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Release Submission Thread

Preemptive TA submission for Park Taesoon (I am at 9k Conn btw).

Maguro Hentai Chinchin Manko

Form: Park becomes noticeably... better looking? His single-lidded eyes become double-lidded, his nose is much more Western looking and his chin is shaved down. He practically looks like a male model!

Ability 1: Park can, at any time, change places with any LIVE ammunition that he, himself, fires. As long as a bullet, grenade, rocket, etc. is still following its original trajectory, Park can force a switch and change positions with it. This costs a flat 200 Reiatsu per use. However, usages in consecutive turns causes the cost to be increased each time by an additional 100 Reiatsu. NOTE: Consecutive usage, in my book, means consecutive turns--if there is a turn gap between usages, the cost remains 200.

Ability 2: In addition to changing positions with his ammunition, Park can gain the properties of whatever ammunition he uses. Power of this ability is determined by his Combat stat in addition to whatever special attributes the ammunition possess. This will be discussed in further detail below:
Regular Bullets: All of Park's points of contact (i.e. his fist, shoulder, elbow, head, etc.) move exceptionally fast. Note that this does not make him run or move laterally any faster. Simply, his attacking motions become faster. Cost is a flat 100/turn.

Orpheus Special Bullets: Same as with the regular ones, but he also gains the additional properties of whatever the bullet has. Cost is 100 + (1% of Park's total Reiatsu)/turn.

Shotgun Shells: Park's Combat stat is halved. Depending on the distance away from the initial attack, the damage differs. Being hit directly causes three-halves damage (1.5x Park's combat stat). Being at medium distance (not being hit directly to 10 feet out) causes regular damage. Any further than that and still being hit causes half damage. Cost is 500 Reiatsu/one use.

Rifle Shells: Same as regular bullets but they hit harder (1.01x Park's combat + .01 per 3000 Connection) and have an added piercing ability. This can break barriers (i.e. barrier Kidou, walls, etc.) granted they are at or below Park's combat stat. Cost is 500 Reiatsu/turn.

Explosives (any kind): The only one of Park's property switching abilities that scales with his Reiatsu stat. In addition to his combat stat, these attacks add 10% of his Resistance to do direct spiritual damage while also causing a massive explosion at all points of contact. It is inadvisable to strike Park while he is in this state, though if he's being clever, it will be extremely hard to tell which ammunition he is possessing. Cost is 300 + (5% max Reiatsu)/turn.​
 
Shikai - Harbinger

Phrase – Reap, Harbinger

Form - Harbinger extends and sprouts a long, slender metal blade from the end of the now long, ivory shaft fashioned of dense bone. The overall length of the scythe is five feet in length and the blade extends two feet through its curve.

Ability – Shadows of the Eventide -15%
Harbinger’s first ability is the simple duplication of its form. By paying 15% of his reiatsu, Theron is able to make another of Harbinger’s forms to emerge, which in all ways retains the resiliency and power of the zanpakutou. He may summon one additional form initially, with only 1 more opening at 10000 connection.

Ability – Pale Wind -2% per round
By bestowing some of his reiatsu, Theron is able to guide and control the scythes of Harbinger’s shi kai form within his visual range. This is controlled by his Zanjutsu stat.

Vizard – Onset of Night -2% reiatsu 4% rage 2% emptiness per scythe
While masked, Harbinger’s scythes can multiply further, though the extra numbers lack the power of a zanpakutou, they are still deadly. By feeding Harbinger with a substantial portion of his own reiatsu and rage, he can cause another scythe to be summoned forth to be controlled just as the others.


Ban kai – Harbinger of Dusk

Form –
When in its full release, Harbinger elongates the hafts of bone to a total of seven feet, and another, opposite facing blade emerges from the other end of the haft from the first, both reaching 4’ in total length.

Ability – Fading of Dusk’s Light
Harbinger’s ability while in Ban Kai release is to suck in the spiritual pressure of the enemies he’s wounded. Each round, Theron may drain .5% of his reiatsu from an opponent’s per wound he’s inflicted(.5 x number of wounds = total drain). This caps at an amount of .5% reiatsu for each 5000 connection Theron has attained, to a maximum of 5% at 50000 connection per round.

Attack – Shadow Fracture – 10% of reiatsu per scythe
In its Ban kai form, Harbinger’s ability to duplicate itself has been radically improved. By paying 10% of his reiatsu, Theron may duplicate Harbinger’s form, up to one additional scythe plus one extra for every 5000 connection Theron has attained, to a maximum of four extra.

Attack - Pale Wind – 2% per turn
By bestowing some of his reiatsu, Theron is able to guide and control the scythes of Harbinger’s ban kai form within his visual range. This is controlled by his Zanjutsu stat.

Attack – Ephemeral Dusk – 1% of Reiatsu
By spending 1% of his reiatsu, Theron can empower his scythes to slip past an enemy’s natural defenses, ingoring up to 10% damage resistance.

Vizard – Forever Eclipse – 20% reiatsu, 40% rage, 20% emptiness

Executing this technique, Theron summons back every scythe that has been constructed so far back into Harbinger's main body. For the following three rounds, Harbinger strikes as zanpakutou plus with the added strength of every returned scythe and the investment in this attack, making it a tremendous weapon. At the end of third round, it once again spews forth the summoned scythes.
 
Time for a Shikai from Sorm. BEHOLD!

Shikai

Name: Byakko (White Tiger)

Command: Bring peace on the western wind, Byakko!

Appearance: When released, Byakko takes on the form of an uchigatana reducing its size slightly for closer combat. The blade appears almost ethereal but when it strikes it is unmistakably a metal blade. The hilt is pure white.


Spirit: Byakko appears to Kansuke as a middle aged man with long, white hair with the occasional stripe of black. He wears a white Shihakusho, over which he also wears the chest piece of a suit of traditional samurai armor. Occasionally he will appear to Kansuke as an ethereal white tiger. The Inner World appears as a clearing in the middle of an otherwise dense forest. The tree's surrounding the clearing as packed so tight it is almost impossible to fit between them.

Ability One: Upon release Kansuke’s Zanjutsu stat is increased by 10%.

Attack: Tora Tsume (Tiger Claw) By stating the name of the attack and slashing towards his opponent Kansuke's Byakko sends four waves of compressed air hurtling towards them. As the waves get closer to the opponent they compress further until they are as strong as steel.
 
Akumu




Release phrase Kisu gakuzen to, Akumu!
来す

Form

With the release of Akumu, the blade and hilt of the zanpakutou will dissipate. No other aesthetic changes occur. What will however change, is the durability of Eiji’s hands. The hands of the sober soldier grow incredibly tough, almost on par with a soul slayer, and will not easily be cut open.

Manifestation

A truly wicked spirit, Akumu takes the form of a living heap of rotting flesh. The decaying corpse of a wingless dragon is the size of a small van, and houses the twisted soul.

Akumu is an asshole even on the best of days. He isn’t willing to listen to Eiji and will often try to work against him. He does this because he feels like he is stronger than Eiji, and ergo wouldn’t have to listen to him. Kagami doesn’t stop there however, he also enjoys messing with other people any way he can. Which isn’t a lot since he is still a incorporeal spirit. Kagami’s voice sounds like the etching of nails on a chalkboard.

Inner world

An endlessly ongoing beach made out of black sand, the inner world that Akumu resides in has never seen the sunrise. The white water is a stark contrast with the grey sky lit by the white moon. Behind the beach lies a cliff that rises high, towering above all. If one were to try and climb it, it would seem like the top just keeps going higher and higher.

Unasareru


Upon uttering the release phrase, a mist emerges from the ground beneath Eiji. This smoke-like substance measures 25 feet in diameter and moves with the owner of the zanpakutou. While the mist may appear to be cosmetic to Eiji's opponents the effects are a bit more nefarious. By paying 250 reiatsu per enemy, Eiji can invoke fear upon his foes. Familiar voices will occupy their minds, causing fatigue and minor illusionary effects, such as: being surrounded by aggressive deadly critters like; snakes, spiders, and scorpions. During each of Eiji's turn's, after Unasareru has been activated, Eiji will have to pay another 250 reiatsu.

If the enemies reiatsu is equal to or lesser than Eiji's maximum reiatsu, the enemy will only be able to attack once every other round. If the enemies reiatsu is greater than Eiji's, then the enemy can perform as normal, but in the company of the critters. Although this is an illusionary effect, the enemy's mind is working against the enemy, and thus each bite, sting, breath or crawl, will feel as real as it looks.

Kaizan no dokueki


By paying 3% reiatsu, Eiji will bestow Akumu with a spiritual poison. Upon a successful hit, any stat of Eiji's choosing will fall into another stat, equal to the amount of energy spent by this attack, excluding reiatsu, kidou and connection (or their equivalent).

Baikyuukaisei


Once the venom of Kaizan dokueki has been planted on the enemy from the previous attack and by paying 5% reiatsu, Eiji can take an equal amount of energy spent by this attack and place it into the same or another one of his enemy's stat, excluding reiatsu, kidou and connection (or their equivalent). In order for him to use this attack again, he must inflict the opponent again with Kaizan dokueki.
 
Clare: Denied. A kidou stat boost does nothing in battle so you might want to change that stat boost or knock it out all together. The other two abilities need, at minimum a cost associated with each.


Nano: Approved.


Sera: Shikai. Denied. By my count you have 4 different things here which is a nono pick your 3. Also for a 3 ability kai 50ft is freakin enormous for a radius. And doubling that is just insane. So nerf that in the resubmit.


Bankai: Resubmit. 2nd attack is going to need some clarification with an actual number rather than reference x ability. That and try to rewrite it as it took me 3 reads and a talk with Will to get it x.x

Hao: Approved.

Van: Approved.


Sorm: Resubmit. Attack needs a cost to determine how much damage it actually does.


Wang: Approved. We talked.
 
Note
The Extension's on my shikai abilities are informal extras that I would be able to do normally >_> I just like naming things.


Shikai & Bankai - Mangetsu Tougen

[Name: Izou – "Legacy”]
[Release Command: Sakarau Tenjou – "Defy the Heavens!”]
[Bankai: Koden – "Legend”]
[Manifestation] Izou takes the form of an old, four-winged eagle with scars decorating its body, the most prominent one being a large one that runs down its right eye. He has an old, raspy voice that speaks with constant wisdom, though at times it can be mistaken for senility as he almost always speaks in riddles to Tougen.
[Inner World] Tougen’s Inner World takes the form of an endless sky decorated by a multitude of clouds. The whole setting is illuminated by a permanent sunset, the location of which is unknown.

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[Sealed Form] Izou takes the form of a white shirasaya wrapped entirely in golden cloth, and both the hilt and the sheath are made of willow. The blade is gleaming silver and engraved on the side of the hilt is a willow, though it is often obscured by the cloth.
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[Shikai Form] Upon the release of Izou, an intricate floral pattern shines from the blade, while an aura made of Tougen’s reiatsu solidifies around him. This aura also forms a pair of translucent wings, though they are incapable of flight.

[Shikai Ability][Renjidou – "Range of Motion”] Upon the release of Izou, Renjidou is automatically activated. Renjidou takes the form of a dome spanning 25 feet around Tougen. Inside this dome, Tougen’s reiatsu saturates the air, causing miniature flecks of reiryoku to spawn and dissipate at random intervals. Whenever any object enters this dome, Tougen’s mind automatically processes it as though he had seen it with his own eyes, essentially giving him a 360 degree range of vision for those 25 feet.
[Extension][Fururenjidou – "Full Range of Motion”] By paying 1% of his reiatsu per turn, he may double the range of Renjidou.

[Shikai Attack][Seiryokudou – "Force of Motion”] While Renjidou acts as an extension of Tougen’s senses, Seiryokudou acts as an extension of his body. By paying 2% of his reiatsu, he laces a blow with reiryoku and transfers the force of the blow to the reiatsu and compresses it. This results in the reiatsu flying in the direction the blow was sent while containing the force behind it. This force is released upon impact with an object or upon reaching the limit of Renjidou.
[Extension][Zenseiryokudou – "Full Force of Motion”] By exerting his will over Seiryokudou, he causes the blow delivered by it to compact further than normal, causing the force of the blow to be delivered into a single point. This causes a smaller, but more severe, wound.
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[Bankai Form] Upon the release of Koden, Tougen’s form is obscured by a miniature hurricane which blocks him completely from sight. A few moments later the storm fades away to reveal his new form. He now stands wearing a full bōgu. The men (helmet) of the uniform completely obscures his face, though behind it a radiant golden light shines through. The remainder of the outfit is normal, as his entire form is obscured from sight while any loose endings or points at which he could be visible are blocked by a golden light. The outfit itself is a combination of dark red and gold, with the shinai being replaced by the same katana his shikai and sealed form share.

The Bankai consists of an aura of Tougen’s reiatsu which encompasses him entirely. This aura also forms into six translucent wings, though flight is not possible with them.

[Bankai Ability][Charenjidou – "Challenge of Motion”]
Upon the release of Koden, Charenjidou is automatically activated. Charenjidou takes the form of a dome spanning 150 feet around Tougen. Within this dome, a never-ending breeze swirls around in a circular manner, spawning small wisps of reiryoku for a brief amount of time before dissipating them. Whenever any object enters this dome, Tougen’s mind automatically processes it as though he had seen it with his own eyes, essentially giving him a 360 degree range of vision for those 150 feet. In addition to this, any object possessing reiatsu within it is analyzed, giving Tougen insight as to how much reiatsu is within that object.

[Bankai Attack 1][Betsudoutai – "Detached Force”]
By paying 2% of his reiatsu per blow, Tougen covers a certain amount of attacks with reiryoku, before transferring the force of the blow to the reiatsu and compressing it. This results in the reiatsu flying in the direction the blow was sent while containing the force behind it. When struck by these blows, the reiryoku is seemingly dispersed in a small ring of energy. However, the reiatsu behind the blow has actually attached itself to the target before becoming dormant. This reiatsu and the force behind it can be released at any time by Tougen, allowing him to strike the target several times over before releasing all the pent up force into a single, powerful attack. The range of these blows extends as far as the limits of Charenjidou.

[Bankai Attack 2][Douryoku – "Dynamic Force”]
By paying between 250 and 1500 reiatsu (in increments of 250) into a blow, Tougen launches it in a manner similar to Betsudoutai. The attack’s range extends as far as the limits of Charenjidou. When struck by Douryoku, the energy is not released into a single blow. Rather it is released in a series of attacks to simulate a constant barrage of energy. For every 250 reiatsu behind the blow when it strikes, it is equated to a single blow.

[Bankai Attack 3][Engidou – "Amplification of Motion”]
As it turns out, instead of collecting the pressure from the speed into the user, shunpo disperses the energy amongst the environment. Engidou alters this process, collecting the gathered inertia and releasing it into a visible shockwave upon reaching the users final destination for shunpo. This ability costs him 5% of his reiatsu. The range of this shockwave is 5 feet per 100 reiatsu behind the attack.
 
(Ok here we go again... :) hope this is better)

Shikai

Name:
Kyoushu (Assassin)

Command:
Bring about peace, Kyoushu!

Appearance:
When speaking the command phrase, Naoko holds her wakizashi in front of her and plunges it into her heart. Instead of cutting her it becomes a part of her and she momentarily appears as lavender light very faint for about two seconds. When she reappears she is holding two weapons. One is a blood red short sword and the other is a short sword with a brown hilt and a silver blade. They are approximately the same length.

Spirit:
Kyoushu appears to Naoko as a shrouded male figure who wears all black and has his face covered. The clothing is close fitting for maximum movability. He is very mysterious. He feels that Naoko can learn from her own mistakes and often lets her fall. However he helps her often when he knows that she needs him most. His most noticeable traits are his sarcastic personality and his patronizing view of Naoko.

Ability:
Upon release Kyoushu increases Naoko’s Zanjutsu stat by 5%.

Attack:
"Jakudoku” (Weak Poison)
Kyoushu’s red blade is coated with a thin layer of an oily sleek substance. This is a mild toxin that causes the victim to feel ill. As a result, their movement’s become sluggish and less skillful. The highest combat stat of the victim is reduced by 5% of Naoko’s Zanjutsu for five turns. The effects of this attack begin after Naoko make’s a solid strike on the opponent. This costs Naoko 5% of her reiatsu to activate the effects of the oily substance.

Attack:
"Mahi” (Paralysis)
Kyoushu’s silver blade is coated with a thin layer of an oily sleek substance as well. Upon striking with this blade, for two turns plus an additional turn for every 1000 reiatsu Naoko is higher than her opponent the victim is affected as though they were under the influence of Bakudou Two Nisai with a minor exception. The victim cannot break the effects unless their effective reiatsu is at least 5% greater than Naoko’s reiatsu. This attack costs Naoko 5% of her reiatsu to active the effects of the oily substance coating the blade.
 
Sorm Kai Resubmit. BEHOLD! AGAIN!

Shikai

Name: Byakko (White Tiger)

Command: Bring peace on the western wind, Byakko!

Appearance: When released, Byakko takes on the form of an uchigatana reducing its size slightly for closer combat. The blade appears almost ethereal but when it strikes it is unmistakably a metal blade. The hilt is pure white.


Spirit: Byakko appears to Kansuke as a middle aged man with long, white hair with the occasional stripe of black. He wears a white Shihakusho, over which he also wears the chest piece of a suit of traditional samurai armor. Occasionally he will appear to Kansuke as an ethereal white tiger. The Inner World appears as a clearing in the middle of an otherwise dense forest. The tree's surrounding the clearing as packed so tight it is almost impossible to fit between them.

Ability One: Upon release Kansuke’s Zanjutsu stat is increased by 10%.

Attack: Tora Tsume (Tiger Claw) By stating the name of the attack and slashing towards his opponent Kansuke's Byakko sends four waves of compressed air hurtling towards them. As the waves get closer to the opponent they compress further until they are as strong as steel. This attack costs 5% of Kansuke's reiatsu.
 
Shikai and Bankai for my viz that I haven't posted the thingy profile yet because i'm looking for a Pic. Yes he's french... D8

Shikai: Etoile (Star)
Release Phrase: Montrez Moi la Piste (Show me the trail)
Manifestation:
Absolon’s inner world is an immense space-scape. The skies in his inner world change constantly, reflecting the different constellations in the night sky. Similar to the ever-changing skies, the form of Etoile changes as well, reflecting the astrology sign of the dominant constellation at the time. Etoile represents the former shadow of Absolon, at the time where he was alive and adventurous. As such, the spirit constantly lectures Absolon to be more like his previous self.

Some personality traits did carry over to the spirit, however. The main one was the lack of tolerance when it comes to failure. Etoile chastises Absolon ceaselessly, if any failure occurs. Similar to his owner, the spirit despises overconfidence and similar personality traits.​
Form:
Upon activation of his shikai, his katana glows white before shifting to its new form. The blade transforms into a rapier, with black lines running throughout the blade. The guard is formed with multiple, interlocking rings, and in the center of the hilt, a glowing red gem sits. The rings are solid when an enemy attack hits them, but they continuously cycle around his hand, phasing through his body.​
Suivre (To Follow)-
From the tip of the rapier, Absolon can reorganize reishi particles in the air around him, aligning them in any way he chooses, allowing him to create dramatic loops and other designs. This causes him to create several “paths” in the air around him. They appear to be a set of stars, which are points where the energy is concentrated, connected by thin lines. These paths light up blue while in the air normally, and crimson when with masked. He can create up to five lines at one time, and the individual paths can connect together if he wishes, allowing him to create a maze like structure. He can create paths in a thirty foot radius of himself. The cost is 100 reiatsu per path. The created lines can be phased through, and do not harm the opponent in any way.
Soumettre (To Submit)-
Due to the nature of the reishi particle’s organization, kidou spells and cero are instantly attracted to it. By paying 110% the reiatsu cost of the original spell or cero, they will be instantly attracted to a path of his choosing. This allows the kidou or cero to follow the line and form projectile maneuvers previously deemed to be impossible, like turning at right angles without changing speed. When the kidou or cero hits a target or misses, the path is destroyed along with it.​
Vizard Attack- Eradiquer (To Eradicate)
By imbuing an existing path with 2% of his reiatsu, 5% of his rage, generating 3% emptiness, he can rearrange the particles, allowing them to move along with the kidou or cero. This allows the projectile to not only follow the path but accelerate while on it, increasing the overall speed and force of impact.​
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Bankai:
Name: Etoile Filante (Shooting Star)
Form:
Upon uttering the words Bankai the sky above him, in a sixty foot radius of himself, instantly changes to a clear night. Similar to his inner world, the constellations in the sky are constantly changing. The rapier does not change in transition, except it gains a white glow. However, the rings that make up the guard spin more violently.

His clothes change into a set of black, noble robes, lined with white. The white trims shimmer a similar color as the blade. Draped from his right shoulder is a long, black cape. As the constellations above him change, the appearance of the cape changes as well.​
Ability – Ordonner (To Command):
In Bankai, Absolon’s manipulation of reishi reaches its pinnacle. By paying 200 reiatsu for each path, he can manifest up to 20 paths at one time, in the sixty foot radius. The appearance of the path is visually impressive, as multiple rings surround it and cycle through. He also gains the ability to curve and manipulate the sides of the lines, allowing him to create ramp like designs on the edges. By paying an 100 reiatsu, he can modify a previously existing path.​
Attack – Naviguer (To Navigate):
By paying 120% the reiatsu cost of the kidou or cero, Absolon can manipulate the path of the attack. In Bankai, he has the ability to also freeze an attack’s movement for a turn while on the path. Also, if he chooses to, he can activate the ability of his Bankai, while the attack is moving, allowing him to change the direction of it whenever he chooses to. If the kidou or cero is destroyed, the line is destroyed along with it.​
Attack – Rouler (To Trick):
Absolon’s control over reishi also applies to kidou. By paying 3% of his reiatsu and the cost of the spell, he can deconstruct the kidou and lace it into any path he controls. When this occurs the path solidifies and turns white. If an opponent comes in contact with the line, the kidou is instantly launched onto the target, and the path dissolves. These charged paths act similar to trip wires, activating when friend or foe touch it.​
Attack – Orbiter (To Orbit):
In Bankai, his abilities can also affect enemy kidou and cero. By paying 1.5 times the cost of the enemy attack, he can create a path around his body in the shape of a ring. The enemy cero or kidou is attracted into the path and orbits around his body and can be redirected. The attack must be redirected in immediately or the reishi grows unstable and deconstructs itself. Furthermore, he must wait a turn before activating the effect once more.​
Vizard Attack – Amplifier (To Amplify):
By paying 10% of his reiatsu, and 10% rage, generating 5% emptiness, he can reorganize the reishi particles of a kidou or cero he uses. This multiplies the area of effect of the kidou by 1.5. In the case of cero, this attack doubles its range.​
 
雷撃 荷電 – Raigeki Kanden [Shikai]
Released Form: The initial release form of Raigeki Kanden is a pair of gauntlets with isosceles triangle punch knives extending from the fist plates. The metal is a slightly copper-hued steel color that covers from the joints of the elbows to the middle knuckle of each finger, but only on the tops of the arms and hands. The rest of the gauntlets are matte black leather and resist cutting and piercing damage just as well as the metal, but still distributes blunt force trauma like ordinary leather.

[ 荷電 - Kaden ]“ Electric Charge”
The first ability of Raigeki Kanden is to release an electrical charge through his body for 5% of his reiatsu. The charge can dispel any restrictions (such as bakudou or physical restraints) that are 150% of the cost or lower. Opponents who make physical contact with the charge take damage equal to 5% of Uehara’s reiatsu and receive an equal debuff to their attacks for the next two turns.

[ 伝導 - Dendou ]”Conduction”
The second ability of Raigeki Kanden is to conduct and bend electricity. It allows Uehara to create electrical matter. He can expend between 5% and 10% reiatsu (5% per hand used) to create various electrical items (such as halberds, shields, and even lightning bolts). Each of these items must not exceed 12 feet in length, width, or diameter.
 
Finally...

Shikai

Release Phrase: “The Serpent Devours Itself…”

Name: Volos Ladon

Form: Once the Zanpakuto is released, it will split into an innumerable set of tendril-like extensions and wrap in layers around his hands and arms. The layers harden into a Zanpakuto armor that mimics the appearance of muscle and sinew with studs attached to the outside of his arms in a line and on each of his knuckles. The weave also dyes a deep black, appearing to contain countless stars and space within the hue.

Ability: The transformed material of the Zanpakuto has now synced with Silas’ body and can generate duplicate arms from any part of his body. The additional arms are sprout and lash together in the same muscle-sinew style as the Zanpakuto strength material that covers his arms. Silas pays 500 reiatsu for a pair or 250 reiatsu for a single arm.

The copies aren’t subject to pain as they are made of his Zanpakuto armor but otherwise receive the benefit of working like the original body part.

Vizard Attack: While masked, Silas’s body parts transform to purely vascular tissues, able to curve and bend for 6% rage per round, gaining 3% emptiness every round active.

Vizard Resurrecion

Name: Serpent King, Ouroboros Ladon

Form: The armor, which is his zanpakuto, weaves even further, lashing around to cover his entire body until he resembles a huge, black, winged serpentine creature. The material still radiates with a black aura, reflecting countless stars and galaxies within its shine. Studs line the outsides of his arms and his knuckles.

Ability: Ouroboros Ladan has furthered its ability to replicate, extending it to any non-essential body part to be copied in form and ability. (meaning only internal, life-sustaining organs are excluded).

The copies aren’t subject to pain as they are made of his Zanpakuto but otherwise receive the benefit of working like the original body part.

Silas spends 300 reiatsu for a copied pair, 150 reiatsu for any single copy.

Attack: Silas can transform his limbs and copies of body parts into extensions with snake-like properties, made of only muscular type tissues with no joints; costs a one time 200 reiatsu to transform the properties of a single limb and another 100 to change it back.

Attack: By spending 15% of his reiatsu, Silas can partially form or fully form his body around a copy, effectively performing a placement swap with a copy; the copy becomes the original and the body part he's switching with remains behind where he was.

This attack is limited to 25 meters. Silas cannot reform himself, in part or whole, past that distance.

Attack: Silas can generate copies on surfaces that do not have their own reiatsu within 25 meters.

Surfaces that have their own reiatsu must not be more than 1.5 times stronger than Silas in order for him to be able to generate his copies directly on them.
 
Clare: Approved with changes below:
[FONT=Verdana;amp;quot]Attack: [/FONT][FONT=Verdana;amp;quot]“Mahi” [/FONT][FONT=Verdana;amp;quot](Paralysis)
Kyoushu’s silver blade is coated with a thin layer of a sleek, oily substance as well. By paying 5% reiatsu and successfully striking with the blade, the target's arms and legs become constricted similar to Nisai.
[/FONT]

Sorm: Approved.

Hiren: Shikai: Approved.
Bankai: Approved.

Dil: Denied. First ability can be broken down into at least 3 different ones; one to dispel, the attack, and the debuff. I’m fine if you either turn this into the kai or remove an effect split the ability into two and keep the current second ability.

Lambo: Shikai: Approved.
Bankai: Approved.
Keep in mind the arms only have the endurance of the reiatsu paid to create them.
 
雷撃 荷電 – Raigeki Kanden [Shikai]
Released Form: The initial release form of Raigeki Kanden is a pair of gauntlets with isosceles triangle punch knives extending from the fist plates. The metal is a slightly copper-hued steel color that covers from the joints of the elbows to the middle knuckle of each finger, but only on the tops of the arms and hands. The rest of the gauntlets are matte black leather and resist cutting and piercing damage just as well as the metal, but still distributes blunt force trauma like ordinary leather.

[ 荷電 - Kaden ]" Electric Charge”
The first ability of Raigeki Kanden is to release an electrical charge through his body for 5% of his reiatsu per turn. Opponents who make physical contact with the active electrical charge become part of its circuit and are unable to move the muscles in the contacted area until the charge ends.

[ 伝導 - Dendou ]”Conduction”
The second ability of Raigeki Kanden is to conduct and bend electricity. It allows Uehara to create electrical matter. He can expend between 5% and 10% reiatsu (5% per hand used) to create various electrical items (such as halberds, shields, and even lightning bolts). Each of these items must not exceed 12 feet in length, width, or diameter.
 
Note
Please help with parameters? They are killing me .A.


Shikai​
Providence

Form: In its permanently released form, Terentia’s newfound shikai takes the form of a simple olivewood shepherd's crook which extends to a length of six feet. At the end of the hook dangles a small charm, a silver, blue tinted, wheel with a small bell that hovers in the center, seemingly on its own accord.

Spirit: Providence is the embodiment of twelve spirits, each one taking the form and personality of the twelve deities of the Greek Pantheon. They rarely appear to Terentia all at once, and when they speak, their advice and insights are often conflicting. However, they hold Terentia’s welfare in their very best interest, and any stumbling block their words create for her ignites bitter arguments dealing with who is to blame for her misfortunes.

|Will of Olympus|
“What you cannot enforce, do not command.” However, with the power of her gods behind her, Terentia has discovered that she wields the capacity to enforce by will alone. For 3 turns, Terentia can impose a law that applies to every being within a 20 feet diameter for 5 turns. Each law Terentia enforces costs 10% reiatsu, with the ability to command an additional law with every 5,000 connection to a maximum of 3 laws. The laws she may impose must apply universally, cannot cause direct harm, and does not discriminate between friend or foe, including Terentia herself.

To disobey the law is to feel a great crippling pressure upon the mind, a pressure only those with reiatsu 1.5 times more than Terentia’s can completely disregard.


Bankai​
Catharsis

Release: To release Bankai, Terentia looks to the heavens with her arms raised in a sign of supplication. The sky splits with a dark, deep, roiling blue rift and a bolt of white lightning strikes her before revealing her unharmed and in a slight trance.

Form: Catharsis takes shape as an enhanced form Providence. Strange white and blue engravings race across the wood, and as Terentia holds the staff, a violent wind whips around her and wisps of white shadows play with her robes, hair, and weapons. A white form-fitting mask, without eyeholes, materializes from the white shadows, covering her face from her hairline to her nose.

In her left hand is an ancient, battle-worn Greek sword. This weapon has no special abilities besides being solid in make.

Ability

| Socrates’ Mirror |
“The highest form of Human Excellence is to question oneself and others.” The achievement of Justice occurs in its purest form when the guilty concede to their intrinsic desire for repentance. However, whether it is due to denial, obstinacy, or apathy, the acknowledgment of responsibility and remorse is often difficult to voluntarily acknowledge. Thus, to serve Justice, Terentia must allow the accused to come to their own finale, for good or for ill.

The most successful method which works to obtain freely given consent is by the means of questioning. In her partial state of reverie, for each turn, one question is revealed to Terentia by the spirits of Catharsis. The unknown past history of the accused which leads to the formation of this question is not revealed to Terentia. However, under the influence of Socrates’ Mirror, once Terentia poses the question to the accused, the opposing party is compelled to respond truthfully. The answer does not matter, as the consequence of the answer originates only within the approach with which the answer is given.

Cost: 5% Reiatsu for every question asked.

Attacks

| Erinyes’ Restraint |
If the opposing party refuses to answer the question, Terentia plants her staff into the ground, and a blinding light permeates the recipients’ vision. The opposing party would then experience every physical, emotional, and mental pain they have ever dealt in cold blood. This includes once again encountering the actual memory of when the attacks occurred. When it is over, the victim would find that they have received no actual physical injuries. Any mental and emotional trauma, however, will remain.

Cost: 5% reiatsu for each time this attack is unleashed.

| Hades’ Mercy |
If the opposing party answers the question with signs of absolute penitence, surge of icy cold air passes over the target, numbing them. Within this swell of air lies the spirits of all the beings the target has felled in the past. Once they reach the victim, they ignite with a terrible fire, but a fire that deals no hurt since the air of Styx has already dulled the targets perception of pain. The spirits whisper, sounds only the target can hear, and they whisper words of forgiveness and understanding. The embrace of the spirits leave unearthly burns that are difficult to heal.

Cost: 5% reiatsu for each time this attack is unleashed.

| Nemesis’ Retribution |
If the opposing party answers the question with self-righteousness or any sign of such lack of repentance, Terentia’s crook transforms into a simple javelin which she hurls toward the victim. Twelve incorporeal shadows of the javelin, representing the twelve gods of the Greek Pantheon, appear around the original copy before it reaches its target. If the deadly wave is not deflected or dodged, it passes through the target’s body as a real weapon would, but dissipates as it leaves before reappearing as a staff in Terentia’s hand again. The actual target of the original javelin is the receiver’s eyes, and if the wave makes contact, the target would find their eyes pierced and bleeding, their sight blinded until healed.

Possible Extension?: Starting from 11,000 connection, Terentia discovered that she can control one shadow javelin. With every 1,500 connection increase, she can control another shadow javelin.

Cost: 5% reiatsu for each time this attack is unleashed, with an additional 1% per turn per shadow javelin that is controlled.
 
Ok first of all I just want to thank Snezz! Hereeeeee we Goooooooooooo(In Mario's Voice)

Shikai:

Name: Kerberos

Manifestation: The Kerberos is a giant three headed beastial dog. Even though there are three heads on this beast, they all speak in a deep unison voice as if there was only one head.

Release Command: Annihilate

Released Form: As Rashii speaks the release command he simultaneously splits his sword into two equal halves. As the blades split they begin to wrap around his knuckles down to half around his forearm. The blades began to glow sunbrust orange as they solidify their selves into their final form.

Idea for finish product
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Ability: Rotting Aura
An acidic aura, containing a powerful enzyme capable of deteriorating any secondary effect inflicted upon him, but it would only apply to things that impede his movement. For instance if an enemy inflicted Rashii with a wound that would paralyze him, he would negate the paralysis, but still receive the damage from the wound. In the event of an ability like Rikujoukourou, where there are two abilities (immobilization of limbs & holding the body in place), Rashii can only choose one of those abilities to negate, while the other remains in effect. To put this ability into play, Rashii will have to pay reiatsu equal to half of the amount of the attack/ability inflicted upon him. In the following turn, he can pay the remaining half of the spell/ability in reiatsu to completely break free of the ability.

Attack: Sonic Pulse
At the cost of 3% reiatsu, Rashii can enforce the Cestus with an orange sonic aura. He can choose to hit his opponent with a crippling blow strong enough to knock them several feet away or he can produce an orange linear projectile, capable of doing the same.

Vizard Attack: Regurgitate
By paying 5% reiatsu and 5% rage and generating 2.5% emptiness, Rashii can duplicate a negative effect he was once wounded with by discharging the effect back at his opponent in his next successful attack for better or worse. This ability can be used in conjunction with Sonic Pulse. The attack's power is based from Rashii's connection. There is no additional damage done from the emptiness generated.
 
Name: Gouryu "Downpour Dragon"

Manifestation:
A barren wasteland as far as the eye can see, hard ground void of trees and grass in every direction. The sky has no moon, no sun, and no stars; instead, inky-black clouds blanket the realm. An eerie twilight glow covers the land, like the calm before a heavy storm. The distant cries of thunder can be heard, and the occasional flash of lightning, but no other sounds nor events can be seen. When Akio is wrought with emotion, showers are known to fall, with varying intensity, in the dimension.

Gouryu himself appears to Akio as a small boy, no older than nine or ten years old, wearing a tattered blue kimono decorated with elegant gold designs. Brown hair falls to about earlobe level, and black eyes peer out of his youthful face. The spirit is barefoot, and he carries a simple umbrella made of bamboo and dark red cloth that rivals the boy in height. A serpentine dragon tail sprouts from the boy’s lower back, and is covered in glossy black scales.

The spirit constantly scowls, and speaks with an arrogant tone.

Release Phrase: Furi Sosoge - "Pour Down"

Released Form: Gouryu’s release takes the form of a yari, or spear, that measures nine feet from end to end. A double-edged and symmetrical blade that measures three feet from base to tip caps the weapon, and a wave design decorates its surface. The round nakae]/i] is made of oak, and measures six feet in length, complete with black-lacquered bamboo strips that give the weapon a glossy appearance. The ishizuki (pommel) of the weapon is a simple metal cap. Attached to the base of the weapon is a crescent-shaped blade, measuring a few inches in length and width, that can be used for piercing.

Upon the release of Gouryu, a mass of dark clouds forms a canopy above the battle field, lingering 100feet above Akio and stretching outwards fifty feet.

Ability: Shigure - "Drizzle"

The solitary ability of Gouryu produces a light rain that falls within the radius of the cloud cover. As the volume of water increases, so does Akio’s strength. Each swing of Gouryu garners moisture from the surrounding area, increasing in volume as time goes on, at a rate of two gallons per turn. This produces a constantly-swirling vortex of water that surrounds Akio’s person, flowing about Gouryu from base to tip. The end result is a buffer of ever-flowing water that can be called to shield Akio’s person. Additionally, each strike of the weapon is augmented by the masses of water that constantly surround it, producing a knockback effect of one foot per gallon stored. Maintaining this ability requires that Akio pay 20 reiatsu per turn for each gallon. Akio can control a volume of water equal to [reiatsu/200] in gallons, with an upper-limit of 50 gallons.

By paying 100 reiatsu per accumulated gallon, Akio can release the stored water in concussive bursts or splitting arcs directed as he pleases by using the spear as a medium. The range of each projectile is a maximum of fifty feet.
 
Senkou Tsume (Flash Claw)

Concept: Stealth

Release Command: Kaihi, Senkou Tsume! (Dodge, Flash Claw!)

Manifestation: Senkou Tsume takes the form of a mongoose. Unlike most mongeese, he is the size of a horse. His fur is a deep silver instead of the normal brown and his eyes are the same emerald shade as Hikaru’s.

Senkou Tsume makes liberal use of sarcasm and logic, and enjoys making fun of his wielder. He is blunt and hates flowery language, preferring instead to jump straight to the heart of the situation. Not for him the enigmatic riddles and mystery-heavy words of other Zanpakuto. If there is something Hikaru needs to do, he’ll tell him.

Form: As Hikaru utters the release phrase, the blade elongates and warps, transforming into a side-sword characteristic of medieval Europe. The crosspiece is worked so that the prongs look like mongoose heads. The handle is wrapped with a mahogany cloth.

Reference picture

In addition, a buckler appears in Hikaru’s left hand. A stylized mongoose head is engraved on the buckler’s middle, and the rim depicts a ring of mongeese chasing each other around the buckler.

Ability: Garandou Mantoru (Void Mantle)

Being a Zanpakuto, Senkou Tsume chooses what powers he bestows upon his (un)lucky wielder. To Hikaru's dismay, the spirit chose to present him with an ability that has only limited direct-combat applications and will probably result in his being ejected from the Eleventh Division.

During shikai, Hikaru can spend the reiatsu gained from releasing (or an equivalent amount) to effectively turn himself invisible. His body seems to blend with the environment around, vanishing into the backdrop without trace.

Hikaru's body is encased in a ''bubble', a mantle gathered by his reiatsu that shields him from view. In addition, nothing escapes the mantle, including sound, scent, or even reiatsu.

However, the mantle leeches reiatsu from him to contain that same energy. As a consequence, Hikaru loses 10% of his reiatsu each turn the cloak is activated. The interior of the mantle becomes very hot and uncomfortable, making it difficult for Hikaru to engage in any strenuous, concentration-requiring tasks, as well as preventing him from using any reiatsu-requiring ability, such as kidou or shunpo.

The reiatsu Hikaru loses builds up inside the mantle instead of dissipating, creating the ability's major drawback: once Hikaru drops the mantle, all reiatsu-stored up to that point is released. Depending on how long the mantle has been active, the reiatsu burst increases in strength, and after long periods of time the surge of energy leaves Hikaru exhausted and unable to do much.

To get around the massive loss of energy that the mantle represents, it can be dropped relatively often in order to dissipate reiatsu. However, the mantle cannot be dropped more than once every five minutes, making timing essential.
 

Current Date in Araevis

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