ururu_blue
New Member
Be fearful, for I am submitting division techs! Either it's the end of the world or Moots really helped out a lot ^^
[FONT=Trebuchet MS, sans-serif][Chiyudo Mastery]
After an intensive training session with the Captain of the 4th division, healers will learn to better economize their energy when utilizing Chiyudo. Once this is learned, Chiyudo spells will take up half the normal number of kidou slots, giving healers more latitude in healing and in defense. [Not available to Vizard healers.][/FONT]
[FONT=Trebuchet MS, sans-serif][Ghost Surgery]
Many times, a patient is afflicted with an illness or injury that is located in a place that is too delicate for surgery, yet must be healed to prevent loss of life. Upon learning this tech, a healer would learn to phase their hands so they could pass through their patient's body and operate on the damage. Requires the use of Chiyudo #30 at the same time in order to see properly.[/FONT]
[FONT=Trebuchet MS, sans-serif]This tech can also be used offensively, but in a more limited manner. The user spends the equivalent of 5% of their target's reiatsu to reach a maximum penetration of 2 inches. With the high electrical activity in the brain, utilization of this tech isn't possible, since usage on the brain is only possible when the target is unconscious.[/FONT]
[FONT=Trebuchet MS, sans-serif]I'll be adding one last tech soon.
Edit: whurps, got it finished.
[/FONT] [FONT=Trebuchet MS, sans-serif][Numbing Touch][/FONT]
[FONT=Trebuchet MS, sans-serif]For those instances when anesthetic isn't available, this technique would allow the healer to anesthetize a patient for a procedure or for transport. A secondary application would be for the numbing of an entire section of their patient's body with their touch. The numbing would only affect ennervation of the surface tissues, ie skin and muscles, where most sensory nerves are located. If used against an opponent in a fight, only a limb would be affected.[/FONT]
[FONT=Trebuchet MS, sans-serif][Chiyudo Mastery]
After an intensive training session with the Captain of the 4th division, healers will learn to better economize their energy when utilizing Chiyudo. Once this is learned, Chiyudo spells will take up half the normal number of kidou slots, giving healers more latitude in healing and in defense. [Not available to Vizard healers.][/FONT]
[FONT=Trebuchet MS, sans-serif][Ghost Surgery]
Many times, a patient is afflicted with an illness or injury that is located in a place that is too delicate for surgery, yet must be healed to prevent loss of life. Upon learning this tech, a healer would learn to phase their hands so they could pass through their patient's body and operate on the damage. Requires the use of Chiyudo #30 at the same time in order to see properly.[/FONT]
[FONT=Trebuchet MS, sans-serif]This tech can also be used offensively, but in a more limited manner. The user spends the equivalent of 5% of their target's reiatsu to reach a maximum penetration of 2 inches. With the high electrical activity in the brain, utilization of this tech isn't possible, since usage on the brain is only possible when the target is unconscious.[/FONT]
[FONT=Trebuchet MS, sans-serif]I'll be adding one last tech soon.
Edit: whurps, got it finished.
[/FONT] [FONT=Trebuchet MS, sans-serif][Numbing Touch][/FONT]
[FONT=Trebuchet MS, sans-serif]For those instances when anesthetic isn't available, this technique would allow the healer to anesthetize a patient for a procedure or for transport. A secondary application would be for the numbing of an entire section of their patient's body with their touch. The numbing would only affect ennervation of the surface tissues, ie skin and muscles, where most sensory nerves are located. If used against an opponent in a fight, only a limb would be affected.[/FONT]