Release changeeeeeeeeee~ Using spec point from VC Promotion. Not taking effect until I finish my klab w/ Raph, but I thought I'd get it in here first.
Yuusou Taryoukyou - “Phase Prism”
This awakening manifests as an ethereal, glass-like lattice of energy that floats a few feet in front of the user. The lattice is composed of hexagonal plates of reiatsu that form a roughly circular shape about two meters in diameter. The side facing the user is a pale orange color, while the side facing outwards is blue. The plate is thin enough that's its almost invisible when looked at from the side. The whole construct costs 5% reiatsu per turn to maintain.
Ability: Taryoukyou no Zoufukuki -
“Prismatic Amplifier”
Any attacks attacks fired though the prismatic plate's orange side are boosted by an amount equal to 25% of the user’s Combat stat. For example, if the user had 1000 Combat, and fired an attack worth 500 Reiatsu, the total output of the attack after passing through the prism would be 750 Reiatsu worth of damage. In addition, the prism also boosts the magnitude of the ability, physically increasing the area covered by an attack. For example, if one were to fire 'Byakurai' into the prism, the spells blast radius would be expanded to the diameter of the prism (small attack goes in, big attack comes out). The prism also has a unique effect on Orpheus' ammunition. If, for example, a Pyre round was fired through the prism, the outgoing attack would be manifested as a pillar of fire instead of a simple bullet (the damage remains the same, only the form changes).
Unique Ammo Effects:
Standard: Multiplies the round, firing seven bullets at 1/7th the total power of the shot.
Fire: Outgoing attack manifests as a large pillar of fire.
Ice: Outgoing attack manifests as a wave of ice.
Disrupt: Increases the area of effect once the round hits the enemy, doubling the diameter of the disruption target.
Ability: Taryoukyou no Kakusan -
“Prismatic Diffusion”
At the cost of 15% of the user’s reiatsu, an enemy’s attack entering the field can be held within the plate and released at a later time, providing the attack is equal to or weaker than the amount spent to activate the ability.
The absorbed attack, when released, has an output equal to the total value of the stored attack, plus a bonus equal to the Prismatic Amplifier's boost. The prismatic field turns red on both sides when an attack is being held within it, and only one attack may be stored at a time.
If the prism is hit while charged, the inbound attack is debuffed by the amount of energy stored in the field. An attack lower than the amount of stored energy will be blocked outright, while an attack of higher value will shatter the prism in its entirety. Any damage the prism takes while charged is deducted from the total stored energy. Once the prisms energy is depleted (or the field breaks), the user must wait one round before being able to use this ability again.