• Ready to join Post Terminus?

    Click to get started and submit your first character.

    Getting Started

Post Terminus - Character Planning

swaswj

Administrator
Staff member
Latens
5,643✦
Exa
⏆32,210
Bounty
⏈0
Dahlitium (⏆50 per)
-100⌯
Bigatium (⏆100 per)
-50⍨
Auritium (⏆300 per)
-5⍫
Vitatium (⏆1200 per)
-15⌭
Caelitium (⏆6000 per)
0⌬
Welcome to Raph's Funhouse of Overthinking Things

Notus Virens (lit. "South Wind"; "Emerald")
Age: 34
Race: Enlil
Vigor: 1500
Latens: 250
Skills:
Art of Aedificare (Novice)
Art of Terriculum (Novice)
Art of Ingeniarius (Novice)
Way of Pistolii (Novice)
Way of Pugilis (Novice)

Persona: Nothing seems to keep the middle-aged Enlil down for long. Notus' infectious cheeriness is more often than not obnoxious, kept only in line by a steady imbibing of drink (or is that what causes it? It's impossible to tell with his fierce drinking habits) and the frequent reality checks of his equally frequently empty wallet.

Optimism is his medicine of choice, and few problems seem to stick to the jaybird, and words his preferred weapons. Though handy with a pistol when the chips are down, Notus proves a better businessman and negotiator than a warrior. With a quick-witted charm and always something to say (something that not everyone appreciates), the Enlil smuggler is more driven to violence in defense of another than himself.

Indeed, loyalty almost pervades Notus' ideals: staunchly believing that his word is as good as law, and any who'd take it to be of equally upstanding repute. Still, his almost naive nature leaves much to the imagination as to how someone so childish has managed to successfully run a smuggling business for as long as he has...

Physical Apperance: Bright blue plumage streaks across Notus' down amidst a sea of black, a thick swath particularly noticeable in a patch around his chest. The feathers lighten significantly at his neck, giving the vague impression of it before meeting his chin. There, four thin ridges of bright-orange keratin trace his jawline: two near the point of his chin, and the other tracing the back of his jaw beneath his ears. His Enlil ears are very subdued, lacking the pronounced lobes of the Laicar and instead are more or less invisible without close inspection of the sides of his head.

More immediately distinguishing, is the crown of feathers that taper back into a well-coifed spike (though Notus insists it stays this way naturally). A single stripe of blue runs the middle of it to meet his forehead before the feathers disappear entirely. What pale flesh is exposed of his face is above his chin and below the fringe of his crown, deeply-tanned skin bordering on bronze. His eyes stand out at an auburn-coloration - a dark orange bordering on brown - that seems to hold a perpetual cheer.

His gangly limbs lack the lithe musculature of most Enlil warriors, instead leaving the thick keratin more or less the same size as his down to disguise the lack of muscle mass. His clothing, even more strangely, seems to eschew the entirety of Enlil tradition. Tabards and other open-armed clothing which allows for the use of gliders is exchanged for dress shirts with rolled up sleeves, Notus preferring the fashion of the Laicar to his own peoples'. He matches this with a pair of serviceable work pants, though he - like most of his people - is incapable of wearing footwear.

A trusty flask filled with an unnamed alcoholic beverage is ever at his left hip, and his trusty sidearm is forever at the right of his waist.

Biography: "How'd yeh like to hear a story? Take some pamper'd prince of a fletchling, and 'ave him realize the world's bigger than his daddy's tailcoats. Add in some alcoholism and a knack for machinery, yeh've got the recipe for a perfectly imbalanced, unadjusted shite-for-brains.

"Who'd 'ave thought I'd make it this far?"

Annora Caestrum (lit. "Years"; "Heaven's Master")
Age: 24
Race: Spurii (Laicar-Velen)
Vigor: 1000
Latens: 0
Skills:
Calling of Pythonis (Novice)
Discipline of Militis (Novice)
Discipline of Contigeri (Novice)
School of Aquila (Novice

Persona: Perhaps noble would most aptly describe Annora, if you asked her. She feels an almost unhealthy compulsion to help others, often drawn away from her own problems for the sake of easing someone else’s. Her nobility and selflessness is drawn in religious ideals, her firm adherence to the Solaviskar sect steadying her through ordeals.

Such reliance is often unstable, however, and Annora frequently struggles with the concepts of higher powers and deific beings. She remains proud, however, of both her heritage and her standing in life. What ambitions she has are for the sake of others, to seek their approval. What fears she hides, are for herself to worry about and no other.

Physical Appearance: Standing at an intimidating 6’3”, Annora is quite the sight amongst the Laicar she associates with. Her skin holds a slightly blue pallor, her musculature lacking the density of the Velen but boasting its strength. Toned and matured, she has - to the gratitude of her vanity - seemed to err more on the side of her Laicar blood.

Her head is distinctly Laicar, with a full head of hair that trails to her waist. Her features are wide and expressive, with bright aqua-colored eyes. Her neck and shoulders bear the scales of the Velen, and - though often hidden with a neck brace or collar - she similarly bears their gills.

Rarely is Annora found outside of her armor. Bearing a half-plate cuirass with chainmail, she wears a pair of full-plate bracers in lieu of gauntlets. The reason for this is clear, with the slight webbing between her fingers. Her leggings are similarly substituted for by a pair of dark brown trousers and boots. Her feet, though similarly webbed, do not share the troubles of being incapable of wearing clothing.

Biography: To be born a cross-breed is to carry an inherent social stigma. One which passes not only to you, but your family and all you associate with. Though the aftermath of the Cataclysm has shaken this overt prejudice, old habits die hard.

Annora was born to a Laicar mother and a Velen father, healthy and strong. Four years, the family led a mostly happy life. Yet, as the stigma and social isolation wore on them, the mother - weary and fearful for her own future - divorced and vanished into the masses of Terminus.

Alone, her father raised her. Cadmus Caestrum taught her all he knew, though he was but a simple fisherman. He taught her patience, perseverance, and that the world does not exist in black and white. When she had finally grown up, Annora set her sights on the Fraternitas: the Brotherhood. Where all warriors were welcome, regardless of origin.

She was quickly disillusioned from this.

Through skill and sheer stubbornness, she became a regularly contracted guard for the Elatus Spiritus Docks. Yet, it left her unfulfilled. Seeking a greater purpose in life, she waited for the chance to arrive where she could make a true difference in the world. An opportunity that arrived sooner than she expected.
 
Last edited by a moderator:
Name: Kincaid
Race: Laicar
Age: 25

Physical Description: Kincaid is an unassuming 5’6” with brown hair carefully split down the middle and slicked back. His grass-green eyes sit beneath thin brows, and seemingly dance with both curiosity and a certain amount of playfulness. He can be found with a smile in almost any circumstance, and simply carries with him a cheery air. Complementing this is his naturally fluid motions; each step being purposeful and intentional like a familiar dance.

When not dressed to kill in fancy silks - or whatever happens to be the local form of fashion - Kincaid is often seen wearing a plain cloak dyed forest green. The cloak is draped over a simple grey ruffle shirt which, at times, conceals most of a chain hauberk. His rapier, a simple blade with an elegant wire guard of flowing designs, and blocking dagger are almost never far from reach - typically at his hip. Finally, Kincaid wears brown leather boots with polished brass buckles that come up to the top of his shin before turning back down.

Persona: Kincaid is a overconfident and extravagant, hoping to make a name for himself as the greatest thief around the world. Always the loudest to be heard and the center of attention if he has any say in the matter. This has both helped him as well as hindered his abilities as a thief at various times, but undoubtedly it is his hallmark trait. He also doesn’t appear to be very bright. His actions, thoughts, desires however passionately he follows them through are seemingly impulsive and simplistic.

Challenges of skill are something of another hallmark of Kincaid’s, as he’s not known to decline one unless it puts someone innocent at risk. And while words like failure and fear are known to him, he repeatedly will state that they are unimportant. Attempting is what is important, and in succeeding you reap far more rewards.

Bio: Kincaid has always been a thief and a dreamer. Growing up in the dusty streets of a small town with no real parents except for the local rabble. He learned young to steal from travelers and merchants instead of the towns folk, and stifled hunger by listening to stories told in taverns. The swindlers, the smugglers, and the conartists taught him to survive but it was the sailors and duelists who taught him to fight - either by choice or by force.

His aptitude for magic stemmed from his sheer disregard for failure. When he finally decided to leave his hometown with his friend Maria, the two hoping to make names for themselves as thieves, he’d seek out anyone who could teach him magic and stubbornly fumble through their lessons. Unconcerned with the intricacies of magic Kincaid succeeded in his learning of the Occultus, Serpens, and Aquila magic through passion and devotion. Though most of his studies and hard practice was conducted at the first city they arrived at. It was at this same city where tragedy fell, and Maria was killed - largely due to Kincaid’s overconfidence. In her dying moments Maria made Kincaid promise to become a thief of legend.

After that he moved on to the next city, determined to take one whatever life could throw at him. Some time after Maria’s death, Kincaid met and saved Rosalina. The two have traveled together since.
 
Name: Rassuul Belthazar
Race: Laicar
Age: 27

Physical Stature: A well toned martial arts body, accompanied by his tall figure are daunting to most. He wears a purple, low cut, and thin wide open vest with golden embroidery as his only upper attire to better show off his muscles and many tribal tattoos across his upper body and down the length of either arm. He also wears tannish white, large plumed leggings for ease of movement, and also because they are flashy, as he likes flashy and attention grabbing things.

He keeps his long hair in tightly bound cornrows, which he ties up in a ponytail fashion. On the ends of each braid are metal beads, which he crafted himself. His face is always cleanly shaven, as he hates the feel of stubble. In stark difference to his tanned skin and dark hair, he has bright green eyes, that almost seem to glow.

On his lower back, he keeps two loaded pistols which he crafted himself; hammer cocked back, and safety on, ready and waiting to be used at any given moment.

Persona: Rassuul is a very happy and playful person, taking next to nothing seriously. He jokes about any and everything and will laugh in the face of any situation, regardless of consequence. He sticks to and thoroughly holds the belief of bowing before no one, except for his overly egotistical self. He loves to mock people, so if he does bow before someone, he will make it showy and sarcastic.

He always has a skip in his step, and takes nothing personal, and expects the same of others which is rarely the case. A smile and a flourish are his signature features towards all other people. He is often heard talking to others in third person, which he often does out of habit, and because he believes it to be more showy.

History: Rassuul grew up as an orphan, always close to starving to death. The towns food market was often plagued by others like him, who had to steal food in order to survive. Unlike most of the other children, he learned which vendor’s to steal from so he wasn’t flogged to death; some even left food in an obvious place for him to grab, as charity, feigning anger so as to not invite other little thieves. Despite his dangerous self upbringing he was always happy and hopeful, feeling as if he were meant for greater things. He had always believed that he was going to make something of himself, unlike many of the other poor who often took to their plot in life, never reaching for more.

Now-a-days, the proud and happy man, crafts firearms and fireworks which he sales for a living, traveling from town to town. Some, albeit often against their own will, know him by name down his trader’s rout.
 
2uicims.png


Her name is Alba Quinten and she is a Laicar. She will be a necromancer as well as soldier.

I am kinda waiting for the creatures to get accepted before I work on her biography/history because the demon that I posted is a big part of it and I don't wanna write everything to find out that it has been denied. (Which is why i'm working on them as much as I can)
 
Just a thought...

Name: Ignis
Race: Enlil
Age: 18

Appearance: Ignis is rather slender even by Enlil standards with raven colored head feathers that reach her shoulders. A dull, almost metallic shade of red down covers her chest, neck, torso, and upper arms. Longer, dark red feathers that hang from her elbows to her hips allow her to glide while similar feathers cover the lower half of her body. Her plumage creates a sharp contrast with her pale, angular face and dark brown eyes. Despite her lack of height (standing at about five foot two), her feathers can fluff some up to give Ignis a rather fearsome and strong appearance when she is highly agitated.

Persona: Ignis, or Iggy as she is called by close friends, has a bright personality. Sharp and energetic like a flame, Iggy is a passionate person. She loves with all her heart and is quick to scorn those she dislikes. Ignis has a rather light hearted and dramatic attitude, a hot temper, and clever mind. Admirably, she’s an authentic person--often giving all or nothing--but has difficulty compromising. She is often overprotective and prone to possessiveness and her tendency toward melodrama can be overbearing.

True to her Enlil heritage, Ignis is a very independent person and loves the feeling of freedom she gets from travelling and exploring. Nothing makes Iggy happier than sharpening her skills and putting them to the test under the heat of a potentially dangerous situation. The feisty avian’s biggest dream, a testament to her freedom loving nature and ambition, is to learn how to fly.

Past: Ignis’ mother’s dream was to see the trees of her homeland restored. As a result she travelled from a small village in Boreas with a young Iggy in tow to Terminus in order to study engineering and forestry. After years of learning about trees and machines, she returned to Boreas to assist with the effort to encourage the growth of trees taller than those of the past and the construction of architecture that would allow Enlils to enjoy the same heights their pre-Cataclysmic ancestors did.

As a result of her mother’s pursuit, Iggy spent a good deal of her childhood travelling. She saw many types of people, plants, and animals. Enchanted by the strange and new things she saw, Ignis became enamoured with adventure and exploration. Her mother, Corvus, encouraged the young Enlil’s bright spirit and curiosity, allowing Iggy to read texts on a wide variety of subjects and study other languages. One of Corvus’s favorite memories of Ignis is of the young avian curled up amidst machinery in her workshop with her nose buried in a book about some fantastic adventure or new discovery.

Despite her mother’s efforts to feed Ignis’s hunger for adventure, knowledge, and new skills, Iggy became rather restless and desired to travel on her own. Corvus, recognizing that her daughter would not be convinced to do anything else, insisted that the young avian go to Terminus to study first. Ignis agreed only somewhat reluctantly to stay in Terminus until she had enough skill and strength to defend herself.

Haven't determined a skill-set yet. Probably gonna wait until the beasts n stuff get approved before I finish up the rest of the details
 
Name: Temerarius Ignis

Race: Demvir
Age :???
Vigor: 1000

Latens: 0

Vistra: N/A

Ultimum: N/A

Skills: Calling of Fundibuli (The Mechanist)
Art of Ingeniarius (The Engineer)
Way of Cannonis (The Cannoneer)
Art of Terriculum (The Gunsmith)

Appearance: Temer's appearance is bulky with smaller than average hands. His head is shaped like a top and he wears a long cape that covers most of his body.

Persona: There isn't much to his personality instead of one thing. He likes all things that burn, explode and combust. He cares little of those affected by said explosions and will happily set of a grenade near other people if he felt the inkling.
 
Name also subject to change but I think this is everything I'm settling on ^____^

Edit: I lied. I traded out "Call of the Daemonium" for "School of Aquila" skills. I'll worry about Vena getting Demon and Familiar skills together, once some of these are mastered~

EditEdit: I double lied. I realized that if I trade out Aquila for Sniper... I'll essentially have a Ranger class. Which is amazing. So there. Peace and love.

Vesper Venatrix
Spurii (Velen, Enlil) - The Commercium
Vigor: 1500
Latens: 0
Vistra: N/A
Ultimum: N/A

Skills:
Discipline of Militis (Novice)
Discipline of Battuentis (Novice)
Call of Mansuetis (Novice)
Way of Perspicax (Novice)
Art of Terriculum (Novice)
Art of Aedificare (Novice)

[ Feat Slot ]
[ Exa: ---- ]

Terra Regia:
--
--
--

Nature of the Spurii
Unknown Aquatic Affinity
Notable Voice of Serenity
Prominent Screech
Renowned Emerald Wings
Exalted Voice of Command

Full Bio
 
Last edited by a moderator:
Name: Apollyon

Race: Spurii - ( Enlil / Velen )

Age: 21

Appearance: Apollyon is considered heavily muscular among any species standards, and appears as if his entire body is made up of nothing but pure muscle. Being of mixed descent between two races who are known to be in conflict makes him a rarity even among others of mixed heritage, and because of this his appearance makes him a huge standout. His body is colored a deep grey with scales that overlap across a majority of his upper body, while his thin same colored feathers blend in perfectly over them. He has retractable gills that line both sides of his neck, and on his back he has the crest that bears his family's insigmia. He stands at around six foot four, and has five webbed fingers with one inch claws reminiscent of talons on each hand. He has deep, almost hypnotic, light purple eyes which are keen in any given environment, or time. He has an almost reptilian sort of face with a slightly extended jaw with rows upon rows of inward curving fangs. On his head he has an overgrowth of scales with a thicker coat of feather grown over it to make it seem as if he has an attached mane of hair.

Personality: Apollyon can be described as being someone who is very good at hiding his pain behind a smile. He is very optimistic about everything, and despite being discriminated against, tries to do his best to get along with others. Naturally he is kind hearted, but if anything is said about his upcoming he may react violently. He is often found working on improving his combative prowess, and among other things. He takes great pride in all of his crafts, and takes even greater pride in being able to effectively apply each one in combat when necessary. Apollyon is known to take whatever job is given to him regardless of what it may be as he sees more value in the learning experience than money.

Background: Apollyon's Enlil father was a traveler across many lands, and because of this became skilled in a variety of trades which made him a great contributor to a multitude of factions, but after it was made known of his relationship with a Velen woman he was forced to leave Terminus ( His current home ), and head south with his then pregnant wife. Apollyon was actually born after a short traversal through the Southern Wastelands. As a child Apollyon was inclined to find his own freedom in the form of a life purpose, and for a time became depressed very easily because he was told there was none for an abomination like himself. Of course his parents were kind to him, and often told him that he was one who could master the land, sea, and the sky. Being concerned for his son's future Apollyon's father made sure that he taught him all of the skills he picked up during his travels across the world. Now with his parents long gone Apollyon plans to do his parents proud by taking the skills he learned from his father to change the perception of hybrid's like him to the general populace as capable beings.

Vigor: 1500

Latens: 0

Vistra: N/A

Ultimum: N/A

Skills:

Discipline of Barbaris (The Barbarian) (Novice)

Way of Polybolii (The Gunner) (Novice)

School of Bellator (The Destroyer) (Novice)

School of Occultus (The Hidden) (Novice)

Calling of Daemonium (The Summoner) (Novice)

Calling of Exanimum (The Necromancer) (Novice)

[Feat Slot: Empty]

[Exa: None]

Terra Regia: ------

Nature Of The Spurii:

Unknown: Aquatic Affinity

Notable: Voice of Serenity

Prominent: Screech

Renowned: Salve

Exalted: Touch The Sky

(This is all pretty much just an outlined rough draft, and certain things are subject to change depending on a few given factors)
 
Last edited by a moderator:
Last edited by a moderator:
Aelflead

Here's Aelfie, Finally done. I think, just click the link.
 
Last edited by a moderator:
Last edited by a moderator:

Current Date in Araevis

Back
Top