joined it to work for it’s better funded sister on projects that mattered. I wasn’t here to forward the egos of whatever latest marvel of bioengineering they hand a haori to. I trust Director Iha. Senior Researcher of the SRDI carries with it the kind of respect due back to me in return. I’m not going to be a part of Yin Feng’s rabble of unseated unqualified tinkerers. My background justifies far more than that.”
...
“As for your condition, if you mean a strong desire to con your way into situations that lead to cartographers having to issue new maps to everyone, I’m sadly afraid that we’ve yet to corner the exact formula to grant someone perfect foresight. Old-fashioned learning-from-mistakes is still your best bet there.”


‘...’ = text I skipped to simplify my example


Unholy

Tremble

Grade: 69/69
Comments:

Nice return chapter. I found this to be short and sweet; this was pleasant but also a little bit of a letdown. I hope you choose to explore more of Dellius’ connection with Ginsei before reaching Bankai and explore further how his powers work.

Take 100 div points for your sweet return.


Minja

Training

Grade: 124/134
Comments:

Minja.... *sigh* There are a lot I have to say on this collab, but I will simplify it down to three.


  1. Hikaru lacks a unified persona. In everything I have read so far, he jumps around every which way, keeping everything he is feeling – and sensing – on the tip of his tongue and doesn’t hold back. That is the only consistent part of his persona: he is sporadic and possesses extreme ADHD. You, however, don’t write it up enough. I believe that if you make that the focus of his persona, it could work only if you shore up your writing style and make it seem like Hikaru is more than just your own thought process written down.

    I will gladly help you work on this; all you need to do is ask. n.n b
  2. You need to work with your collab partners. The specific instance I am referring to is this turn:

    "Humph, Kago. I've never heard of you-" the mage stopped short in his sentence, and pondered the man's name, Wait a minute...Takimoto... Kago... Then with a bolt of understanding struck him, and a fearful expression flashed across his face, "Holy crap you're the captain!" the exclaiming young man shouted almost, then dropped low out of his chair into a deep bow, "Don't roast me alive!!"

    Prior to this turn, the only reference to Takimoto Kago was Kago’s own joking about hearing from the people who were taught by his former subordinates and this quote from Ren:

    "Mh? I don't believe I've ever heard of Takimoto Kago... his name sounds familiar though. Was he a former captain?" she asked before realizing it was rather rude to pose a question to the nobleman's own. Ren casted a look at her captain, a faint smile coming across her features. "Adelaide-taichou's a good leader. She was one of the first people I met in the Tenth and when I met her, she brought out a side of me I thought died off years ago. As did Adele-chan," the ebony haired woman gestured towards her friend, smiling wider. "She may not be a perfect leader or a perfect friend, but she's a good one of both nonetheless and that's all I can ask for from her. She leads us well and she cares for us even moreso."

    Ren responded properly to Kago’s question, but you still wrote Hikaru as she said he was Takimoto Kago. I mentioned this fact to you right after the turn was written and you never changed it; I said it would be ok to leave if you developed his thought process behind it more but you never did. Working with partners is VITAL to collabs.
  3. You cannot take out-of-game (OOG) information and use it in-game (IG). This ties directly into the same instance as above. It is my suspicion that you used the following line from one of my turns as fuel:

    Based on the few moments of interaction he had observed from the group, the orange eyed teen seemed impatient and foolhardy. The nobleman would not be surprised to hear him pushing the limits of ‘proper’ and press him further for information regarding his identity. In fact, the former tactician nearly hoped it would come sooner rather than later; after all, he expected more out of the members of the eighth division than the rest of the Gotei.

    While I (OOG) expected you to press this, you jumped to the conclusion in a manner that was completely out of character for Hikaru. Please confirm whether my suspicion is true or not.



Guest Grader

Nothing from me
 
Dys
Remember our collab bonus. 50 Division for funsies.

Overcoming Fears
It must've been hard measuring your involvement here. You weren't the focal point of the collab, so you didn't wanna hog the limelight, but you still wanted to be involved and not freeloading on wordcount, so that was a delicate balance you tried to strike, and you struck it expertly, being involved but stepped back and letting Gloam and I work stuff out. Adele also continues to be the person trying to pull Addie out of her weird depressions, which is a useful thing for me.
200/200

Artist and Sleep
This follow-up to Fears was really nice. It brought the family in and kinda pit a little bow on things. This chapter felt a lot like a transition, a sort of 'now we're on to this' thing. I like that, and don't have a whole lot to say about it, honestly.
48/48

Gloam
You too. 50 Division. Funsies.

Overcoming Fears
Well I did fix a few of your errors along the way. Things like saying "the Seireitei" still seem to be peppering your writing. Aside from those little things, though, great job here. I kinda felt like the goal of making Ren not fear Adelaide forced events in an awkward way, but honestly that worked for this collab, because Ren was forcing that goal as much as you were. So good work.
198/400

 
All I see this week is Lin and Sev.

Come back, everyone!

Lin - 155/155
I'm really happy with how this fight went both IG and OOG. The writing was smooth, with few (if any) errors. Ilsa shows a dark side we rarely get to see and yet is still typical Ilsa at her core. This fight got surprisingly intense despite, or maybe because, neither of the girls seemed like they wanted to fight but both were determined not to back down. The OOG things I mentioned is the fact that when there were slip-ups on my part, you went with them and we made up for it as we went, and when adjustments needed to be made, they were made fluidly and made sense in-universe.

It's always a blast writing with you and I kinda hope we get another chance before this thing is over!

+150 Div Bonus, plus I'm using a Collab Bonus for this fight (not included into your grade below)

Ilsa vs Rina (3094) 155/155

Sev - 130/156
You already know my opinion on the fight overall. The writing itself was not bad, per se, but there's something that's starting to become more apparent as you write more: Masato is becoming more boring. It comes across especially hard in the collab with Rob. I feel like Masato used to have more personality, but looking at your recent writing, save for the collab with Mouko, any interaction with Masato seems to be boiled down to, "Let me make a big show of how much I don't care."

The collab with Rob could have been quite interesting and I like the possibilities of these two characters playing off one another. The entire collab followed this pattern, though: Kaede says or does something quirky or outlandish, then Masato says, "I'm not playing, tell me what I want to know." Kaede says or does something quirky or outlandish, then Masato says, "I'm not playing, tell me what I want to know." In the fight with Adele, same thing: Adele tries to be human and show emotion, then Masato says, "I'm not playing, so surrender."

I know you can write better than this, and I know Masato can be more exciting than this. Where's the emotion, what's his drive? Where's the fun and excitement?

Masato vs Adele (1369) 55/68
Sometimes Bad Luck... (3500) 75/88
 
*Shyly enters and sets a file folder down before leaving quickly*

Bish

Hey, I'm grading you this week. That's all. Take 20 div points since you got a rookie grader (pretty sure there were some left)

Tsubaki vs Sayis spectator turns

This was a nice set of spec turns, however, there were two minor issues. First and foremost, you did not include a word count. As an experienced member of this forum, you should know to include a word count in all your writing, especially something you want graded. Secondly, in your last turn you feature Satoru grabbing Hikaru by the scruff of his neck after saying Adele had forgotten something. It was unclear whether you meant Adele forgot she could use Soshi to make a hover board to escape or if she forgot Hikaru or both. She did not forget Hikaru and in fact was carrying him as she ran. It would have been just a little less confusing to readers to specify that he took Hikaru from Adele’s grasp. Whether you were working quickly and didn’t realize or forgot to read the turns prior to that, I can’t tell. Remember: attention to detail is important. Otherwise, nicely done; your writing is consistent with Satoru’s personality and the descriptiveness is rather enjoyable.

[24/28]

Masato vs Adele spectator turn

Again: no word count. Please keep in mind that this small detail is important because it helps your graders. That aside, this was a nice, short and sweet spec turn. Satoru’s bemusement and mild curiosity was interesting to read about. Though my question to you: would an Inquisitive’s curiosity really be so mild over something that made so little sense to him?

[6/7]

Satoru vs Kyuu

Wow. That’s the most riled I’ve ever seen Satoru. Your portrayal of his frustration and natural attention to detail (especially when he didn’t accept Kyu’s original answer because it was aimed at a slightly different question than the one he’d asked) was spot on. I didn’t notice any spelling/grammar errors, so props to you for no typos. Your and Will’s writing complemented each other quite nicely and there was a nice balance between fight writing and narration and dialog. Satoru also displayed a good amount of versatility and creativity with the abilities he used, though he could have done a little better strategy-wise. Overall, good write! One thing. WORD COUNT. >.>

[66/68]
 

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